dolphin/Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp

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// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cmath>
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#include <QCheckBox>
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#include <QGridLayout>
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#include <QGroupBox>
#include <QHBoxLayout>
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#include <QSpacerItem>
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#include <QSpinBox>
#include <QVBoxLayout>
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#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
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#include "Core/Core.h"
#include "Core/HW/WiimoteCommon/DataReport.h"
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#include "Core/HW/WiimoteEmu/Encryption.h"
#include "Core/HW/WiimoteEmu/Extension/Classic.h"
#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
#include "Core/HW/WiimoteEmu/Extension/Classic.h"
#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Camera.h"
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#include "Core/HW/WiimoteReal/WiimoteReal.h"
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#include "DolphinQt/QtUtils/AspectRatioWidget.h"
#include "DolphinQt/QtUtils/QueueOnObject.h"
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#include "DolphinQt/TAS/IRWidget.h"
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#include "DolphinQt/TAS/TASCheckBox.h"
#include "DolphinQt/TAS/WiiTASInputWindow.h"
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#include "InputCommon/InputConfig.h"
using namespace WiimoteCommon;
WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(parent), m_num(num)
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{
const QKeySequence ir_x_shortcut_key_sequence = QKeySequence(Qt::ALT + Qt::Key_F);
const QKeySequence ir_y_shortcut_key_sequence = QKeySequence(Qt::ALT + Qt::Key_G);
m_ir_box = new QGroupBox(QStringLiteral("%1 (%2/%3)")
.arg(tr("IR"),
ir_x_shortcut_key_sequence.toString(QKeySequence::NativeText),
ir_y_shortcut_key_sequence.toString(QKeySequence::NativeText)));
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auto* x_layout = new QHBoxLayout;
m_ir_x_value = CreateSliderValuePair(x_layout, ir_max_x, ir_x_shortcut_key_sequence,
Qt::Horizontal, m_ir_box, true);
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auto* y_layout = new QVBoxLayout;
m_ir_y_value = CreateSliderValuePair(y_layout, ir_max_y, ir_y_shortcut_key_sequence, Qt::Vertical,
m_ir_box, true);
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m_ir_y_value->setMaximumWidth(60);
auto* visual = new IRWidget(this);
connect(m_ir_x_value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
&IRWidget::SetX);
connect(m_ir_y_value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
&IRWidget::SetY);
connect(visual, &IRWidget::ChangedX, m_ir_x_value, &QSpinBox::setValue);
connect(visual, &IRWidget::ChangedY, m_ir_y_value, &QSpinBox::setValue);
m_ir_x_value->setValue(static_cast<int>(std::round(ir_max_x / 2.)));
m_ir_y_value->setValue(static_cast<int>(std::round(ir_max_y / 2.)));
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auto* visual_ar = new AspectRatioWidget(visual, ir_max_x, ir_max_y);
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auto* visual_layout = new QHBoxLayout;
visual_layout->addWidget(visual_ar);
visual_layout->addLayout(y_layout);
auto* ir_layout = new QVBoxLayout;
ir_layout->addLayout(x_layout);
ir_layout->addLayout(visual_layout);
m_ir_box->setLayout(ir_layout);
m_nunchuk_stick_box = CreateStickInputs(tr("Nunchuk Stick"), m_nunchuk_stick_x_value,
m_nunchuk_stick_y_value, 255, 255, Qt::Key_X, Qt::Key_Y);
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m_classic_left_stick_box =
CreateStickInputs(tr("Left Stick"), m_classic_left_stick_x_value,
m_classic_left_stick_y_value, 63, 63, Qt::Key_F, Qt::Key_G);
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m_classic_right_stick_box =
CreateStickInputs(tr("Right Stick"), m_classic_right_stick_x_value,
m_classic_right_stick_y_value, 31, 31, Qt::Key_Q, Qt::Key_W);
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// Need to enforce the same minimum width because otherwise the different lengths in the labels
// used on the QGroupBox will cause the StickWidgets to have different sizes.
