dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.h

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// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <vector>
#include "InputCommon/ControllerEmu/ControlGroup/Buttons.h"
namespace ControllerEmu
{
class ModifySettingsButton : public Buttons
{
public:
explicit ModifySettingsButton(std::string button_name);
void AddInput(std::string button_name, bool toggle = false);
void UpdateState();
const std::vector<bool>& IsSettingToggled() const;
const std::vector<bool>& GetSettingsModifier() const;
private:
std::vector<bool> m_threshold_exceeded; // internal calculation (if "state" was above threshold)
std::vector<bool> m_associated_settings_toggle; // is setting toggled or hold?
std::vector<bool> m_associated_settings; // result
};
} // namespace ControllerEmu