2009-04-03 14:35:49 +00:00
|
|
|
// Copyright (C) 2003-2009 Dolphin Project.
|
|
|
|
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
|
2008-12-08 05:25:12 +00:00
|
|
|
#include "Globals.h"
|
|
|
|
|
|
|
|
#include <fstream>
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
#include "Config.h"
|
|
|
|
#include "Statistics.h"
|
|
|
|
#include "MemoryUtil.h"
|
|
|
|
#include "Profiler.h"
|
|
|
|
#include "Render.h"
|
|
|
|
#include "ImageWrite.h"
|
|
|
|
#include "BPMemory.h"
|
|
|
|
#include "TextureMngr.h"
|
2008-12-26 11:23:59 +00:00
|
|
|
#include "PixelShaderCache.h"
|
2008-12-08 05:25:12 +00:00
|
|
|
#include "PixelShaderManager.h"
|
2008-12-26 11:23:59 +00:00
|
|
|
#include "VertexShaderCache.h"
|
2008-12-08 05:25:12 +00:00
|
|
|
#include "VertexShaderManager.h"
|
2008-12-26 17:33:53 +00:00
|
|
|
#include "VertexShaderGen.h"
|
2008-12-08 05:25:12 +00:00
|
|
|
#include "VertexLoader.h"
|
|
|
|
#include "VertexManager.h"
|
|
|
|
|
|
|
|
#define MAX_BUFFER_SIZE 0x4000
|
|
|
|
|
|
|
|
// internal state for loading vertices
|
|
|
|
extern NativeVertexFormat *g_nativeVertexFmt;
|
|
|
|
|
|
|
|
namespace VertexManager
|
|
|
|
{
|
|
|
|
|
|
|
|
static GLuint s_vboBuffers[0x40] = {0};
|
|
|
|
static int s_nCurVBOIndex = 0; // current free buffer
|
|
|
|
static u8 *s_pBaseBufferPointer = NULL;
|
2009-02-06 03:41:33 +00:00
|
|
|
static std::vector< GLint > s_vertexFirstOffset;
|
|
|
|
static std::vector< GLsizei > s_vertexGroupSize;
|
|
|
|
static std::vector< std::pair< GLenum, int > > s_vertexGroups;
|
|
|
|
u32 s_vertexCount;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
static const GLenum c_primitiveType[8] =
|
|
|
|
{
|
|
|
|
GL_QUADS,
|
2009-04-03 14:35:49 +00:00
|
|
|
GL_ZERO, //nothing
|
2008-12-08 05:25:12 +00:00
|
|
|
GL_TRIANGLES,
|
|
|
|
GL_TRIANGLE_STRIP,
|
|
|
|
GL_TRIANGLE_FAN,
|
|
|
|
GL_LINES,
|
|
|
|
GL_LINE_STRIP,
|
|
|
|
GL_POINTS
|
|
|
|
};
|
|
|
|
|
|
|
|
bool Init()
|
|
|
|
{
|
|
|
|
s_pBaseBufferPointer = (u8*)AllocateMemoryPages(MAX_BUFFER_SIZE);
|
|
|
|
s_pCurBufferPointer = s_pBaseBufferPointer;
|
|
|
|
|
|
|
|
s_nCurVBOIndex = 0;
|
|
|
|
glGenBuffers(ARRAYSIZE(s_vboBuffers), s_vboBuffers);
|
|
|
|
for (u32 i = 0; i < ARRAYSIZE(s_vboBuffers); ++i) {
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, s_vboBuffers[i]);
|
|
|
|
glBufferData(GL_ARRAY_BUFFER, MAX_BUFFER_SIZE, NULL, GL_STREAM_DRAW);
|
|
|
|
}
|
|
|
|
|
|
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
|
|
g_nativeVertexFmt = NULL;
|
|
|
|
GL_REPORT_ERRORD();
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Shutdown()
|
|
|
|
{
|
|
|
|
FreeMemoryPages(s_pBaseBufferPointer, MAX_BUFFER_SIZE); s_pBaseBufferPointer = s_pCurBufferPointer = NULL;
