2009-07-28 21:32:10 +00:00
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// Copyright (C) 2003 Dolphin Project.
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2008-12-08 05:25:12 +00:00
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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2009-02-28 22:10:38 +00:00
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#include <list>
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2008-12-08 05:25:12 +00:00
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#include <d3dx9.h>
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#include "Common.h"
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#include "Statistics.h"
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#include "Config.h"
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#include "main.h"
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#include "VertexManager.h"
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#include "Render.h"
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#include "OpcodeDecoding.h"
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2009-06-22 09:31:30 +00:00
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#include "BPStructs.h"
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2008-12-08 05:25:12 +00:00
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#include "XFStructs.h"
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#include "D3DUtil.h"
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2008-12-25 15:56:36 +00:00
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#include "VertexShaderManager.h"
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#include "PixelShaderManager.h"
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2009-02-28 22:10:38 +00:00
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#include "VertexShaderCache.h"
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2008-12-26 19:39:12 +00:00
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#include "PixelShaderCache.h"
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2008-12-08 05:25:12 +00:00
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#include "TextureCache.h"
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#include "Utils.h"
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#include "EmuWindow.h"
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2009-03-28 21:07:16 +00:00
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#include "AVIDump.h"
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2008-12-08 05:25:12 +00:00
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2009-09-02 06:33:41 +00:00
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#include "debugger/debugger.h"
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2009-02-28 22:10:38 +00:00
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float Renderer::m_x;
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float Renderer::m_y;
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float Renderer::m_width;
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float Renderer::m_height;
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float Renderer::xScale;
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float Renderer::yScale;
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2008-12-08 05:25:12 +00:00
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2009-03-28 21:07:16 +00:00
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int Renderer::m_recordWidth;
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int Renderer::m_recordHeight;
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bool Renderer::m_LastFrameDumped;
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bool Renderer::m_AVIDumping;
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2008-12-08 05:25:12 +00:00
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#define NUMWNDRES 6
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extern int g_Res[NUMWNDRES][2];
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struct Message
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{
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2009-02-28 22:10:38 +00:00
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Message(const std::string &msg, u32 dw) : message(msg), dwTimeStamp(dw) { }
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2008-12-08 05:25:12 +00:00
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std::string message;
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u32 dwTimeStamp;
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};
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2009-02-28 22:10:38 +00:00
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static std::list<Message> s_listMsgs;
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2008-12-08 05:25:12 +00:00
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void Renderer::Init(SVideoInitialize &_VideoInitialize)
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{
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EmuWindow::SetSize(g_Res[g_Config.iWindowedRes][0], g_Res[g_Config.iWindowedRes][1]);
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D3D::Create(g_Config.iAdapter, EmuWindow::GetWnd(), g_Config.bFullscreen, g_Config.iFSResolution, g_Config.iMultisampleMode);
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2009-03-01 01:09:32 +00:00
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2009-03-01 12:07:34 +00:00
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float width = (float)D3D::GetDisplayWidth();
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float height = (float)D3D::GetDisplayHeight();
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2008-12-08 05:25:12 +00:00
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m_x = 0;
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m_y = 0;
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2009-03-01 12:07:34 +00:00
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m_width = width;
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m_height = height;
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2009-09-02 04:10:40 +00:00
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xScale = m_width / (float)EFB_WIDTH;
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yScale = m_height / (float)EFB_HEIGHT;
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2008-12-08 05:25:12 +00:00
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2009-03-28 21:07:16 +00:00
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m_LastFrameDumped = false;
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m_AVIDumping = false;
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2009-09-03 19:24:16 +00:00
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// We're not using fixed function, except for some 2D.
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// Let's just set the matrices to identity to be sure.
