2014-02-10 18:54:46 +00:00
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2012-12-17 21:01:52 +00:00
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2013-03-15 01:40:08 +00:00
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#include <wx/panel.h>
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2014-02-19 01:56:29 +00:00
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#include "DolphinWX/GLInterface/GLInterface.h"
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2014-02-17 10:18:15 +00:00
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/VertexShaderManager.h"
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#include "VideoCommon/VideoConfig.h"
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2012-12-17 21:01:52 +00:00
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2012-12-26 06:34:09 +00:00
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void cInterfaceAGL::Swap()
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2012-12-17 21:01:52 +00:00
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{
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[GLWin.cocoaCtx flushBuffer];
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}
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// Create rendering window.
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2014-02-17 04:51:41 +00:00
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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2014-08-06 04:44:21 +00:00
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bool cInterfaceAGL::Create(void *window_handle)
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2012-12-17 21:01:52 +00:00
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{
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2014-08-05 07:33:45 +00:00
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// FIXME: Get rid of the explicit use of wxPanel here. This shouldn't be necessary.
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GLWin.cocoaWin = reinterpret_cast<NSView*>(((wxPanel*)window_handle)->GetHandle());
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NSSize size = [GLWin.cocoaWin frame].size;
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2013-03-31 18:36:42 +00:00
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// Enable high-resolution display support.
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[GLWin.cocoaWin setWantsBestResolutionOpenGLSurface:YES];
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NSWindow *window = [GLWin.cocoaWin window];
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float scale = [window backingScaleFactor];
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2014-08-05 07:33:45 +00:00
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size.width *= scale;
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size.height *= scale;
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2013-03-31 18:36:42 +00:00
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2012-12-17 21:01:52 +00:00
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// Control window size and picture scaling
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2014-08-05 07:33:45 +00:00
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s_backbuffer_width = size.width;
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s_backbuffer_height = size.height;
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2012-12-17 21:01:52 +00:00
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2013-03-11 15:36:07 +00:00
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NSOpenGLPixelFormatAttribute attr[] = { NSOpenGLPFADoubleBuffer, NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core, NSOpenGLPFAAccelerated, 0 };
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2012-12-17 21:01:52 +00:00
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NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc]
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initWithAttributes: attr];
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if (fmt == nil) {
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ERROR_LOG(VIDEO, "failed to create pixel format");
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2013-08-29 05:33:24 +00:00
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return false;
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2012-12-17 21:01:52 +00:00
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}
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GLWin.cocoaCtx = [[NSOpenGLContext alloc]
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2013-02-07 09:34:29 +00:00
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initWithFormat: fmt shareContext: nil];
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2012-12-17 21:01:52 +00:00
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[fmt release];
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if (GLWin.cocoaCtx == nil) {
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ERROR_LOG(VIDEO, "failed to create context");
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2013-08-29 05:33:24 +00:00
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return false;
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2012-12-17 21:01:52 +00:00
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}
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if (GLWin.cocoaWin == nil) {
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ERROR_LOG(VIDEO, "failed to create window");
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2013-08-29 05:33:24 +00:00
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return false;
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2012-12-17 21:01:52 +00:00
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}
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2013-03-31 18:36:42 +00:00
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[window makeFirstResponder:GLWin.cocoaWin];
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2013-03-14 02:34:52 +00:00
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[GLWin.cocoaCtx setView: GLWin.cocoaWin];
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2013-03-31 18:36:42 +00:00
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[window makeKeyAndOrderFront: nil];
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2012-12-17 21:01:52 +00:00
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return true;
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}
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bool cInterfaceAGL::MakeCurrent()
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{
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[GLWin.cocoaCtx makeCurrentContext];
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2013-03-18 22:15:59 +00:00
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return true;
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2012-12-17 21:01:52 +00:00
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}
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2013-04-11 01:32:07 +00:00
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bool cInterfaceAGL::ClearCurrent()
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{
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// not tested at all
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//clearCurrentContext();
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return true;
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}
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2012-12-17 21:01:52 +00:00
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// Close backend
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void cInterfaceAGL::Shutdown()
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{
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[GLWin.cocoaCtx clearDrawable];
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[GLWin.cocoaCtx release];
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2013-03-18 22:15:59 +00:00
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GLWin.cocoaCtx = nil;
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2012-12-17 21:01:52 +00:00
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}
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2013-03-18 01:58:43 +00:00
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void cInterfaceAGL::Update()
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{
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2013-03-31 18:36:42 +00:00
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NSWindow *window = [GLWin.cocoaWin window];
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NSSize size = [GLWin.cocoaWin frame].size;
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float scale = [window backingScaleFactor];
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size.width *= scale;
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size.height *= scale;
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2014-03-10 11:30:55 +00:00
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if (s_backbuffer_width == size.width &&
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s_backbuffer_height == size.height)
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2013-03-18 01:58:43 +00:00
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return;
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2013-10-29 05:23:17 +00:00
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2013-03-31 18:36:42 +00:00
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s_backbuffer_width = size.width;
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s_backbuffer_height = size.height;
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2013-10-29 05:23:17 +00:00
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2013-03-18 01:58:43 +00:00
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[GLWin.cocoaCtx update];
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}
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2014-01-27 12:24:35 +00:00
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void cInterfaceAGL::SwapInterval(int interval)
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2014-01-27 12:11:03 +00:00
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{
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2014-01-27 12:40:28 +00:00
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[GLWin.cocoaCtx setValues:(GLint *)&interval forParameter:NSOpenGLCPSwapInterval];
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2014-01-27 12:11:03 +00:00
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}
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2012-12-17 21:01:52 +00:00
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