dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.h

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// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <vector>
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{
class Triggers : public ControlGroup
{
public:
struct StateData
{
StateData() = default;
explicit StateData(std::size_t trigger_count) : data(trigger_count) {}
std::vector<ControlState> data;
};
explicit Triggers(const std::string& name);
StateData GetState() const;
StateData GetState(const InputOverrideFunction& override_func) const;
private:
SettingValue<double> m_deadzone_setting;
};
} // namespace ControllerEmu