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2009-02-28 22:10:38 +00:00
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D3DXMATRIX mtx;
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D3DXMatrixIdentity(&mtx);
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D3D::dev->SetTransform(D3DTS_VIEW, &mtx);
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D3D::dev->SetTransform(D3DTS_WORLD, &mtx);
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2008-12-08 05:25:12 +00:00
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D3D::font.Init();
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Initialize();
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}
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2009-02-28 22:10:38 +00:00
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void Renderer::Shutdown()
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2008-12-08 05:25:12 +00:00
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{
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D3D::font.Shutdown();
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D3D::EndFrame();
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D3D::Close();
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2009-03-28 21:07:16 +00:00
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if(m_AVIDumping) {
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AVIDump::Stop();
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}
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2008-12-08 05:25:12 +00:00
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}
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2009-02-28 22:10:38 +00:00
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void Renderer::Initialize()
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2008-12-08 05:25:12 +00:00
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{
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2009-02-28 22:10:38 +00:00
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for (int i = 0; i < 8; i++)
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2008-12-08 05:25:12 +00:00
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D3D::dev->SetSamplerState(i, D3DSAMP_MAXANISOTROPY, 16);
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2009-03-01 12:07:34 +00:00
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2008-12-08 05:25:12 +00:00
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D3D::BeginFrame(true, 0);
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VertexManager::BeginFrame();
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}
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void Renderer::AddMessage(const std::string &message, u32 ms)
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{
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s_listMsgs.push_back(Message(message, timeGetTime()+ms));
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}
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void Renderer::ProcessMessages()
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{
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2009-03-01 12:07:34 +00:00
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if (s_listMsgs.size() > 0)
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{
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2008-12-08 05:25:12 +00:00
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int left = 25, top = 15;
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std::list<Message>::iterator it = s_listMsgs.begin();
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2009-03-01 12:07:34 +00:00
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while (it != s_listMsgs.end())
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2008-12-08 05:25:12 +00:00
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{
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int time_left = (int)(it->dwTimeStamp - timeGetTime());
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int alpha = 255;
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2009-02-28 22:10:38 +00:00
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if (time_left<1024)
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2008-12-08 05:25:12 +00:00
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{
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alpha=time_left>>2;
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2009-02-28 22:10:38 +00:00
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if (time_left<0) alpha=0;
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2008-12-08 05:25:12 +00:00
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}
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alpha <<= 24;
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RenderText(it->message, left+1, top+1, 0x000000|alpha);
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RenderText(it->message, left, top, 0xffff30|alpha);
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top += 15;
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if (time_left <= 0)
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it = s_listMsgs.erase(it);
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else ++it;
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}
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}
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}
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void Renderer::RenderText(const std::string &text, int left, int top, u32 color)
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{
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D3D::font.DrawTextScaled((float)left, (float)top, 20, 20, 0.0f, color, text.c_str(), false);
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}
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void dumpMatrix(D3DXMATRIX &mtx)
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{
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2009-03-01 12:07:34 +00:00
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for (int y = 0; y < 4; y++)
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2008-12-08 05:25:12 +00:00
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{
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char temp[256];
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sprintf(temp,"%4.4f %4.4f %4.4f %4.4f",mtx.m[y][0],mtx.m[y][1],mtx.m[y][2],mtx.m[y][3]);
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g_VideoInitialize.pLog(temp, FALSE);
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}
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}
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2009-09-03 19:24:16 +00:00
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void formatBufferDump(const char *in, char *out, int w, int h, int p)
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2009-03-28 21:07:16 +00:00
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{
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2009-09-03 19:24:16 +00:00
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for (int y = 0; y < h; y++) {
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const char *line = in + (h - y - 1) * p;
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for (int x = 0; x < w; x++) {
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2009-03-28 21:07:16 +00:00
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memcpy(out, line, 3);
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out += 3;
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line += 4;
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}
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}
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}
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2009-02-28 22:10:38 +00:00
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void Renderer::SwapBuffers()
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2008-12-08 05:25:12 +00:00
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{
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2009-02-28 22:10:38 +00:00
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// Center window again.