m_ir_box->setMinimumWidth(20);
m_nunchuk_stick_box->setMinimumWidth(20);
m_remote_orientation_box = new QGroupBox(tr("Wii Remote Orientation"));
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auto* top_layout = new QHBoxLayout;
top_layout->addWidget(m_ir_box);
top_layout->addWidget(m_nunchuk_stick_box);
top_layout->addWidget(m_classic_left_stick_box);
top_layout->addWidget(m_classic_right_stick_box);
auto* remote_orientation_x_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("X"), m_remote_orientation_x_value, 1023, Qt::Key_Q,
m_remote_orientation_box);
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auto* remote_orientation_y_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("Y"), m_remote_orientation_y_value, 1023, Qt::Key_W,
m_remote_orientation_box);
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auto* remote_orientation_z_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("Z"), m_remote_orientation_z_value, 1023, Qt::Key_E,
m_remote_orientation_box);
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m_remote_orientation_x_value->setValue(512);
m_remote_orientation_y_value->setValue(512);
m_remote_orientation_z_value->setValue(616);
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auto* remote_orientation_layout = new QVBoxLayout;
remote_orientation_layout->addLayout(remote_orientation_x_layout);
remote_orientation_layout->addLayout(remote_orientation_y_layout);
remote_orientation_layout->addLayout(remote_orientation_z_layout);
m_remote_orientation_box->setLayout(remote_orientation_layout);
m_nunchuk_orientation_box = new QGroupBox(tr("Nunchuk Orientation"));
auto* nunchuk_orientation_x_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("X"), m_nunchuk_orientation_x_value, 1023, Qt::Key_I,
m_nunchuk_orientation_box);
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auto* nunchuk_orientation_y_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("Y"), m_nunchuk_orientation_y_value, 1023, Qt::Key_O,
m_nunchuk_orientation_box);
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auto* nunchuk_orientation_z_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("Z"), m_nunchuk_orientation_z_value, 1023, Qt::Key_P,
m_nunchuk_orientation_box);
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m_nunchuk_orientation_x_value->setValue(512);
m_nunchuk_orientation_y_value->setValue(512);
m_nunchuk_orientation_z_value->setValue(512);
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auto* nunchuk_orientation_layout = new QVBoxLayout;
nunchuk_orientation_layout->addLayout(nunchuk_orientation_x_layout);
nunchuk_orientation_layout->addLayout(nunchuk_orientation_y_layout);
nunchuk_orientation_layout->addLayout(nunchuk_orientation_z_layout);
m_nunchuk_orientation_box->setLayout(nunchuk_orientation_layout);
m_triggers_box = new QGroupBox(tr("Triggers"));
auto* l_trigger_layout =
CreateSliderValuePairLayout(tr("Left"), m_left_trigger_value, 31, Qt::Key_N, m_triggers_box);
auto* r_trigger_layout = CreateSliderValuePairLayout(tr("Right"), m_right_trigger_value, 31,
Qt::Key_M, m_triggers_box);
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auto* triggers_layout = new QVBoxLayout;
triggers_layout->addLayout(l_trigger_layout);
triggers_layout->addLayout(r_trigger_layout);
m_triggers_box->setLayout(triggers_layout);
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m_a_button = new TASCheckBox(QStringLiteral("&A"));
m_b_button = new TASCheckBox(QStringLiteral("&B"));
m_1_button = new TASCheckBox(QStringLiteral("&1"));
m_2_button = new TASCheckBox(QStringLiteral("&2"));
m_plus_button = new TASCheckBox(QStringLiteral("&+"));
m_minus_button = new TASCheckBox(QStringLiteral("&-"));
m_home_button = new TASCheckBox(QStringLiteral("&HOME"));
m_left_button = new TASCheckBox(QStringLiteral("&Left"));
