#ifndef VERTEXHANDLER_POSITION_H #define VERTEXHANDLER_POSITION_H #include "Common.h" #include "Utils.h" // ============================================================================== // Direct // ============================================================================== template inline void LOADERDECL _ReadPos8Mem(int iAddress, TVtxAttr* pVtxAttr) { varray->SetPosX(((float)(T)Memory_Read_U8(iAddress)) * posScale); varray->SetPosY(((float)(T)Memory_Read_U8(iAddress+1)) * posScale); if (pVtxAttr->PosElements) varray->SetPosZ(((float)(T)Memory_Read_U8(iAddress+2)) * posScale); else varray->SetPosZ(1.0); } template inline void LOADERDECL _ReadPos16Mem(int iAddress, TVtxAttr* pVtxAttr) { varray->SetPosX(((float)(T)Memory_Read_U16(iAddress)) * posScale); varray->SetPosY(((float)(T)Memory_Read_U16(iAddress+2)) * posScale); if (pVtxAttr->PosElements) varray->SetPosZ(((float)(T)Memory_Read_U16(iAddress+4)) * posScale); else varray->SetPosZ(1.0); } void LOADERDECL _ReadPosFloatMem(int iAddress, TVtxAttr* pVtxAttr) { u32 uTemp; uTemp = Memory_Read_U32(iAddress ); varray->SetPosX(*(float*)&uTemp); uTemp = Memory_Read_U32(iAddress+4); varray->SetPosY(*(float*)&uTemp); if (pVtxAttr->PosElements) { uTemp = Memory_Read_U32(iAddress+8); varray->SetPosZ(*(float*)&uTemp); } else varray->SetPosZ(1.0); } void LOADERDECL Pos_ReadDirect_UByte(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; varray->SetPosX((float)ReadBuffer8() * posScale); varray->SetPosY((float)ReadBuffer8() * posScale); if (pVtxAttr->PosElements) varray->SetPosZ((float)ReadBuffer8() * posScale); else varray->SetPosZ(1.0); } void LOADERDECL Pos_ReadDirect_Byte(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; varray->SetPosX((float)(s8)ReadBuffer8() * posScale); varray->SetPosY((float)(s8)ReadBuffer8() * posScale); if (pVtxAttr->PosElements) varray->SetPosZ((float)(s8)ReadBuffer8() * posScale); else varray->SetPosZ(1.0); } void LOADERDECL Pos_ReadDirect_UShort(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; varray->SetPosX((float)ReadBuffer16() * posScale); varray->SetPosY((float)ReadBuffer16() * posScale); if (pVtxAttr->PosElements) varray->SetPosZ((float)ReadBuffer16() * posScale); else varray->SetPosZ(1.0); } void LOADERDECL Pos_ReadDirect_Short(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; varray->SetPosX((float)(s16)ReadBuffer16() * posScale); varray->SetPosY((float)(s16)ReadBuffer16() * posScale); if (pVtxAttr->PosElements) varray->SetPosZ((float)(s16)ReadBuffer16() * posScale); else varray->SetPosZ(1.0); } void LOADERDECL Pos_ReadDirect_Float(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; varray->SetPosX(ReadBuffer32F()); varray->SetPosY(ReadBuffer32F()); if (pVtxAttr->PosElements) varray->SetPosZ(ReadBuffer32F()); else varray->SetPosZ(1.0); } // ============================================================================== // Index 8 // ============================================================================== void LOADERDECL Pos_ReadIndex8_UByte(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; u8 Index = ReadBuffer8(); u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); _ReadPos8Mem(iAddress, pVtxAttr); } void LOADERDECL Pos_ReadIndex8_Byte(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; u8 Index = ReadBuffer8(); u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); _ReadPos8Mem(iAddress, pVtxAttr); } void LOADERDECL Pos_ReadIndex8_UShort(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; u8 Index = ReadBuffer8(); u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); _ReadPos16Mem(iAddress, pVtxAttr); } void LOADERDECL Pos_ReadIndex8_Short(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; u8 Index = ReadBuffer8(); u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); _ReadPos16Mem(iAddress, pVtxAttr); } void LOADERDECL Pos_ReadIndex8_Float(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; u8 Index = ReadBuffer8(); u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); _ReadPosFloatMem(iAddress, pVtxAttr); } // ============================================================================== // Index 16 // ============================================================================== void LOADERDECL Pos_ReadIndex16_UByte(void* _p){ TVtxAttr* pVtxAttr = (TVtxAttr*)_p; u16 Index = ReadBuffer16(); u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); _ReadPos8Mem(iAddress, pVtxAttr); } void LOADERDECL Pos_ReadIndex16_Byte(void* _p){ TVtxAttr* pVtxAttr = (TVtxAttr*)_p; u16 Index = ReadBuffer16(); u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); _ReadPos8Mem(iAddress, pVtxAttr); } void LOADERDECL Pos_ReadIndex16_UShort(void* _p){ TVtxAttr* pVtxAttr = (TVtxAttr*)_p; u16 Index = ReadBuffer16(); u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); _ReadPos16Mem(iAddress, pVtxAttr); } void LOADERDECL Pos_ReadIndex16_Short(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; u16 Index = ReadBuffer16(); u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); _ReadPos16Mem(iAddress, pVtxAttr); } void LOADERDECL Pos_ReadIndex16_Float(void* _p) { TVtxAttr* pVtxAttr = (TVtxAttr*)_p; u16 Index = ReadBuffer16(); u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); _ReadPosFloatMem(iAddress, pVtxAttr); } #endif