dolphin/Source/Core/DiscIO/VolumeWad.h

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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "Core/IOS/ES/Formats.h"
#include "DiscIO/Volume.h"
// --- this volume type is used for Wad files ---
// Some of this code might look redundant with the CNANDContentLoader class, however,
// We do not do any decryption here, we do raw read, so things are -Faster-
namespace DiscIO
{
class IBlobReader;
enum class BlobType;
enum class Country;
enum class Language;
enum class Region;
enum class Platform;
class CVolumeWAD : public IVolume
{
public:
CVolumeWAD(std::unique_ptr<IBlobReader> reader);
~CVolumeWAD();
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bool Read(u64 offset, u64 length, u8* buffer, bool decrypt = false) const override;
bool GetTitleID(u64* buffer) const override;
IOS::ES::TMDReader GetTMD() const override;
std::string GetGameID() const override;
std::string GetMakerID() const override;
u16 GetRevision() const override;
std::string GetInternalName() const override { return ""; }
std::map<Language, std::string> GetLongNames() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
u64 GetFSTSize() const override { return 0; }
std::string GetApploaderDate() const override { return ""; }
Platform GetVolumeType() const override;
Region GetRegion() const override;
Country GetCountry() const override;
BlobType GetBlobType() const override;
u64 GetSize() const override;
u64 GetRawSize() const override;
private:
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std::unique_ptr<IBlobReader> m_reader;
IOS::ES::TMDReader m_tmd;
u32 m_offset = 0;
u32 m_tmd_offset = 0;
u32 m_opening_bnr_offset = 0;
u32 m_hdr_size = 0;
u32 m_cert_size = 0;
u32 m_tick_size = 0;
u32 m_tmd_size = 0;
u32 m_data_size = 0;
};
} // namespace