|
|
|
|
glDeleteBuffers(ARRAYSIZE(s_vboBuffers), s_vboBuffers);
|
|
|
|
memset(s_vboBuffers, 0, sizeof(s_vboBuffers));
|
|
|
|
|
2009-02-06 03:41:33 +00:00
|
|
|
s_vertexFirstOffset.resize(0);
|
|
|
|
s_vertexGroupSize.resize(0);
|
|
|
|
s_vertexGroups.resize(0);
|
|
|
|
s_vertexCount = 0;
|
2008-12-08 05:25:12 +00:00
|
|
|
s_nCurVBOIndex = 0;
|
|
|
|
ResetBuffer();
|
|
|
|
}
|
|
|
|
|
|
|
|
void ResetBuffer()
|
|
|
|
{
|
|
|
|
s_nCurVBOIndex = (s_nCurVBOIndex + 1) % ARRAYSIZE(s_vboBuffers);
|
|
|
|
s_pCurBufferPointer = s_pBaseBufferPointer;
|
2009-02-06 03:41:33 +00:00
|
|
|
s_vertexFirstOffset.resize(0);
|
|
|
|
s_vertexGroupSize.resize(0);
|
|
|
|
s_vertexGroups.resize(0);
|
|
|
|
s_vertexCount = 0;
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
int GetRemainingSize()
|
|
|
|
{
|
|
|
|
return MAX_BUFFER_SIZE - (int)(s_pCurBufferPointer - s_pBaseBufferPointer);
|
|
|
|
}
|
|
|
|
|
|
|
|
void AddVertices(int primitive, int numvertices)
|
|
|
|
{
|
2008-12-26 17:02:46 +00:00
|
|
|
_assert_(numvertices > 0);
|
|
|
|
_assert_(g_nativeVertexFmt != NULL);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
ADDSTAT(stats.thisFrame.numPrims, numvertices);
|
2009-02-06 03:41:33 +00:00
|
|
|
if (!s_vertexGroups.empty() && s_vertexGroups.back().first == c_primitiveType[primitive]) {
|
2008-12-08 05:25:12 +00:00
|
|
|
// We can join primitives for free here. Not likely to help much, though, but whatever...
|
|
|
|
if (c_primitiveType[primitive] == GL_TRIANGLES ||
|
|
|
|
c_primitiveType[primitive] == GL_LINES ||
|
|
|
|
c_primitiveType[primitive] == GL_POINTS ||
|
|
|
|
c_primitiveType[primitive] == GL_QUADS) {
|
|
|
|
INCSTAT(stats.thisFrame.numPrimitiveJoins);
|
|
|
|
// Easy join
|
2009-02-06 03:41:33 +00:00
|
|
|
s_vertexGroupSize.back() += numvertices;
|
|
|
|
s_vertexCount += numvertices;
|
2008-12-08 05:25:12 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-02-06 03:41:33 +00:00
|
|
|
s_vertexFirstOffset.push_back(s_vertexCount);
|
|
|
|
s_vertexGroupSize.push_back(numvertices);
|
|
|
|
s_vertexCount += numvertices;
|
|
|
|
if (!s_vertexGroups.empty() && s_vertexGroups.back().first == c_primitiveType[primitive])
|
|
|
|
s_vertexGroups.back().second++;
|
|
|
|
else
|
|
|
|
s_vertexGroups.push_back(std::make_pair(c_primitiveType[primitive], 1));
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
#if defined(_DEBUG) || defined(DEBUGFAST)
|
|
|
|
static const char *sprims[8] = {"quads", "nothing", "tris", "tstrip", "tfan", "lines", "lstrip", "points"};
|
2009-03-21 20:07:56 +00:00
|
|
|
PRIM_LOG("prim: %s, c=%d", sprims[primitive], numvertices);
|
