dolphin/Source/Core/VideoBackends/D3D/D3D.vcxproj

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

76 lines
3.2 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{96020103-4BA5-4FD2-B4AA-5B6D24492D4E}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\VSProps\Base.props" />
<Import Project="..\..\..\VSProps\PCHUse.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
<ClCompile Include="BoundingBox.cpp" />
<ClCompile Include="D3DBase.cpp" />
<ClCompile Include="D3DState.cpp" />
<ClCompile Include="DXPipeline.cpp" />
<ClCompile Include="DXShader.cpp" />
<ClCompile Include="DXTexture.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="NativeVertexFormat.cpp" />
<ClCompile Include="PerfQuery.cpp" />
<ClCompile Include="Render.cpp" />
2019-03-09 13:31:36 +00:00
<ClCompile Include="SwapChain.cpp" />
<ClCompile Include="VertexManager.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="BoundingBox.h" />
<ClInclude Include="D3DBase.h" />
<ClInclude Include="D3DState.h" />
<ClInclude Include="DXPipeline.h" />
<ClInclude Include="DXShader.h" />
<ClInclude Include="DXTexture.h" />
<ClInclude Include="PerfQuery.h" />
<ClInclude Include="Render.h" />
2019-03-09 13:31:36 +00:00
<ClInclude Include="SwapChain.h" />
<ClInclude Include="VertexManager.h" />
<ClInclude Include="VideoBackend.h" />
</ItemGroup>
2013-10-09 10:49:00 +00:00
<ItemGroup>
<ProjectReference Include="$(CoreDir)VideoCommon\VideoCommon.vcxproj">
<Project>{3de9ee35-3e91-4f27-a014-2866ad8c3fe3}</Project>
2013-10-09 10:49:00 +00:00
</ProjectReference>
2019-03-09 13:31:36 +00:00
<ProjectReference Include="..\D3DCommon\D3DCommon.vcxproj">
<Project>{dea96cf2-f237-4a1a-b32f-c916769efb50}</Project>
</ProjectReference>
2013-10-09 10:49:00 +00:00
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>