2013-04-18 03:29:41 +00:00
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2010-06-09 01:37:08 +00:00
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#ifndef _RENDERER_H_
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#define _RENDERER_H_
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2011-01-31 01:28:32 +00:00
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#include "CommonTypes.h"
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2013-08-20 11:51:39 +00:00
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#include "EfbInterface.h"
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2013-11-16 04:07:08 +00:00
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#include "Thread.h"
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2010-06-09 01:37:08 +00:00
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2011-02-03 19:55:30 +00:00
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namespace SWRenderer
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2013-11-16 04:07:08 +00:00
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{
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2013-04-14 03:54:02 +00:00
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void Init();
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void Prepare();
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void Shutdown();
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2013-11-16 04:07:08 +00:00
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void SetScreenshot(const char *_szFilename);
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2013-04-14 03:54:02 +00:00
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void RenderText(const char* pstr, int left, int top, u32 color);
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void DrawDebugText();
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2010-06-09 01:37:08 +00:00
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2013-11-23 07:04:37 +00:00
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u8* getColorTexture();
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void swapColorTexture();
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2013-11-23 05:38:15 +00:00
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void UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidth, u32 fbHeight);
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2013-04-14 03:54:02 +00:00
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void DrawTexture(u8 *texture, int width, int height);
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2010-06-09 01:37:08 +00:00
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2013-08-20 11:51:39 +00:00
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void Swap(u32 fbWidth, u32 fbHeight);
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2013-04-14 03:54:02 +00:00
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void SwapBuffer();
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2010-06-09 01:37:08 +00:00
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}
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#endif
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