2008-12-08 05:25:12 +00:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void Flush()
|
|
|
|
{
|
2009-02-06 03:41:33 +00:00
|
|
|
if (s_vertexCount == 0)
|
2008-12-08 05:25:12 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
_assert_(s_pCurBufferPointer != s_pBaseBufferPointer);
|
|
|
|
|
|
|
|
#if defined(_DEBUG) || defined(DEBUGFAST)
|
2009-03-21 20:07:56 +00:00
|
|
|
PRIM_LOG("frame%d:\n texgen=%d, numchan=%d, dualtex=%d, ztex=%d, cole=%d, alpe=%d, ze=%d", g_Config.iSaveTargetId, xfregs.numTexGens,
|
2008-12-08 05:25:12 +00:00
|
|
|
xfregs.nNumChans, (int)xfregs.bEnableDualTexTransform, bpmem.ztex2.op,
|
|
|
|
bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate, bpmem.zmode.updateenable);
|
2009-04-03 14:35:49 +00:00
|
|
|
|
|
|
|
for (int i = 0; i < xfregs.nNumChans; ++i)
|
|
|
|
{
|
2008-12-08 05:25:12 +00:00
|
|
|
LitChannel* ch = &xfregs.colChans[i].color;
|
2009-03-21 20:07:56 +00:00
|
|
|
PRIM_LOG("colchan%d: matsrc=%d, light=0x%x, ambsrc=%d, diffunc=%d, attfunc=%d", i, ch->matsource, ch->GetFullLightMask(), ch->ambsource, ch->diffusefunc, ch->attnfunc);
|
2008-12-08 05:25:12 +00:00
|
|
|
ch = &xfregs.colChans[i].alpha;
|
2009-03-21 20:07:56 +00:00
|
|
|
PRIM_LOG("alpchan%d: matsrc=%d, light=0x%x, ambsrc=%d, diffunc=%d, attfunc=%d", i, ch->matsource, ch->GetFullLightMask(), ch->ambsource, ch->diffusefunc, ch->attnfunc);
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
|
2009-04-03 14:35:49 +00:00
|
|
|
for (int i = 0; i < xfregs.numTexGens; ++i)
|
|
|
|
{
|
2008-12-08 05:25:12 +00:00
|
|
|
TexMtxInfo tinfo = xfregs.texcoords[i].texmtxinfo;
|
2008-12-26 17:02:46 +00:00
|
|
|
if (tinfo.texgentype != XF_TEXGEN_EMBOSS_MAP) tinfo.hex &= 0x7ff;
|
|
|
|
if (tinfo.texgentype != XF_TEXGEN_REGULAR) tinfo.projection = 0;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
2009-03-21 20:07:56 +00:00
|
|
|
PRIM_LOG("txgen%d: proj=%d, input=%d, gentype=%d, srcrow=%d, embsrc=%d, emblght=%d, postmtx=%d, postnorm=%d",
|
2008-12-08 05:25:12 +00:00
|
|
|
i, tinfo.projection, tinfo.inputform, tinfo.texgentype, tinfo.sourcerow, tinfo.embosssourceshift, tinfo.embosslightshift,
|
|
|
|
xfregs.texcoords[i].postmtxinfo.index, xfregs.texcoords[i].postmtxinfo.normalize);
|
|
|
|
}
|
|
|
|
|
2009-03-21 20:07:56 +00:00
|
|
|
PRIM_LOG("pixel: tev=%d, ind=%d, texgen=%d, dstalpha=%d, alphafunc=0x%x", bpmem.genMode.numtevstages+1, bpmem.genMode.numindstages,
|
2008-12-08 05:25:12 +00:00
|
|
|
bpmem.genMode.numtexgens, (u32)bpmem.dstalpha.enable, (bpmem.alphaFunc.hex>>16)&0xff);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
DVSTARTPROFILE();
|
|
|
|
|
|
|
|
GL_REPORT_ERRORD();
|
|
|
|