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2008-12-08 05:25:12 +00:00
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if (EmuWindow::GetParentWnd())
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{
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RECT rcWindow;
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GetWindowRect(EmuWindow::GetParentWnd(), &rcWindow);
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int width = rcWindow.right - rcWindow.left;
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int height = rcWindow.bottom - rcWindow.top;
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2009-02-28 22:10:38 +00:00
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::MoveWindow(EmuWindow::GetWnd(), 0, 0, width, height, FALSE);
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2008-12-08 05:25:12 +00:00
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}
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2009-03-28 21:07:16 +00:00
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// Frame dumping routine
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if (g_Config.bDumpFrames) {
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D3DDISPLAYMODE DisplayMode;
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if (SUCCEEDED(D3D::dev->GetDisplayMode(0, &DisplayMode))) {
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LPDIRECT3DSURFACE9 surf;
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if (SUCCEEDED(D3D::dev->CreateOffscreenPlainSurface(DisplayMode.Width, DisplayMode.Height, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surf, NULL))) {
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if (!m_LastFrameDumped) {
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RECT windowRect;
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GetWindowRect(EmuWindow::GetWnd(), &windowRect);
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m_recordWidth = windowRect.right - windowRect.left;
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m_recordHeight = windowRect.bottom - windowRect.top;
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m_AVIDumping = AVIDump::Start(EmuWindow::GetParentWnd(), m_recordWidth, m_recordHeight);
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if (!m_AVIDumping) {
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PanicAlert("Error dumping frames to AVI.");
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} else {
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char msg [255];
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sprintf(msg, "Dumping Frames to \"%s/framedump0.avi\" (%dx%d RGB24)", FULL_FRAMES_DIR, m_recordWidth, m_recordHeight);
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AddMessage(msg, 2000);
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}
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}
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if (m_AVIDumping) {
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if (SUCCEEDED(D3D::dev->GetFrontBufferData(0, surf))) {
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RECT windowRect;
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GetWindowRect(EmuWindow::GetWnd(), &windowRect);
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D3DLOCKED_RECT rect;
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if (SUCCEEDED(surf->LockRect(&rect, &windowRect, D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_NOSYSLOCK | D3DLOCK_READONLY))) {
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2009-09-03 19:24:16 +00:00
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char *data = (char *)malloc(3 * m_recordWidth * m_recordHeight);
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formatBufferDump((const char *)rect.pBits, data, m_recordWidth, m_recordHeight, rect.Pitch);
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2009-03-28 21:07:16 +00:00
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AVIDump::AddFrame(data);
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free(data);
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surf->UnlockRect();
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}
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}
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}
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m_LastFrameDumped = true;
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surf->Release();
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}
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}
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} else {
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if(m_LastFrameDumped && m_AVIDumping) {
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AVIDump::Stop();
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m_AVIDumping = false;
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}
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m_LastFrameDumped = false;
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}
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2009-09-03 19:24:16 +00:00
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// Finish up the current frame, print some stats
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2008-12-08 05:25:12 +00:00
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if (g_Config.bOverlayStats)
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{
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char st[2048];
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char *p = st;
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2008-12-25 15:56:36 +00:00
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p+=sprintf(p,"textures created: %i\n",stats.numTexturesCreated);
