dolphin/Source/Core/DolphinWX/Debugger/CodeWindow.h

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <wx/dialog.h>
#include <wx/textctrl.h>
#include <wx/listbox.h>
#include <wx/artprov.h>
#include "Thread.h"
#include "CoreParameter.h"
// GUI global
#include "../Globals.h"
#include "../Frame.h"
class CFrame;
class CRegisterWindow;
class CBreakPointWindow;
class CMemoryWindow;
class CJitWindow;
class CCodeView;
class DSPDebuggerLLE;
class GFXDebuggerPanel;
class CCodeWindow
: public wxPanel
{
public:
CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter,
CFrame * parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxBORDER_NONE,
const wxString& name = _("Code")
);
void Load();
void Save();
// Parent interaction
CFrame *Parent;
wxMenuBar * GetMenuBar();
wxAuiToolBar * GetToolBar();
wxBitmap m_Bitmaps[ToolbarDebugBitmapMax];
bool UseInterpreter();
bool BootToPause();
bool AutomaticStart();
bool JITNoBlockCache();
bool JITBlockLinking();
void JumpToAddress(u32 _Address);
void Update();
void NotifyMapLoaded();
void CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter,
wxMenuBar *pMenuBar);
void CreateMenuOptions(wxMenu *pMenu);
void CreateMenuSymbols(wxMenuBar *pMenuBar);
void RecreateToolbar(wxAuiToolBar*);
void PopulateToolbar(wxAuiToolBar* toolBar);
void UpdateButtonStates();
void OpenPages();
void UpdateManager();
// Menu bar
// -------------------
void OnCPUMode(wxCommandEvent& event); // CPU Mode menu
void OnJITOff(wxCommandEvent& event);
void ToggleCodeWindow(bool bShow);
void ToggleRegisterWindow(bool bShow);
void ToggleBreakPointWindow(bool bShow);
void ToggleMemoryWindow(bool bShow);
void ToggleJitWindow(bool bShow);
void ToggleSoundWindow(bool bShow);
void ToggleVideoWindow(bool bShow);
void OnChangeFont(wxCommandEvent& event);
void OnCodeStep(wxCommandEvent& event);
void OnAddrBoxChange(wxCommandEvent& event);
void OnSymbolsMenu(wxCommandEvent& event);
void OnJitMenu(wxCommandEvent& event);
void OnProfilerMenu(wxCommandEvent& event);
// Sub dialogs
CRegisterWindow* m_RegisterWindow;
CBreakPointWindow* m_BreakpointWindow;
CMemoryWindow* m_MemoryWindow;
CJitWindow* m_JitWindow;
DSPDebuggerLLE* m_SoundWindow;
GFXDebuggerPanel* m_VideoWindow;
// Settings
bool bAutomaticStart; bool bBootToPause;
bool bShowOnStart[IDM_VIDEOWINDOW - IDM_LOGWINDOW + 1];
int iNbAffiliation[IDM_CODEWINDOW - IDM_LOGWINDOW + 1];
private:
enum
{
// Debugger GUI Objects
ID_CODEVIEW,
ID_CALLSTACKLIST,
ID_CALLERSLIST,
ID_CALLSLIST,
ID_SYMBOLLIST
};
void OnSymbolListChange(wxCommandEvent& event);
void OnSymbolListContextMenu(wxContextMenuEvent& event);
void OnCallstackListChange(wxCommandEvent& event);
void OnCallersListChange(wxCommandEvent& event);
void OnCallsListChange(wxCommandEvent& event);
void OnCodeViewChange(wxCommandEvent &event);
void OnHostMessage(wxCommandEvent& event);
// Debugger functions
void SingleStep();
void StepOver();
void ToggleBreakpoint();
void UpdateLists();
void UpdateCallstack();
void InitBitmaps();
CCodeView* codeview;
wxListBox* callstack;
wxListBox* symbols;
wxListBox* callers;
wxListBox* calls;
Common::Event sync_event;
DECLARE_EVENT_TABLE()
};