2015-05-24 04:55:12 +00:00
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// Copyright 2008 Dolphin Emulator Project
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2021-07-05 01:22:19 +00:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2008-12-08 04:46:09 +00:00
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2011-02-14 02:18:03 +00:00
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// This is currently only used by the DX backend, but it may make sense to
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// use it in the GL backend or a future DX10 backend too.
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2008-12-25 21:44:56 +00:00
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2014-02-10 18:54:46 +00:00
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#pragma once
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2019-12-05 15:01:33 +00:00
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#include <array>
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2014-02-17 10:18:15 +00:00
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#include "Common/CommonTypes.h"
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2009-09-29 18:27:41 +00:00
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2008-07-12 17:40:22 +00:00
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class IndexGenerator
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{
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2009-09-29 18:27:41 +00:00
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public:
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2019-12-05 15:01:33 +00:00
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void Init();
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void Start(u16* index_ptr);
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2013-03-20 01:51:12 +00:00
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2019-12-05 15:01:33 +00:00
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void AddIndices(int primitive, u32 num_vertices);
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2013-03-20 01:51:12 +00:00
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2019-12-05 15:01:33 +00:00
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void AddExternalIndices(const u16* indices, u32 num_indices, u32 num_vertices);
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2018-11-27 07:16:53 +00:00
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2013-02-22 01:10:00 +00:00
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// returns numprimitives
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2019-12-05 15:01:33 +00:00
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u32 GetNumVerts() const { return m_base_index; }
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u32 GetIndexLen() const { return static_cast<u32>(m_index_buffer_current - m_base_index_ptr); }
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u32 GetRemainingIndices() const;
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2014-01-16 12:56:20 +00:00
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2009-09-29 18:27:41 +00:00
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private:
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2019-12-05 15:01:33 +00:00
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u16* m_index_buffer_current = nullptr;
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u16* m_base_index_ptr = nullptr;
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u32 m_base_index = 0;
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using PrimitiveFunction = u16* (*)(u16*, u32, u32);
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std::array<PrimitiveFunction, 8> m_primitive_table{};
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2009-09-29 18:27:41 +00:00
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};
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