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p+=sprintf(p,"textures alive: %i\n",stats.numTexturesAlive);
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p+=sprintf(p,"pshaders created: %i\n",stats.numPixelShadersCreated);
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p+=sprintf(p,"pshaders alive: %i\n",stats.numPixelShadersAlive);
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p+=sprintf(p,"vshaders created: %i\n",stats.numVertexShadersCreated);
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p+=sprintf(p,"vshaders alive: %i\n",stats.numVertexShadersAlive);
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p+=sprintf(p,"dlists called: %i\n",stats.numDListsCalled);
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p+=sprintf(p,"dlists created: %i\n",stats.numDListsCreated);
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p+=sprintf(p,"dlists alive: %i\n",stats.numDListsAlive);
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p+=sprintf(p,"primitives: %i\n",stats.thisFrame.numPrims);
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p+=sprintf(p,"primitive joins: %i\n",stats.thisFrame.numPrimitiveJoins);
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p+=sprintf(p,"primitives (DL): %i\n",stats.thisFrame.numDLPrims);
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p+=sprintf(p,"XF loads: %i\n",stats.thisFrame.numXFLoads);
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p+=sprintf(p,"XF loads (DL): %i\n",stats.thisFrame.numXFLoadsInDL);
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p+=sprintf(p,"CP loads: %i\n",stats.thisFrame.numCPLoads);
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p+=sprintf(p,"CP loads (DL): %i\n",stats.thisFrame.numCPLoadsInDL);
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p+=sprintf(p,"BP loads: %i\n",stats.thisFrame.numBPLoads);
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p+=sprintf(p,"BP loads (DL): %i\n",stats.thisFrame.numBPLoadsInDL);
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2009-03-08 23:19:02 +00:00
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p+=sprintf(p,"Vertex Loaders: %i\n",stats.numVertexLoaders);
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2008-12-08 05:25:12 +00:00
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D3D::font.DrawTextScaled(0,30,20,20,0.0f,0xFF00FFFF,st,false);
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//end frame
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}
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2009-03-08 23:46:47 +00:00
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if (g_Config.bOverlayProjStats)
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{
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char st[2048];
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char *p = st;
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p+=sprintf(p,"Projection #: X for Raw 6=0 (X for Raw 6!=0)\n\n");
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p+=sprintf(p,"Projection 0: %f (%f) Raw 0: %f\n", stats.gproj_0, stats.g2proj_0, stats.proj_0);
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p+=sprintf(p,"Projection 1: %f (%f)\n", stats.gproj_1, stats.g2proj_1);
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p+=sprintf(p,"Projection 2: %f (%f) Raw 1: %f\n", stats.gproj_2, stats.g2proj_2, stats.proj_1);
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p+=sprintf(p,"Projection 3: %f (%f)\n\n", stats.gproj_3, stats.g2proj_3);
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p+=sprintf(p,"Projection 4: %f (%f)\n", stats.gproj_4, stats.g2proj_4);
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p+=sprintf(p,"Projection 5: %f (%f) Raw 2: %f\n", stats.gproj_5, stats.g2proj_5, stats.proj_2);
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p+=sprintf(p,"Projection 6: %f (%f) Raw 3: %f\n", stats.gproj_6, stats.g2proj_6, stats.proj_3);
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p+=sprintf(p,"Projection 7: %f (%f)\n\n", stats.gproj_7, stats.g2proj_7);
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p+=sprintf(p,"Projection 8: %f (%f)\n", stats.gproj_8, stats.g2proj_8);
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p+=sprintf(p,"Projection 9: %f (%f)\n", stats.gproj_9, stats.g2proj_9);
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p+=sprintf(p,"Projection 10: %f (%f) Raw 4: %f\n\n", stats.gproj_10, stats.g2proj_10, stats.proj_4);
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p+=sprintf(p,"Projection 11: %f (%f) Raw 5: %f\n\n", stats.gproj_11, stats.g2proj_11, stats.proj_5);
|
|
|
|
p+=sprintf(p,"Projection 12: %f (%f)\n", stats.gproj_12, stats.g2proj_12);
|
|
|
|
p+=sprintf(p,"Projection 13: %f (%f)\n", stats.gproj_13, stats.g2proj_13);
|
|
|
|
p+=sprintf(p,"Projection 14: %f (%f)\n", stats.gproj_14, stats.g2proj_14);
|
|
|
|
p+=sprintf(p,"Projection 15: %f (%f)\n", stats.gproj_15, stats.g2proj_15);
|
|
|
|
|
|
|
|
D3D::font.DrawTextScaled(0,30,20,20,0.0f,0xFF00FFFF,st,false);
|
|
|
|
}
|
|
|
|
|
2008-12-08 05:25:12 +00:00
|
|
|
ProcessMessages();
|
|
|
|
|
|
|
|
#if defined(DVPROFILE)
|
2009-02-28 22:10:38 +00:00
|
|
|
if (g_bWriteProfile) {
|
2008-12-08 05:25:12 +00:00
|
|
|
//g_bWriteProfile = 0;
|
|
|
|
static int framenum = 0;
|
|
|
|
const int UPDATE_FRAMES = 8;
|
2009-02-28 22:10:38 +00:00
|
|
|
if (++framenum >= UPDATE_FRAMES) {
|
2008-12-08 05:25:12 +00:00
|
|
|
DVProfWrite("prof.txt", UPDATE_FRAMES);
|
|
|
|
DVProfClear();
|
|
|
|
framenum = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
D3D::EndFrame();
|
2009-09-02 06:33:41 +00:00
|
|
|
|
|
|
|
DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(NEXT_FRAME);
|
|
|
|
|
2009-09-03 19:24:16 +00:00
|
|
|
// D3D frame is now over
|
|
|
|
// Clean out old stuff from caches.
