dolphin/Source/Core/Common/Image.cpp

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// Copyright 2016 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/Image.h"
#include <string>
#include <vector>
#include <png.h>
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#include "Common/Assert.h"
#include "Common/CommonTypes.h"
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#include "Common/IOFile.h"
#include "Common/ImageC.h"
#include "Common/Logging/Log.h"
#include "Common/Timer.h"
namespace Common
{
bool LoadPNG(const std::vector<u8>& input, std::vector<u8>* data_out, u32* width_out,
u32* height_out)
{
// Using the 'Simplified API' of libpng; see section V in the libpng manual.
// Read header
png_image png = {};
png.version = PNG_IMAGE_VERSION;
if (!png_image_begin_read_from_memory(&png, input.data(), input.size()))
return false;
// Prepare output vector
png.format = PNG_FORMAT_RGBA;
size_t png_size = PNG_IMAGE_SIZE(png);
data_out->resize(png_size);
// Convert to RGBA and write into output vector
if (!png_image_finish_read(&png, nullptr, data_out->data(), 0, nullptr))
return false;
*width_out = png.width;
*height_out = png.height;
return true;
}
static void WriteCallback(png_structp png_ptr, png_bytep data, size_t length)
{
std::vector<u8>* buffer = static_cast<std::vector<u8>*>(png_get_io_ptr(png_ptr));
buffer->insert(buffer->end(), data, data + length);
}
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static void ErrorCallback(ErrorHandler* self, const char* msg)
{
std::vector<std::string>* errors = static_cast<std::vector<std::string>*>(self->error_list);
errors->emplace_back(msg);
}
static void WarningCallback(ErrorHandler* self, const char* msg)
{
std::vector<std::string>* warnings = static_cast<std::vector<std::string>*>(self->warning_list);
warnings->emplace_back(msg);
}
bool SavePNG(const std::string& path, const u8* input, ImageByteFormat format, u32 width,
u32 height, int stride, int level)
{
Common::Timer timer;
timer.Start();
size_t byte_per_pixel;
int color_type;
switch (format)
{
case ImageByteFormat::RGB:
color_type = PNG_COLOR_TYPE_RGB;
byte_per_pixel = 3;
break;
case ImageByteFormat::RGBA:
color_type = PNG_COLOR_TYPE_RGBA;
byte_per_pixel = 4;
break;
default:
ASSERT_MSG(FRAMEDUMP, false, "Invalid format {}", static_cast<int>(format));
return false;
}
// libpng doesn't handle non-ASCII characters in path, so write in two steps:
// first to memory, then to file
std::vector<u8> buffer;
buffer.reserve(byte_per_pixel * width * height);
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std::vector<std::string> warnings;
std::vector<std::string> errors;
ErrorHandler error_handler;
error_handler.error_list = &errors;
error_handler.warning_list = &warnings;
error_handler.StoreError = ErrorCallback;
error_handler.StoreWarning = WarningCallback;
std::vector<const u8*> rows;
rows.reserve(height);
for (u32 row = 0; row < height; row++)
{
rows.push_back(&input[row * stride]);
}
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png_structp png_ptr =
png_create_write_struct(PNG_LIBPNG_VER_STRING, &error_handler, PngError, PngWarning);
png_infop info_ptr = png_create_info_struct(png_ptr);
bool success = false;
if (png_ptr != nullptr && info_ptr != nullptr)
{
success = SavePNG0(png_ptr, info_ptr, color_type, width, height, level, &buffer, WriteCallback,
const_cast<u8**>(rows.data()));
}
png_destroy_write_struct(&png_ptr, &info_ptr);
if (success)
{
File::IOFile outfile(path, "wb");
if (!outfile)
return false;
success = outfile.WriteBytes(buffer.data(), buffer.size());
timer.Stop();
INFO_LOG_FMT(FRAMEDUMP, "{} byte {} by {} image saved to {} at level {} in {}", buffer.size(),
width, height, path, level, timer.GetTimeElapsedFormatted());
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ASSERT(errors.size() == 0);
if (warnings.size() != 0)
{
WARN_LOG_FMT(FRAMEDUMP, "Saved with {} warnings:", warnings.size());
for (auto& warning : warnings)
WARN_LOG_FMT(FRAMEDUMP, "libpng warning: {}", warning);
}
}
else
{
ERROR_LOG_FMT(FRAMEDUMP,
"Failed to save {} by {} image to {} at level {}: {} warnings, {} errors", width,
height, path, level, warnings.size(), errors.size());
for (auto& error : errors)
ERROR_LOG_FMT(FRAMEDUMP, "libpng error: {}", error);
for (auto& warning : warnings)
WARN_LOG_FMT(FRAMEDUMP, "libpng warning: {}", warning);
}
return success;
}
bool ConvertRGBAToRGBAndSavePNG(const std::string& path, const u8* input, u32 width, u32 height,
int stride, int level)
{
const std::vector<u8> data = RGBAToRGB(input, width, height, stride);
return SavePNG(path, data.data(), ImageByteFormat::RGB, width, height, width * 3, level);
}
std::vector<u8> RGBAToRGB(const u8* input, u32 width, u32 height, int row_stride)
{
std::vector<u8> buffer;
buffer.reserve(width * height * 3);
for (u32 y = 0; y < height; ++y)
{
const u8* pos = input + y * row_stride;
for (u32 x = 0; x < width; ++x)
{
buffer.push_back(pos[x * 4]);
buffer.push_back(pos[x * 4 + 1]);
buffer.push_back(pos[x * 4 + 2]);
}
}
return buffer;
}
} // namespace Common