dolphin/Data/Sys/Shaders/sunset.glsl

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2013-03-07 16:46:55 +00:00
void main()
{
float4 c0 = Sample();
SetOutput(float4(c0.r * 1.5, c0.g, c0.b * 0.5, c0.a));
2013-03-07 16:46:55 +00:00
}