|
2008-12-08 05:25:12 +00:00
|
|
|
frameCount++;
|
2009-02-28 22:10:38 +00:00
|
|
|
PixelShaderCache::Cleanup();
|
|
|
|
VertexShaderCache::Cleanup();
|
2008-12-08 05:25:12 +00:00
|
|
|
TextureCache::Cleanup();
|
|
|
|
|
|
|
|
//Begin new frame
|
|
|
|
//Set default viewport and scissor, for the clear to work correctly
|
|
|
|
stats.ResetFrame();
|
|
|
|
D3DVIEWPORT9 vp;
|
|
|
|
vp.X = 0;
|
|
|
|
vp.Y = 0;
|
|
|
|
vp.Width = (DWORD)m_width;
|
|
|
|
vp.Height = (DWORD)m_height;
|
|
|
|
vp.MinZ = 0;
|
2009-03-08 23:46:47 +00:00
|
|
|
vp.MaxZ = 1.0f;
|
2008-12-08 05:25:12 +00:00
|
|
|
D3D::dev->SetViewport(&vp);
|
|
|
|
RECT rc;
|
|
|
|
rc.left = 0;
|
|
|
|
rc.top = 0;
|
|
|
|
rc.right = (LONG)m_width;
|
|
|
|
rc.bottom = (LONG)m_height;
|
|
|
|
D3D::dev->SetScissorRect(&rc);
|
2009-03-01 12:07:34 +00:00
|
|
|
D3D::dev->SetRenderState(D3DRS_SCISSORTESTENABLE, false);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
2009-09-02 18:55:36 +00:00
|
|
|
// We probably shouldn't clear here.
|
|
|
|
D3D::dev->Clear(0, 0, D3DCLEAR_TARGET, 0x00000000, 0, 0);
|
|
|
|
|
2009-06-22 09:31:30 +00:00
|
|
|
u32 clearColor = (bpmem.clearcolorAR << 16) | bpmem.clearcolorGB;
|
2008-12-25 15:56:36 +00:00
|
|
|
D3D::BeginFrame(false, clearColor, 1.0f);
|
2009-09-02 18:55:36 +00:00
|
|
|
|
|
|
|
// This probably causes problems, and the visual difference is tiny anyway.
|
|
|
|
// So let's keep it commented out.