m_up_button = new TASCheckBox(QStringLiteral("&Up"));
m_down_button = new TASCheckBox(QStringLiteral("&Down"));
m_right_button = new TASCheckBox(QStringLiteral("&Right"));
m_c_button = new TASCheckBox(QStringLiteral("&C"));
m_z_button = new TASCheckBox(QStringLiteral("&Z"));
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auto* buttons_layout = new QGridLayout;
buttons_layout->addWidget(m_a_button, 0, 0);
buttons_layout->addWidget(m_b_button, 0, 1);
buttons_layout->addWidget(m_1_button, 0, 2);
buttons_layout->addWidget(m_2_button, 0, 3);
buttons_layout->addWidget(m_plus_button, 0, 4);
buttons_layout->addWidget(m_minus_button, 0, 5);
buttons_layout->addWidget(m_home_button, 1, 0);
buttons_layout->addWidget(m_left_button, 1, 1);
buttons_layout->addWidget(m_up_button, 1, 2);
buttons_layout->addWidget(m_down_button, 1, 3);
buttons_layout->addWidget(m_right_button, 1, 4);
buttons_layout->addItem(new QSpacerItem(1, 1, QSizePolicy::Expanding), 0, 7);
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m_remote_buttons_box = new QGroupBox(tr("Wii Remote Buttons"));
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m_remote_buttons_box->setLayout(buttons_layout);
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auto* nunchuk_buttons_layout = new QHBoxLayout;
nunchuk_buttons_layout->addWidget(m_c_button);
nunchuk_buttons_layout->addWidget(m_z_button);
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nunchuk_buttons_layout->addItem(new QSpacerItem(1, 1, QSizePolicy::Expanding));
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m_nunchuk_buttons_box = new QGroupBox(tr("Nunchuk Buttons"));
m_nunchuk_buttons_box->setLayout(nunchuk_buttons_layout);
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m_classic_a_button = new TASCheckBox(QStringLiteral("&A"));
m_classic_b_button = new TASCheckBox(QStringLiteral("&B"));
m_classic_x_button = new TASCheckBox(QStringLiteral("&X"));
m_classic_y_button = new TASCheckBox(QStringLiteral("&Y"));
m_classic_l_button = new TASCheckBox(QStringLiteral("&L"));
m_classic_r_button = new TASCheckBox(QStringLiteral("&R"));
m_classic_zl_button = new TASCheckBox(QStringLiteral("&ZL"));
m_classic_zr_button = new TASCheckBox(QStringLiteral("ZR"));
m_classic_plus_button = new TASCheckBox(QStringLiteral("&+"));
m_classic_minus_button = new TASCheckBox(QStringLiteral("&-"));
m_classic_home_button = new TASCheckBox(QStringLiteral("&HOME"));
m_classic_left_button = new TASCheckBox(QStringLiteral("L&eft"));
m_classic_up_button = new TASCheckBox(QStringLiteral("&Up"));
m_classic_down_button = new TASCheckBox(QStringLiteral("&Down"));
m_classic_right_button = new TASCheckBox(QStringLiteral("R&ight"));
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auto* classic_buttons_layout = new QGridLayout;
classic_buttons_layout->addWidget(m_classic_a_button, 0, 0);
classic_buttons_layout->addWidget(m_classic_b_button, 0, 1);
classic_buttons_layout->addWidget(m_classic_x_button, 0, 2);
classic_buttons_layout->addWidget(m_classic_y_button, 0, 3);
classic_buttons_layout->addWidget(m_classic_l_button, 0, 4);
classic_buttons_layout->addWidget(m_classic_r_button, 0, 5);
classic_buttons_layout->addWidget(m_classic_zl_button, 0, 6);
classic_buttons_layout->addWidget(m_classic_zr_button, 0, 7);
classic_buttons_layout->addWidget(m_classic_plus_button, 1, 0);
classic_buttons_layout->addWidget(m_classic_minus_button, 1, 1);
classic_buttons_layout->addWidget(m_classic_home_button, 1, 2);
classic_buttons_layout->addWidget(m_classic_left_button, 1, 3);
classic_buttons_layout->addWidget(m_classic_up_button, 1, 4);
classic_buttons_layout->addWidget(m_classic_down_button, 1, 5);
classic_buttons_layout->addWidget(m_classic_right_button, 1, 6);
classic_buttons_layout->addItem(new QSpacerItem(1, 1, QSizePolicy::Expanding), 0, 8);