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, s_vboBuffers[s_nCurVBOIndex]);
|
|
|
|
glBufferData(GL_ARRAY_BUFFER, s_pCurBufferPointer - s_pBaseBufferPointer, s_pBaseBufferPointer, GL_STREAM_DRAW);
|
|
|
|
GL_REPORT_ERRORD();
|
|
|
|
|
|
|
|
// setup the pointers
|
2009-01-30 17:45:02 +00:00
|
|
|
if(g_nativeVertexFmt)
|
|
|
|
g_nativeVertexFmt->SetupVertexPointers();
|
2008-12-08 05:25:12 +00:00
|
|
|
GL_REPORT_ERRORD();
|
|
|
|
|
|
|
|
// set the textures
|
2009-03-22 11:21:44 +00:00
|
|
|
DVSTARTSUBPROFILE("VertexManager::Flush:textures");
|
2008-12-08 05:25:12 +00:00
|
|
|
|
2009-03-22 11:21:44 +00:00
|
|
|
u32 usedtextures = 0;
|
2009-04-03 14:35:49 +00:00
|
|
|
for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i)
|
2009-03-22 11:21:44 +00:00
|
|
|
if (bpmem.tevorders[i / 2].getEnable(i & 1))
|
|
|
|
usedtextures |= 1 << bpmem.tevorders[i/2].getTexMap(i & 1);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
2009-04-03 14:35:49 +00:00
|
|
|
if (bpmem.genMode.numindstages > 0)
|
|
|
|
for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i)
|
|
|
|
if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages)
|
2009-03-22 11:21:44 +00:00
|
|
|
usedtextures |= 1 << bpmem.tevindref.getTexMap(bpmem.tevind[i].bt);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
2009-03-22 11:21:44 +00:00
|
|
|
u32 nonpow2tex = 0;
|
2009-04-03 14:35:49 +00:00
|
|
|
for (int i = 0; i < 8; i++)
|
|
|
|
{
|
|
|
|
if (usedtextures & (1 << i))
|
|
|
|
{
|
2009-03-22 11:21:44 +00:00
|
|
|
glActiveTexture(GL_TEXTURE0 + i);
|
|
|
|
|
|
|
|
FourTexUnits &tex = bpmem.tex[i >> 2];
|
|
|
|
TextureMngr::TCacheEntry* tentry = TextureMngr::Load(i, (tex.texImage3[i&3].image_base/* & 0x1FFFFF*/) << 5,
|
|
|
|
tex.texImage0[i&3].width + 1, tex.texImage0[i&3].height + 1,
|
|
|
|
tex.texImage0[i&3].format, tex.texTlut[i&3].tmem_offset<<9, tex.texTlut[i&3].tlut_format);
|
|
|
|
|
2009-04-03 14:35:49 +00:00
|
|
|
if (tentry != NULL)
|
|
|
|
{
|
2009-03-22 11:21:44 +00:00
|
|
|
// texture loaded fine, set dims for pixel shader
|
2009-04-03 14:35:49 +00:00
|
|
|
if (tentry->isNonPow2)
|
|
|
|
{
|
2009-03-22 11:21:44 +00:00
|
|
|
PixelShaderManager::SetTexDims(i, tentry->w, tentry->h, tentry->mode.wrap_s, tentry->mode.wrap_t);
|
|
|
|
nonpow2tex |= 1 << i;
|
|
|
|
if (tentry->mode.wrap_s > 0) nonpow2tex |= 1 << (8 + i);
|
|
|
|
if (tentry->mode.wrap_t > 0) nonpow2tex |= 1 << (16 + i);
|
|
|
|
}
|
|
|
|
// if texture is power of two, set to ones (since don't need scaling)
|
|
|
|
// (the above seems to have changed - we set the width and height here too.
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// 0s are probably for no manual wrapping needed.
