46 lines
896 B
C++
46 lines
896 B
C++
|
// Copyright 2011 Dolphin Emulator Project
|
||
|
// Licensed under GPLv2+
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#include <vector>
|
||
|
|
||
|
#include "Core/HW/Memmap.h"
|
||
|
#include "VideoBackends/D3D12/D3DBase.h"
|
||
|
#include "VideoBackends/D3D12/D3DShader.h"
|
||
|
#include "VideoBackends/D3D12/D3DState.h"
|
||
|
#include "VideoBackends/D3D12/D3DUtil.h"
|
||
|
#include "VideoBackends/D3D12/Television.h"
|
||
|
#include "VideoCommon/VideoConfig.h"
|
||
|
|
||
|
// D3D12TODO: Add DX12 path for this file.
|
||
|
|
||
|
namespace DX12
|
||
|
{
|
||
|
|
||
|
Television::Television()
|
||
|
{
|
||
|
// D3D12TODO: Add DX12 path for this file.
|
||
|
}
|
||
|
|
||
|
void Television::Init()
|
||
|
{
|
||
|
// D3D12TODO: Add DX12 path for this file.
|
||
|
}
|
||
|
|
||
|
void Television::Shutdown()
|
||
|
{
|
||
|
// D3D12TODO: Add DX12 path for this file.
|
||
|
}
|
||
|
|
||
|
void Television::Submit(u32 xfb_address, u32 stride, u32 width, u32 height)
|
||
|
{
|
||
|
// D3D12TODO: Add DX12 path for this file.
|
||
|
}
|
||
|
|
||
|
void Television::Render()
|
||
|
{
|
||
|
// D3D12TODO: Add DX12 path for this file.
|
||
|
}
|
||
|
|
||
|
}
|