2023-06-29 05:56:06 +00:00
|
|
|
// Copyright 2023 Dolphin Emulator Project
|
|
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
|
|
|
|
#include "VideoCommon/Assets/ShaderAsset.h"
|
|
|
|
|
|
|
|
#include "Common/Logging/Log.h"
|
|
|
|
#include "VideoCommon/Assets/CustomAssetLibrary.h"
|
|
|
|
|
|
|
|
namespace VideoCommon
|
|
|
|
{
|
|
|
|
bool ParseShaderProperties(const VideoCommon::CustomAssetLibrary::AssetID& asset_id,
|
|
|
|
const picojson::array& properties_data,
|
|
|
|
std::map<std::string, VideoCommon::ShaderProperty>* shader_properties)
|
|
|
|
{
|
|
|
|
if (!shader_properties) [[unlikely]]
|
|
|
|
return false;
|
|
|
|
|
|
|
|
for (const auto& property_data : properties_data)
|
|
|
|
{
|
|
|
|
VideoCommon::ShaderProperty property;
|
|
|
|
if (!property_data.is<picojson::object>())
|
|
|
|
{
|
|
|
|
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, property is not the right json type",
|
|
|
|
asset_id);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
const auto& property_data_obj = property_data.get<picojson::object>();
|
|
|
|
|
|
|
|
const auto type_iter = property_data_obj.find("type");
|
|
|
|
if (type_iter == property_data_obj.end())
|
|
|
|
{
|
|
|
|
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, property entry 'type' not found",
|
|
|
|
asset_id);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (!type_iter->second.is<std::string>())
|
|
|
|
{
|
|
|
|
ERROR_LOG_FMT(VIDEO,
|
|
|
|
"Asset '{}' failed to parse json, property entry 'type' is not "
|
|
|
|
"the right json type",
|
|
|
|
asset_id);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
std::string type = type_iter->second.to_str();
|
|
|
|
std::transform(type.begin(), type.end(), type.begin(),
|
|
|
|
[](unsigned char c) { return std::tolower(c); });
|
|
|
|
|
|
|
|
if (type == "sampler2d")
|
|
|
|
{
|
|
|
|
property.m_type = ShaderProperty::Type::Type_Sampler2D;
|
|
|
|
}
|
2023-09-06 02:11:19 +00:00
|
|
|
else if (type == "samplercube")
|
|
|
|
{
|
|
|
|
property.m_type = ShaderProperty::Type::Type_SamplerCube;
|
|
|
|
}
|
2023-08-26 17:12:37 +00:00
|
|
|
else if (type == "samplerarrayshared_main")
|
|
|
|
{
|
|
|
|
property.m_type = ShaderProperty::Type::Type_SamplerArrayShared_Main;
|
|
|
|
}
|
|
|
|
else if (type == "samplerarrayshared_additional")
|
|
|
|
{
|
|
|
|
property.m_type = ShaderProperty::Type::Type_SamplerArrayShared_Additional;
|
|
|
|
}
|
2023-06-29 05:56:06 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
ERROR_LOG_FMT(VIDEO,
|
|
|
|
"Asset '{}' failed to parse json, property entry 'description' is "
|
|
|
|
"an invalid option",
|
|
|
|
asset_id);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
const auto description_iter = property_data_obj.find("description");
|
|
|
|
if (description_iter == property_data_obj.end())
|
|
|
|
{
|
|
|
|
ERROR_LOG_FMT(VIDEO,
|
|
|
|
"Asset '{}' failed to parse json, property entry 'description' not found",
|
|
|
|
asset_id);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (!description_iter->second.is<std::string>())
|
|
|
|
{
|
|
|
|
ERROR_LOG_FMT(VIDEO,
|
|
|
|
"Asset '{}' failed to parse json, property entry 'description' is not "
|
|
|
|
"the right json type",
|
|
|
|
asset_id);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
property.m_description = description_iter->second.to_str();
|
|
|
|
|
|
|
|
const auto code_name_iter = property_data_obj.find("code_name");
|
|
|
|
if (code_name_iter == property_data_obj.end())
|
|
|
|
{
|
|
|
|
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, property entry 'code_name' not found",
|
|
|
|
asset_id);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (!code_name_iter->second.is<std::string>())
|
|
|
|
{
|
|
|
|
ERROR_LOG_FMT(VIDEO,
|
|
|
|
"Asset '{}' failed to parse json, property entry 'code_name' is not "
|
|
|
|
"the right json type",
|
|
|
|
asset_id);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
shader_properties->try_emplace(code_name_iter->second.to_str(), std::move(property));
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool PixelShaderData::FromJson(const VideoCommon::CustomAssetLibrary::AssetID& asset_id,
|
|
|
|
const picojson::object& json, PixelShaderData* data)
|
|
|
|
{
|
|
|
|
const auto properties_iter = json.find("properties");
|
|
|
|
if (properties_iter == json.end())
|
|
|
|
{
|
|
|
|
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'properties' not found", asset_id);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (!properties_iter->second.is<picojson::array>())
|
|
|
|
{
|
|
|
|
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'properties' is not the right json type",
|
|
|
|
asset_id);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
const auto& properties_array = properties_iter->second.get<picojson::array>();
|
|
|
|
if (!ParseShaderProperties(asset_id, properties_array, &data->m_properties))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
for (const auto& [name, property] : data->m_properties)
|
|
|
|
{
|
|
|
|
if (data->m_shader_source.find(name) == std::string::npos)
|
|
|
|
{
|
|
|
|
ERROR_LOG_FMT(
|
|
|
|
VIDEO,
|
|
|
|
"Asset '{}' failed to parse json, the code name '{}' defined in the metadata was not "
|
|
|
|
"found in the shader source",
|
|
|
|
asset_id, name);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
CustomAssetLibrary::LoadInfo PixelShaderAsset::LoadImpl(const CustomAssetLibrary::AssetID& asset_id)
|
|
|
|
{
|
|
|
|
auto potential_data = std::make_shared<PixelShaderData>();
|
|
|
|
const auto loaded_info = m_owning_library->LoadPixelShader(asset_id, potential_data.get());
|
|
|
|
if (loaded_info.m_bytes_loaded == 0)
|
|
|
|
return {};
|
|
|
|
{
|
|
|
|
std::lock_guard lk(m_data_lock);
|
|
|
|
m_loaded = true;
|
|
|
|
m_data = std::move(potential_data);
|
|
|
|
}
|
|
|
|
return loaded_info;
|
|
|
|
}
|
|
|
|
} // namespace VideoCommon
|