|
|
|
|
PixelShaderManager::SetTexDims(i, tentry->w, tentry->h, 0, 0);
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
2009-04-03 14:35:49 +00:00
|
|
|
if (g_Config.iLog & CONF_SAVETEXTURES)
|
|
|
|
{
|
2009-03-22 11:21:44 +00:00
|
|
|
// save the textures
|
|
|
|
char strfile[255];
|
|
|
|
sprintf(strfile, "%sframes/tex%.3d_%d.tga", FULL_DUMP_DIR, g_Config.iSaveTargetId, i);
|
|
|
|
SaveTexture(strfile, tentry->isNonPow2?GL_TEXTURE_RECTANGLE_ARB:GL_TEXTURE_2D, tentry->texture, tentry->w, tentry->h);
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
}
|
2009-04-03 14:35:49 +00:00
|
|
|
else
|
2009-03-22 11:21:44 +00:00
|
|
|
ERROR_LOG(VIDEO, "error loading tex\n");
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-03-22 11:21:44 +00:00
|
|
|
PixelShaderManager::SetTexturesUsed(nonpow2tex);
|
|
|
|
|
2009-03-16 02:47:48 +00:00
|
|
|
FRAGMENTSHADER* ps = PixelShaderCache::GetShader(false);
|
2008-12-26 17:02:46 +00:00
|
|
|
VERTEXSHADER* vs = VertexShaderCache::GetShader(g_nativeVertexFmt->m_components);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
bool bRestoreBuffers = false;
|
2009-04-03 14:35:49 +00:00
|
|
|
if (Renderer::UseFakeZTarget())
|
|
|
|
{
|
|
|
|
if (bpmem.zmode.updateenable)
|
|
|
|
{
|
|
|
|
if (!bpmem.blendmode.colorupdate)
|
|
|
|
{
|
2009-03-22 11:21:44 +00:00
|
|
|
Renderer::SetRenderMode(bpmem.blendmode.alphaupdate ?
|
|
|
|
Renderer::RM_ZBufferAlpha :
|
|
|
|
Renderer::RM_ZBufferOnly);
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
}
|
2009-04-03 14:35:49 +00:00
|
|
|
else
|
|
|
|
{
|
2008-12-08 05:25:12 +00:00
|
|
|
Renderer::SetRenderMode(Renderer::RM_Normal);
|
|
|
|
// remove temporarily
|
|
|
|
glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
|
|
|
|
bRestoreBuffers = true;
|
|
|
|
}
|
2009-04-03 14:35:49 +00:00
|
|
|
}
|
|
|
|
else
|
2008-12-08 05:25:12 +00:00
|
|
|
Renderer::SetRenderMode(Renderer::RM_Normal);
|
|
|
|
|
|
|
|
// set global constants
|
2009-03-06 21:56:13 +00:00
|
|
|
VertexShaderManager::SetConstants(g_Config.bProjectionHax1);
|
2008-12-26 10:43:18 +00:00
|
|
|
PixelShaderManager::SetConstants();
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
// finally bind
|
|
|
|
|
|
|
|
// TODO - cache progid, check if same as before. Maybe GL does this internally, though.
|
|
|
|
// This is the really annoying problem with GL - you never know whether it's worth caching stuff yourself.
|
|
|
|
if (vs) glBindProgramARB(GL_VERTEX_PROGRAM_ARB, vs->glprogid);
|
|
|
|
if (ps) glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, ps->glprogid); // Lego Star Wars crashes here.
|
|
|
|
|
|
|
|
#if defined(_DEBUG) || defined(DEBUGFAST)
|
2009-03-21 20:07:56 +00:00
|
|
|
PRIM_LOG("");
|
2008-12-08 05:25:12 +00:00
|
|
|
#endif
|
|
|
|
|
2009-02-06 03:41:33 +00:00
|
|
|
int groupStart = 0;
|
|
|
|
for (unsigned i = 0; i < s_vertexGroups.size(); i++)
|
2008-12-08 05:25:12 +00:00
|
|
|
{
|
|
|
|
INCSTAT(stats.thisFrame.numDrawCalls);
|
2009-02-06 03:41:33 +00:00
|
|
|
glMultiDrawArrays(s_vertexGroups[i].first,
