2016-08-13 12:57:50 +00:00
|
|
|
// Copyright 2016 Dolphin Emulator Project
|
|
|
|
// Licensed under GPLv2+
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <array>
|
2016-10-01 03:07:50 +00:00
|
|
|
#include <cstddef>
|
2016-08-13 12:57:50 +00:00
|
|
|
#include <memory>
|
|
|
|
|
2016-10-01 03:07:50 +00:00
|
|
|
#include "Common/CommonTypes.h"
|
2016-08-13 12:57:50 +00:00
|
|
|
#include "VideoBackends/Vulkan/Constants.h"
|
|
|
|
#include "VideoCommon/RenderBase.h"
|
|
|
|
|
|
|
|
namespace Vulkan
|
|
|
|
{
|
|
|
|
class BoundingBox;
|
|
|
|
class FramebufferManager;
|
|
|
|
class SwapChain;
|
2016-08-13 14:40:04 +00:00
|
|
|
class StagingTexture2D;
|
2016-08-13 12:57:50 +00:00
|
|
|
class StateTracker;
|
|
|
|
class Texture2D;
|
|
|
|
class RasterFont;
|
|
|
|
|
|
|
|
class Renderer : public ::Renderer
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Renderer();
|
|
|
|
~Renderer();
|
|
|
|
|
|
|
|
SwapChain* GetSwapChain() const { return m_swap_chain.get(); }
|
|
|
|
StateTracker* GetStateTracker() const { return m_state_tracker.get(); }
|
|
|
|
BoundingBox* GetBoundingBox() const { return m_bounding_box.get(); }
|
|
|
|
bool Initialize(FramebufferManager* framebuffer_mgr, void* window_handle, VkSurfaceKHR surface);
|
|
|
|
|
|
|
|
void RenderText(const std::string& pstr, int left, int top, u32 color) override;
|
|
|
|
u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
|
|
|
|
void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override;
|
|
|
|
u16 BBoxRead(int index) override;
|
|
|
|
void BBoxWrite(int index, u16 value) override;
|
2016-10-03 13:51:46 +00:00
|
|
|
u32 GetMaxTextureSize() override { return 16 * 1024; }
|
2016-08-13 12:57:50 +00:00
|
|
|
TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc) override;
|
|
|
|
|
|
|
|
void SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, const EFBRectangle& rc,
|
|
|
|
float gamma) override;
|
|
|
|
|
|
|
|
void ClearScreen(const EFBRectangle& rc, bool color_enable, bool alpha_enable, bool z_enable,
|
|
|
|
u32 color, u32 z) override;
|
|
|
|
|
|
|
|
void ReinterpretPixelData(unsigned int convtype) override;
|
|
|
|
|
|
|
|
bool SaveScreenshot(const std::string& filename, const TargetRectangle& rc) override
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ApplyState(bool bUseDstAlpha) override;
|
|
|
|
|
|
|
|
void ResetAPIState() override;
|
|
|
|
void RestoreAPIState() override;
|
|
|
|
|
|
|
|
void SetColorMask() override;
|
|
|
|
void SetBlendMode(bool force_update) override;
|
|
|
|
void SetScissorRect(const EFBRectangle& rc) override;
|
|
|
|
void SetGenerationMode() override;
|
|
|
|
void SetDepthMode() override;
|
|
|
|
void SetLogicOpMode() override;
|
|
|
|
void SetDitherMode() override;
|
|
|
|
void SetSamplerState(int stage, int texindex, bool custom_tex) override;
|
|
|
|
void SetInterlacingMode() override;
|
|
|
|
void SetViewport() override;
|
|
|
|
|
|
|
|
void ChangeSurface(void* new_surface_handle) override;
|
|
|
|
|
|
|
|
private:
|
|
|
|
bool CreateSemaphores();
|
|
|
|
void DestroySemaphores();
|
|
|
|
|
|
|
|
void BeginFrame();
|
|
|
|
|
|
|
|
void CheckForTargetResize(u32 fb_width, u32 fb_stride, u32 fb_height);
|
|
|
|
void CheckForSurfaceChange();
|
|
|
|
void CheckForConfigChanges();
|
|
|
|
|
|
|
|
void ResetSamplerStates();
|
|
|
|
|
|
|
|
void OnSwapChainResized();
|
|
|
|
void BindEFBToStateTracker();
|
|
|
|
void ResizeEFBTextures();
|
|
|
|
void ResizeSwapChain();
|
|
|
|
|
|
|
|
void RecompileShaders();
|
|
|
|
bool CompileShaders();
|
|
|
|
void DestroyShaders();
|
|
|
|
|
|
|
|
void DrawScreen(const TargetRectangle& src_rect, const Texture2D* src_tex);
|
2016-08-13 14:40:04 +00:00
|
|
|
bool DrawScreenshot(const TargetRectangle& src_rect, const Texture2D* src_tex);
|
2016-08-13 12:57:50 +00:00
|
|
|
void BlitScreen(VkRenderPass render_pass, const TargetRectangle& dst_rect,
|
|
|
|
const TargetRectangle& src_rect, const Texture2D* src_tex, bool linear_filter);
|
2016-08-13 14:40:04 +00:00
|
|
|
bool ResizeScreenshotBuffer(u32 new_width, u32 new_height);
|
|
|
|
void DestroyScreenshotResources();
|
|
|
|
void WriteScreenshot();
|
|
|
|
void WriteFrameDump();
|
|
|
|
void StopFrameDump();
|
2016-08-13 12:57:50 +00:00
|
|
|
|
|
|
|
FramebufferManager* m_framebuffer_mgr = nullptr;
|
|
|
|
|
|
|
|
VkSemaphore m_image_available_semaphore = nullptr;
|
|
|
|
VkSemaphore m_rendering_finished_semaphore = nullptr;
|
|
|
|
|
|
|
|
std::unique_ptr<SwapChain> m_swap_chain;
|
|
|
|
std::unique_ptr<StateTracker> m_state_tracker;
|
|
|
|
std::unique_ptr<BoundingBox> m_bounding_box;
|
|
|
|
std::unique_ptr<RasterFont> m_raster_font;
|
|
|
|
|
|
|
|
// Keep a copy of sampler states to avoid cache lookups every draw
|
|
|
|
std::array<SamplerState, NUM_PIXEL_SHADER_SAMPLERS> m_sampler_states = {};
|
|
|
|
|
|
|
|
// Shaders used for clear/blit.
|
|
|
|
VkShaderModule m_clear_fragment_shader = VK_NULL_HANDLE;
|
|
|
|
VkShaderModule m_blit_fragment_shader = VK_NULL_HANDLE;
|
2016-08-13 14:40:04 +00:00
|
|
|
|
|
|
|
// Texture used for screenshot/frame dumping
|
|
|
|
std::unique_ptr<Texture2D> m_screenshot_render_texture;
|
|
|
|
std::unique_ptr<StagingTexture2D> m_screenshot_readback_texture;
|
|
|
|
VkFramebuffer m_screenshot_framebuffer = VK_NULL_HANDLE;
|
2016-08-13 12:57:50 +00:00
|
|
|
};
|
|
|
|
}
|