dolphin/Source/Core/Common/Config/Enums.h

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
namespace Config
{
// Layers in ascending order of priority.
enum class LayerType
{
Base,
CommandLine,
GlobalGame,
LocalGame,
Movie,
Netplay,
CurrentRun,
Meta,
};
enum class System
{
Main,
SYSCONF,
GCPad,
WiiPad,
GCKeyboard,
GFX,
Logger,
Debugger,
DualShockUDPClient,
FreeLook,
};
constexpr std::array<LayerType, 7> SEARCH_ORDER{{
LayerType::CurrentRun,
LayerType::Netplay,
LayerType::Movie,
LayerType::LocalGame,
LayerType::GlobalGame,
LayerType::CommandLine,
LayerType::Base,
}};
} // namespace Config