2010-06-02 18:00:22 +00:00
|
|
|
Dolphin-emu - The Gamecube / Wii Emulator
|
|
|
|
==========================================
|
2012-11-02 02:43:16 +00:00
|
|
|
Homesite: http://dolphin-emu.org/
|
2010-06-02 18:00:22 +00:00
|
|
|
Project Site: http://code.google.com/p/dolphin-emu
|
|
|
|
|
2011-01-20 21:37:00 +00:00
|
|
|
Dolphin-emu is a emulator for Gamecube, Wii, Triforce that lets
|
|
|
|
you run Wii/GCN/Tri games on your Windows/Linux/Mac PC system.
|
2010-06-02 18:00:22 +00:00
|
|
|
|
|
|
|
Open Source Release under GPL 2
|
|
|
|
|
|
|
|
Project Leaders: F|RES, ector
|
|
|
|
|
|
|
|
Team members: http://code.google.com/p/dolphin-emu/people/
|
|
|
|
|
2011-01-20 21:37:00 +00:00
|
|
|
Please read the FAQ before use:
|
2010-06-02 18:00:22 +00:00
|
|
|
|
2011-01-20 21:37:00 +00:00
|
|
|
http://code.google.com/p/dolphin-emu/wiki/Facts_And_Questions
|
2010-06-02 18:00:22 +00:00
|
|
|
|
|
|
|
System Requirements:
|
|
|
|
* OS: Microsoft Windows (2000/XP/Vista or higher) or Linux or Apple Mac OS X.
|
2011-01-20 21:37:00 +00:00
|
|
|
* Processor: Fast CPU with SSE2 supported (recommended at least 2Ghz).
|
|
|
|
Dual Core for speed boost.
|
2010-06-02 18:00:22 +00:00
|
|
|
* Graphics: Any graphics card that supports Direct3D 9 or OpenGL 2.1.
|
|
|
|
|
|
|
|
[Command line usage]
|
2011-01-20 21:37:00 +00:00
|
|
|
Usage: Dolphin [-h] [-d] [-l] [-e <str>] [-b] [-V <str>] [-A <str>]
|
2010-06-02 18:00:22 +00:00
|
|
|
-h, --help Show this help message
|
|
|
|
-d, --debugger Opens the debugger
|
2010-07-08 17:25:20 +00:00
|
|
|
-l, --logger Opens the logger
|
2011-02-17 17:51:18 +00:00
|
|
|
-e, --exec=<str> Loads the specified file (DOL,ELF,WAD,GCM,ISO)
|
2011-01-20 21:37:00 +00:00
|
|
|
-b, --batch Exit Dolphin with emulator
|
2011-02-02 16:34:12 +00:00
|
|
|
-V, --video_backend=<str> Specify a video plugin
|
2011-02-17 17:51:18 +00:00
|
|
|
-A, --audio_emulation=<str> Low level (LLE) or high level (HLE) audio
|
2010-06-02 18:00:22 +00:00
|
|
|
|
|
|
|
[Libraries]
|
|
|
|
Cg: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html)
|
|
|
|
*.pdb = Program Debug Database (use these symbols with a program debugger)
|
|
|
|
|
|
|
|
[DSP Plugins]
|
|
|
|
Plugin_DSP_HLE: High Level DSP Emulation
|
|
|
|
Plugin_DSP_LLE: Low Level DSP Emulation
|
|
|
|
|
2011-02-02 16:34:12 +00:00
|
|
|
[Video Backends]
|
|
|
|
Direct3D9: Render with Direct3D 9
|
|
|
|
Direct3D11: Render with Direct3D 11
|
|
|
|
OpenGL: Render with OpenGL + Cg Shader Language
|
2010-06-02 18:00:22 +00:00
|
|
|
|
|
|
|
[Sys Files]
|
|
|
|
totaldb.dsy: Database of symbols (for devs only)
|
|
|
|
font_ansi.bin/font_sjis.bin: font dumps
|
|
|
|
setting-usa/jpn/usa.txt: config files for Wii
|
|
|
|
|
|
|
|
[Support Folders]
|
|
|
|
Cache: used to cache the ISO list
|
|
|
|
Config: emulator configuration files
|
|
|
|
Dump: anything dumped from dolphin will go here
|
|
|
|
GC: Gamecube memory cards
|
|
|
|
GameConfig: holds the INI game config files
|
|
|
|
Load: high resolution textures
|
|
|
|
Logs: logs go here
|
|
|
|
Maps: symbol tables go here (dev only)
|
|
|
|
OpenCL: OpenCL code
|
|
|
|
ScreenShots: screenshots are saved here
|
|
|
|
Shaders: post-processing shaders
|
|
|
|
StateSaves: save states are stored here
|
|
|
|
Wii: Wii saves and config is stored here
|