dolphin/Source/Plugins/Plugin_VideoDX9/Src/VertexLoader_Position.h

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#ifndef VERTEXHANDLER_POSITION_H
#define VERTEXHANDLER_POSITION_H
#include "Common.h"
#include "Utils.h"
// ==============================================================================
// Direct
// ==============================================================================
template<class T>
inline void LOADERDECL _ReadPos8Mem(int iAddress, TVtxAttr* pVtxAttr)
{
varray->SetPosX(((float)(T)Memory_Read_U8(iAddress)) * posScale);
varray->SetPosY(((float)(T)Memory_Read_U8(iAddress+1)) * posScale);
if (pVtxAttr->PosElements)
varray->SetPosZ(((float)(T)Memory_Read_U8(iAddress+2)) * posScale);
else
varray->SetPosZ(1.0);
}
template<class T>
inline void LOADERDECL _ReadPos16Mem(int iAddress, TVtxAttr* pVtxAttr)
{
varray->SetPosX(((float)(T)Memory_Read_U16(iAddress)) * posScale);
varray->SetPosY(((float)(T)Memory_Read_U16(iAddress+2)) * posScale);
if (pVtxAttr->PosElements)
varray->SetPosZ(((float)(T)Memory_Read_U16(iAddress+4)) * posScale);
else
varray->SetPosZ(1.0);
}
void LOADERDECL _ReadPosFloatMem(int iAddress, TVtxAttr* pVtxAttr)
{
u32 uTemp;
uTemp = Memory_Read_U32(iAddress );
varray->SetPosX(*(float*)&uTemp);
uTemp = Memory_Read_U32(iAddress+4);
varray->SetPosY(*(float*)&uTemp);
if (pVtxAttr->PosElements)
{
uTemp = Memory_Read_U32(iAddress+8);
varray->SetPosZ(*(float*)&uTemp);
}
else
varray->SetPosZ(1.0);
}
void LOADERDECL Pos_ReadDirect_UByte(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
varray->SetPosX((float)ReadBuffer8() * posScale);
varray->SetPosY((float)ReadBuffer8() * posScale);
if (pVtxAttr->PosElements)
varray->SetPosZ((float)ReadBuffer8() * posScale);
else
varray->SetPosZ(1.0);
}
void LOADERDECL Pos_ReadDirect_Byte(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
varray->SetPosX((float)(s8)ReadBuffer8() * posScale);
varray->SetPosY((float)(s8)ReadBuffer8() * posScale);
if (pVtxAttr->PosElements)
varray->SetPosZ((float)(s8)ReadBuffer8() * posScale);
else
varray->SetPosZ(1.0);
}
void LOADERDECL Pos_ReadDirect_UShort(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
varray->SetPosX((float)ReadBuffer16() * posScale);
varray->SetPosY((float)ReadBuffer16() * posScale);
if (pVtxAttr->PosElements)
varray->SetPosZ((float)ReadBuffer16() * posScale);
else
varray->SetPosZ(1.0);
}
void LOADERDECL Pos_ReadDirect_Short(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
varray->SetPosX((float)(s16)ReadBuffer16() * posScale);
varray->SetPosY((float)(s16)ReadBuffer16() * posScale);
if (pVtxAttr->PosElements)
varray->SetPosZ((float)(s16)ReadBuffer16() * posScale);
else
varray->SetPosZ(1.0);
}
void LOADERDECL Pos_ReadDirect_Float(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
varray->SetPosX(ReadBuffer32F());
varray->SetPosY(ReadBuffer32F());
if (pVtxAttr->PosElements)
varray->SetPosZ(ReadBuffer32F());
else
varray->SetPosZ(1.0);
}
// ==============================================================================
// Index 8
// ==============================================================================
void LOADERDECL Pos_ReadIndex8_UByte(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
_ReadPos8Mem<u8>(iAddress, pVtxAttr);
}
void LOADERDECL Pos_ReadIndex8_Byte(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
_ReadPos8Mem<s8>(iAddress, pVtxAttr);
}
void LOADERDECL Pos_ReadIndex8_UShort(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
_ReadPos16Mem<u16>(iAddress, pVtxAttr);
}
void LOADERDECL Pos_ReadIndex8_Short(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
_ReadPos16Mem<s16>(iAddress, pVtxAttr);
}
void LOADERDECL Pos_ReadIndex8_Float(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
_ReadPosFloatMem(iAddress, pVtxAttr);
}
// ==============================================================================
// Index 16
// ==============================================================================
void LOADERDECL Pos_ReadIndex16_UByte(void* _p){
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
_ReadPos8Mem<u8>(iAddress, pVtxAttr);
}
void LOADERDECL Pos_ReadIndex16_Byte(void* _p){
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
_ReadPos8Mem<s8>(iAddress, pVtxAttr);
}
void LOADERDECL Pos_ReadIndex16_UShort(void* _p){
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
_ReadPos16Mem<u16>(iAddress, pVtxAttr);
}
void LOADERDECL Pos_ReadIndex16_Short(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
_ReadPos16Mem<s16>(iAddress, pVtxAttr);
}
void LOADERDECL Pos_ReadIndex16_Float(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
_ReadPosFloatMem(iAddress, pVtxAttr);
}
#endif