dolphin/Source/Core/DiscIO/VolumeGC.h

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// Copyright 2008 Dolphin Emulator Project
2015-05-17 23:08:10 +00:00
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "DiscIO/Volume.h"
// --- this volume type is used for GC disc images ---
namespace DiscIO
{
class IBlobReader;
enum class BlobType;
enum class Country;
enum class Language;
enum class Region;
enum class Platform;
class CVolumeGC : public IVolume
{
public:
CVolumeGC(std::unique_ptr<IBlobReader> reader);
~CVolumeGC();
bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt = false) const override;
std::string GetGameID() const override;
std::string GetMakerID() const override;
u16 GetRevision() const override;
std::string GetInternalName() const override;
std::map<Language, std::string> GetShortNames() const override;
std::map<Language, std::string> GetLongNames() const override;
std::map<Language, std::string> GetShortMakers() const override;
std::map<Language, std::string> GetLongMakers() const override;
std::map<Language, std::string> GetDescriptions() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
u64 GetFSTSize() const override;
std::string GetApploaderDate() const override;
u8 GetDiscNumber() const override;
Platform GetVolumeType() const override;
Region GetRegion() const override;
Country GetCountry() const override;
BlobType GetBlobType() const override;
u64 GetSize() const override;
u64 GetRawSize() const override;
private:
static const int GC_BANNER_WIDTH = 96;
static const int GC_BANNER_HEIGHT = 32;
struct GCBannerInformation
{
char short_name[32]; // Short game title shown in IPL menu
char short_maker[32]; // Short developer, publisher names shown in IPL menu
char long_name[64]; // Long game title shown in IPL game start screen
char long_maker[64]; // Long developer, publisher names shown in IPL game
// start screen
char description[128]; // Game description shown in IPL game start screen in
// two lines.
};
struct GCBanner
{
u32 id; // "BNR1" for NTSC, "BNR2" for PAL
u32 padding[7];
u16 image[GC_BANNER_WIDTH * GC_BANNER_HEIGHT]; // RGB5A3 96x32 image
GCBannerInformation information[6]; // information comes in six languages
// (only one for BNR1 type)
};
void LoadBannerFile() const;
void ExtractBannerInformation(const GCBanner& banner_file, bool is_bnr1) const;
static const size_t BNR1_SIZE = sizeof(GCBanner) - sizeof(GCBannerInformation) * 5;
static const size_t BNR2_SIZE = sizeof(GCBanner);
mutable std::map<Language, std::string> m_short_names;
mutable std::map<Language, std::string> m_long_names;
mutable std::map<Language, std::string> m_short_makers;
mutable std::map<Language, std::string> m_long_makers;
mutable std::map<Language, std::string> m_descriptions;
mutable bool m_banner_loaded = false;
mutable std::vector<u32> m_image_buffer;
mutable int m_image_height = 0;
mutable int m_image_width = 0;
std::unique_ptr<IBlobReader> m_pReader;
};
} // namespace