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m_classic_buttons_box = new QGroupBox(tr("Classic Buttons"));
m_classic_buttons_box->setLayout(classic_buttons_layout);
auto* layout = new QVBoxLayout;
layout->addLayout(top_layout);
layout->addWidget(m_remote_orientation_box);
layout->addWidget(m_nunchuk_orientation_box);
layout->addWidget(m_triggers_box);
layout->addWidget(m_remote_buttons_box);
layout->addWidget(m_nunchuk_buttons_box);
layout->addWidget(m_classic_buttons_box);
layout->addWidget(m_use_controller);
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setLayout(layout);
u8 ext = 0;
if (Core::IsRunning())
{
ext = static_cast<WiimoteEmu::Wiimote*>(Wiimote::GetConfig()->GetController(num))
->GetActiveExtensionNumber();
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}
else
{
IniFile ini;
ini.Load(File::GetUserPath(D_CONFIG_IDX) + "WiimoteNew.ini");
std::string extension;
ini.GetIfExists("Wiimote" + std::to_string(num + 1), "Extension", &extension);
if (extension == "Nunchuk")
ext = 1;
if (extension == "Classic")
ext = 2;
}
UpdateExt(ext);
}
void WiiTASInputWindow::UpdateExt(u8 ext)
{
if (ext == 1)
{
setWindowTitle(tr("Wii TAS Input %1 - Wii Remote + Nunchuk").arg(m_num + 1));
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m_ir_box->show();
m_nunchuk_stick_box->show();
m_classic_right_stick_box->hide();
m_classic_left_stick_box->hide();
m_remote_orientation_box->show();
m_nunchuk_orientation_box->show();
m_triggers_box->hide();
m_nunchuk_buttons_box->show();
m_remote_buttons_box->show();
m_classic_buttons_box->hide();
}
else if (ext == 2)
{
setWindowTitle(tr("Wii TAS Input %1 - Classic Controller").arg(m_num + 1));
m_ir_box->hide();
m_nunchuk_stick_box->hide();
m_classic_right_stick_box->show();
m_classic_left_stick_box->show();
m_remote_orientation_box->hide();
m_nunchuk_orientation_box->hide();
m_triggers_box->show();
m_remote_buttons_box->hide();
m_nunchuk_buttons_box->hide();
m_classic_buttons_box->show();
}
else
{
setWindowTitle(tr("Wii TAS Input %1 - Wii Remote").arg(m_num + 1));
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m_ir_box->show();
m_nunchuk_stick_box->hide();
m_classic_right_stick_box->hide();
m_classic_left_stick_box->hide();
m_remote_orientation_box->show();
m_nunchuk_orientation_box->hide();
m_triggers_box->hide();
m_remote_buttons_box->show();
m_nunchuk_buttons_box->hide();
m_classic_buttons_box->hide();
}
}
void WiiTASInputWindow::GetValues(DataReportBuilder& rpt, int ext,
const WiimoteEmu::EncryptionKey& key)
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{
if (!isVisible())
return;
UpdateExt(ext);
if (m_remote_buttons_box->isVisible() && rpt.HasCore())
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{
DataReportBuilder::CoreData core;
rpt.GetCoreData(&core);
u16& buttons = core.hex;
GetButton<u16>(m_a_button, buttons, WiimoteEmu::Wiimote::BUTTON_A);
GetButton<u16>(m_b_button, buttons, WiimoteEmu::Wiimote::BUTTON_B);
GetButton<u16>(m_1_button, buttons, WiimoteEmu::Wiimote::BUTTON_ONE);
GetButton<u16>(m_2_button, buttons, WiimoteEmu::Wiimote::BUTTON_TWO);
GetButton<u16>(m_plus_button, buttons, WiimoteEmu::Wiimote::BUTTON_PLUS);
GetButton<u16>(m_minus_button, buttons, WiimoteEmu::Wiimote::BUTTON_MINUS);
GetButton<u16>(m_home_button, buttons, WiimoteEmu::Wiimote::BUTTON_HOME);
GetButton<u16>(m_left_button, buttons, WiimoteEmu::Wiimote::PAD_LEFT);
GetButton<u16>(m_up_button, buttons, WiimoteEmu::Wiimote::PAD_UP);
GetButton<u16>(m_down_button, buttons, WiimoteEmu::Wiimote::PAD_DOWN);
GetButton<u16>(m_right_button, buttons, WiimoteEmu::Wiimote::PAD_RIGHT);
rpt.SetCoreData(core);
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}
if (m_remote_orientation_box->isVisible() && rpt.HasAccel())
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{
// FYI: Interleaved reports may behave funky as not all data is always available.