|
|
|
|
// D3D::EnableAlphaToCoverage();
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
VertexManager::BeginFrame();
|
|
|
|
|
|
|
|
if (g_Config.bOldCard)
|
|
|
|
D3D::font.SetRenderStates(); //compatibility with low end cards
|
|
|
|
}
|
|
|
|
|
2009-02-28 22:10:38 +00:00
|
|
|
void Renderer::SetScissorRect()
|
2008-12-08 05:25:12 +00:00
|
|
|
{
|
2009-06-22 09:31:30 +00:00
|
|
|
int xoff = bpmem.scissorOffset.x * 2 - 342;
|
|
|
|
int yoff = bpmem.scissorOffset.y * 2 - 342;
|
2009-03-08 18:45:39 +00:00
|
|
|
RECT rc;
|
2009-06-22 09:31:30 +00:00
|
|
|
rc.left = (int)((float)bpmem.scissorTL.x - xoff - 342);
|
|
|
|
rc.top = (int)((float)bpmem.scissorTL.y - yoff - 342);
|
|
|
|
rc.right = (int)((float)bpmem.scissorBR.x - xoff - 341);
|
|
|
|
rc.bottom = (int)((float)bpmem.scissorBR.y - yoff - 341);
|
2009-03-08 18:45:39 +00:00
|
|
|
|
2008-12-08 05:25:12 +00:00
|
|
|
rc.left = (int)(rc.left * xScale);
|
|
|
|
rc.top = (int)(rc.top * yScale);
|
|
|
|
rc.right = (int)(rc.right * xScale);
|
|
|
|
rc.bottom = (int)(rc.bottom * yScale);
|
|
|
|
if (rc.right >= rc.left && rc.bottom >= rc.top)
|
|
|
|
D3D::dev->SetScissorRect(&rc);
|
|
|
|
else
|
2009-03-08 18:45:39 +00:00
|
|
|
g_VideoInitialize.pLog("SCISSOR ERROR", FALSE);
|
2008-12-08 05:25:12 +00:00
|
|
|
}
|
|
|
|
|
2009-09-03 19:24:16 +00:00
|
|
|
// mtx.m[0][3] = pMatrix[1]; // -0.5f/m_width; <-- fix d3d pixel center?
|
|
|
|
// mtx.m[1][3] = pMatrix[3]; // +0.5f/m_height; <-- fix d3d pixel center?
|
2009-03-08 18:45:39 +00:00
|
|
|
|
2009-02-28 22:10:38 +00:00
|
|
|
// Called from VertexShaderManager
|
|
|
|
void UpdateViewport()
|
|
|
|
{
|
2009-09-03 19:24:16 +00:00
|
|
|
int scissorXOff = bpmem.scissorOffset.x * 2;
|
|
|
|
int scissorYOff = bpmem.scissorOffset.y * 2;
|
|
|
|
// -------------------------------------
|
2009-02-28 22:10:38 +00:00
|
|
|
|
2009-09-03 19:24:16 +00:00
|
|
|
float MValueX = Renderer::GetXScale();
|
|
|
|
float MValueY = Renderer::GetYScale();
|
2009-09-02 04:10:40 +00:00
|
|
|
|
2009-09-03 19:24:16 +00:00
|
|
|
D3DVIEWPORT9 vp;
|
2009-02-28 22:10:38 +00:00
|
|
|
|
2009-09-03 19:24:16 +00:00
|
|
|
// Stretch picture with increased internal resolution
|
|
|
|
vp.X = (int)(ceil(xfregs.rawViewport[3] - xfregs.rawViewport[0] - (scissorXOff)) * MValueX);
|
|
|
|
vp.Y = (int)(ceil(xfregs.rawViewport[4] + xfregs.rawViewport[1] - (scissorYOff)) * MValueY);
|
|
|
|
|
|
|
|
vp.Width = (int)ceil(abs((int)(2 * xfregs.rawViewport[0])) * MValueX);
|
|
|
|
vp.Height = (int)ceil(abs((int)(2 * xfregs.rawViewport[1])) * MValueY);
|
|
|
|
|
|
|
|
vp.MinZ = (xfregs.rawViewport[5] - xfregs.rawViewport[2]) / 16777215.0f;
|
|
|
|
vp.MaxZ = xfregs.rawViewport[5] / 16777215.0f;
|
|
|
|
|
2009-02-28 22:10:38 +00:00
|
|
|
D3D::dev->SetViewport(&vp);
|
2009-09-02 04:10:40 +00:00
|
|
|
}
|