dolphin/Data/Sys/Shaders/posterize.glsl

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void main()
{
float4 c0 = Sample();
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float red = 0.0;
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float green = 0.0;
float blue = 0.0;
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if (c0.r > 0.25)
red = c0.r;
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if (c0.g > 0.25)
green = c0.g;
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if (c0.b > 0.25)
blue = c0.b;
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SetOutput(float4(red, green, blue, 1.0));
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}