DataReportBuilder::AccelData accel;
rpt.GetAccelData(&accel);
GetSpinBoxU16(m_remote_orientation_x_value, accel.x);
GetSpinBoxU16(m_remote_orientation_y_value, accel.y);
GetSpinBoxU16(m_remote_orientation_z_value, accel.z);
rpt.SetAccelData(accel);
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}
if (m_ir_box->isVisible() && rpt.HasIR() && !m_use_controller->isChecked())
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{
u8* const ir_data = rpt.GetIRDataPtr();
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u16 y = m_ir_y_value->value();
std::array<u16, 4> x;
x[0] = m_ir_x_value->value();
x[1] = x[0] + 100;
x[2] = x[0] - 10;
x[3] = x[1] + 10;
// FYI: This check is not entirely foolproof.
// TODO: IR "full" mode not implemented.
u8 mode = WiimoteEmu::CameraLogic::IR_MODE_BASIC;
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if (rpt.GetIRDataSize() == sizeof(WiimoteEmu::IRExtended) * 4)
mode = WiimoteEmu::CameraLogic::IR_MODE_EXTENDED;
else if (rpt.GetIRDataSize() == sizeof(WiimoteEmu::IRFull) * 2)
mode = WiimoteEmu::CameraLogic::IR_MODE_FULL;
if (mode == WiimoteEmu::CameraLogic::IR_MODE_BASIC)
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{
memset(ir_data, 0xFF, sizeof(WiimoteEmu::IRBasic) * 2);
auto* const ir_basic = reinterpret_cast<WiimoteEmu::IRBasic*>(ir_data);
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for (int i = 0; i < 2; ++i)
{
if (x[i * 2] < 1024 && y < 768)
{
ir_basic[i].x1 = static_cast<u8>(x[i * 2]);
ir_basic[i].x1hi = x[i * 2] >> 8;
ir_basic[i].y1 = static_cast<u8>(y);
ir_basic[i].y1hi = y >> 8;
}
if (x[i * 2 + 1] < 1024 && y < 768)
{
ir_basic[i].x2 = static_cast<u8>(x[i * 2 + 1]);
ir_basic[i].x2hi = x[i * 2 + 1] >> 8;
ir_basic[i].y2 = static_cast<u8>(y);
ir_basic[i].y2hi = y >> 8;
}
}
}
else
{
// TODO: this code doesnt work, resulting in no IR TAS inputs in e.g. wii sports menu when no
// remote extension is used
memset(ir_data, 0xFF, sizeof(WiimoteEmu::IRExtended) * 4);
auto* const ir_extended = reinterpret_cast<WiimoteEmu::IRExtended*>(ir_data);
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for (size_t i = 0; i < x.size(); ++i)
{
if (x[i] < 1024 && y < 768)
{
ir_extended[i].x = static_cast<u8>(x[i]);
ir_extended[i].xhi = x[i] >> 8;
ir_extended[i].y = static_cast<u8>(y);
ir_extended[i].yhi = y >> 8;
ir_extended[i].size = 10;
}
}
}
}
if (rpt.HasExt() && m_nunchuk_stick_box->isVisible())
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{
u8* const ext_data = rpt.GetExtDataPtr();
auto& nunchuk = *reinterpret_cast<WiimoteEmu::Nunchuk::DataFormat*>(ext_data);
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GetSpinBoxU8(m_nunchuk_stick_x_value, nunchuk.jx);
GetSpinBoxU8(m_nunchuk_stick_y_value, nunchuk.jy);
u16 accel_x = nunchuk.ax << 2 & (nunchuk.bt.acc_x_lsb & 0b11);
u16 accel_y = nunchuk.ay << 2 & (nunchuk.bt.acc_y_lsb & 0b11);
u16 accel_z = nunchuk.az << 2 & (nunchuk.bt.acc_z_lsb & 0b11);
GetSpinBoxU16(m_nunchuk_orientation_x_value, accel_x);
GetSpinBoxU16(m_nunchuk_orientation_y_value, accel_y);
GetSpinBoxU16(m_nunchuk_orientation_z_value, accel_z);