|
|
|
|
&s_vertexFirstOffset[groupStart],
|
|
|
|
&s_vertexGroupSize[groupStart],
|
|
|
|
s_vertexGroups[i].second);
|
|
|
|
groupStart += s_vertexGroups[i].second;
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
|
2009-03-16 02:47:48 +00:00
|
|
|
// run through vertex groups again to set alpha
|
2009-04-03 14:35:49 +00:00
|
|
|
if (!g_Config.bDstAlphaPass && bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate)
|
|
|
|
{
|
2009-03-16 02:47:48 +00:00
|
|
|
ps = PixelShaderCache::GetShader(true);
|
|
|
|
|
|
|
|
if (ps) glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, ps->glprogid);
|
|
|
|
|
|
|
|
// only update alpha
|
|
|
|
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE);
|
|
|
|
|
2009-03-16 05:24:51 +00:00
|
|
|
glDisable(GL_BLEND);
|
|
|
|
|
2009-03-16 02:47:48 +00:00
|
|
|
groupStart = 0;
|
|
|
|
for (unsigned i = 0; i < s_vertexGroups.size(); i++)
|
|
|
|
{
|
|
|
|
INCSTAT(stats.thisFrame.numDrawCalls);
|
|
|
|
glMultiDrawArrays(s_vertexGroups[i].first,
|
|
|
|
&s_vertexFirstOffset[groupStart],
|
|
|
|
&s_vertexGroupSize[groupStart],
|
|
|
|
s_vertexGroups[i].second);
|
|
|
|
groupStart += s_vertexGroups[i].second;
|
|
|
|
}
|
|
|
|
|
|
|
|
// restore color mask
|
|
|
|
if (!bRestoreBuffers)
|
|
|
|
Renderer::SetColorMask();
|
2009-03-16 05:24:51 +00:00
|
|
|
|
|
|
|
if (bpmem.blendmode.blendenable || bpmem.blendmode.subtract)
|
|
|
|
glEnable(GL_BLEND);
|
2009-03-16 02:47:48 +00:00
|
|
|
}
|
|
|
|
|
2008-12-08 05:25:12 +00:00
|
|
|
#if defined(_DEBUG) || defined(DEBUGFAST)
|
2009-04-03 14:35:49 +00:00
|
|
|
if (g_Config.iLog & CONF_SAVESHADERS)
|
|
|
|
{
|
2008-12-08 05:25:12 +00:00
|
|
|
// save the shaders
|
|
|
|
char strfile[255];
|
2009-02-04 17:33:59 +00:00
|
|
|
sprintf(strfile, "%sframes/ps%.3d.txt", FULL_DUMP_DIR, g_Config.iSaveTargetId);
|
2008-12-08 05:25:12 +00:00
|
|
|
std::ofstream fps(strfile);
|
|
|
|
fps << ps->strprog.c_str();
|
2009-02-04 17:33:59 +00:00
|
|
|
sprintf(strfile, "%sframes/vs%.3d.txt", FULL_DUMP_DIR, g_Config.iSaveTargetId);
|
2008-12-08 05:25:12 +00:00
|
|
|
std::ofstream fvs(strfile);
|
|
|
|
fvs << vs->strprog.c_str();
|
|
|
|
}
|
|
|
|
|
2009-04-03 14:35:49 +00:00
|
|
|
if (g_Config.iLog & CONF_SAVETARGETS)
|
|
|
|
{
|
2008-12-08 05:25:12 +00:00
|
|
|
char str[128];
|
2009-02-04 17:33:59 +00:00
|
|
|
sprintf(str, "%sframes/targ%.3d.tga", FULL_DUMP_DIR, g_Config.iSaveTargetId);
|
2009-02-28 16:33:59 +00:00
|
|
|
Renderer::SaveRenderTarget(str, Renderer::GetTargetWidth(), Renderer::GetTargetHeight());
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
g_Config.iSaveTargetId++;
|
|
|
|
|
|
|
|
GL_REPORT_ERRORD();
|
|
|
|
|
2009-04-03 14:35:49 +00:00
|
|
|
if (bRestoreBuffers)
|
|
|
|
{
|
2008-12-08 05:25:12 +00:00
|
|
|
GLenum s_drawbuffers[2] = {GL_COLOR_ATTACHMENT0_EXT, GL_COLOR_ATTACHMENT1_EXT};
|
|
|
|
glDrawBuffers(2, s_drawbuffers);
|
|
|
|
Renderer::SetColorMask();
|
|
|
|
}
|
|
|
|
|
|
|
|
ResetBuffer();
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace
|