// Copyright 2011 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include "Core/HW/Memmap.h" #include "VideoBackends/D3D12/D3DBase.h" #include "VideoBackends/D3D12/D3DShader.h" #include "VideoBackends/D3D12/D3DState.h" #include "VideoBackends/D3D12/D3DUtil.h" #include "VideoBackends/D3D12/Television.h" #include "VideoCommon/VideoConfig.h" // D3D12TODO: Add DX12 path for this file. namespace DX12 { Television::Television() { // D3D12TODO: Add DX12 path for this file. } void Television::Init() { // D3D12TODO: Add DX12 path for this file. } void Television::Shutdown() { // D3D12TODO: Add DX12 path for this file. } void Television::Submit(u32 xfb_address, u32 stride, u32 width, u32 height) { // D3D12TODO: Add DX12 path for this file. } void Television::Render() { // D3D12TODO: Add DX12 path for this file. } }