nunchuk.ax = accel_x >> 2;
nunchuk.ay = accel_y >> 2;
nunchuk.az = accel_z >> 2;
nunchuk.bt.acc_x_lsb = accel_x & 0b11;
nunchuk.bt.acc_y_lsb = accel_y & 0b11;
nunchuk.bt.acc_z_lsb = accel_z & 0b11;
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nunchuk.bt.hex ^= 0b11;
GetButton<u8>(m_c_button, nunchuk.bt.hex, WiimoteEmu::Nunchuk::BUTTON_C);
GetButton<u8>(m_z_button, nunchuk.bt.hex, WiimoteEmu::Nunchuk::BUTTON_Z);
nunchuk.bt.hex ^= 0b11;
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key.Encrypt(reinterpret_cast<u8*>(&nunchuk), 0, sizeof(nunchuk));
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}
if (m_classic_left_stick_box->isVisible())
{
u8* const ext_data = rpt.GetExtDataPtr();
auto& cc = *reinterpret_cast<WiimoteEmu::Classic::DataFormat*>(ext_data);
key.Decrypt(reinterpret_cast<u8*>(&cc), 0, sizeof(cc));
cc.bt.hex ^= 0xFFFF;
GetButton<u16>(m_classic_a_button, cc.bt.hex, WiimoteEmu::Classic::BUTTON_A);
GetButton<u16>(m_classic_b_button, cc.bt.hex, WiimoteEmu::Classic::BUTTON_B);
GetButton<u16>(m_classic_x_button, cc.bt.hex, WiimoteEmu::Classic::BUTTON_X);
GetButton<u16>(m_classic_y_button, cc.bt.hex, WiimoteEmu::Classic::BUTTON_Y);
GetButton<u16>(m_classic_plus_button, cc.bt.hex, WiimoteEmu::Classic::BUTTON_PLUS);
GetButton<u16>(m_classic_minus_button, cc.bt.hex, WiimoteEmu::Classic::BUTTON_MINUS);
GetButton<u16>(m_classic_l_button, cc.bt.hex, WiimoteEmu::Classic::TRIGGER_L);
GetButton<u16>(m_classic_r_button, cc.bt.hex, WiimoteEmu::Classic::TRIGGER_R);
GetButton<u16>(m_classic_zl_button, cc.bt.hex, WiimoteEmu::Classic::BUTTON_ZL);
GetButton<u16>(m_classic_zr_button, cc.bt.hex, WiimoteEmu::Classic::BUTTON_ZR);
GetButton<u16>(m_classic_home_button, cc.bt.hex, WiimoteEmu::Classic::BUTTON_HOME);
GetButton<u16>(m_classic_left_button, cc.bt.hex, WiimoteEmu::Classic::PAD_LEFT);
GetButton<u16>(m_classic_up_button, cc.bt.hex, WiimoteEmu::Classic::PAD_UP);
GetButton<u16>(m_classic_down_button, cc.bt.hex, WiimoteEmu::Classic::PAD_DOWN);
GetButton<u16>(m_classic_right_button, cc.bt.hex, WiimoteEmu::Classic::PAD_RIGHT);
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cc.bt.hex ^= 0xFFFF;
u8 rx = (cc.rx1 & 0b1) & ((cc.rx2 & 0b11) << 1) & ((cc.rx3 & 0b11) << 3);
GetSpinBoxU8(m_classic_right_stick_x_value, rx);
cc.rx1 = rx & 0b1;
cc.rx2 = (rx >> 1) & 0b11;
cc.rx3 = (rx >> 3) & 0b11;
u8 ry = cc.ry;
GetSpinBoxU8(m_classic_right_stick_y_value, ry);
cc.ry = ry;
u8 lx = cc.lx;
GetSpinBoxU8(m_classic_left_stick_x_value, lx);
cc.lx = lx;
u8 ly = cc.ly;
GetSpinBoxU8(m_classic_left_stick_y_value, ly);
cc.ly = ly;
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u8 rt = cc.rt;
GetSpinBoxU8(m_right_trigger_value, rt);
cc.rt = rt;
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u8 lt = (cc.lt1 & 0b111) & (cc.lt2 >> 3);
GetSpinBoxU8(m_left_trigger_value, lt);
cc.lt1 = lt & 0b111;
cc.lt2 = (lt >> 3) & 0b11;
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key.Encrypt(reinterpret_cast<u8*>(&cc), 0, sizeof(cc));
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}
}