2017-04-16 09:30:11 +00:00
|
|
|
// Copyright 2017 Dolphin Emulator Project
|
|
|
|
// Licensed under GPLv2+
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#include "VideoCommon/HiresTextures.h"
|
2017-01-15 20:46:32 +00:00
|
|
|
|
2017-04-16 09:30:11 +00:00
|
|
|
#include <algorithm>
|
|
|
|
#include <cstddef>
|
|
|
|
#include <cstdint>
|
|
|
|
#include <cstring>
|
2017-04-21 10:50:17 +00:00
|
|
|
#include <functional>
|
2017-01-15 20:46:32 +00:00
|
|
|
|
2017-04-16 09:30:11 +00:00
|
|
|
#include "Common/Align.h"
|
2017-01-15 20:46:32 +00:00
|
|
|
#include "Common/File.h"
|
2018-05-22 06:13:54 +00:00
|
|
|
#include "Common/Logging/Log.h"
|
2017-04-21 10:50:17 +00:00
|
|
|
#include "Common/Swap.h"
|
2017-04-16 09:30:11 +00:00
|
|
|
#include "VideoCommon/VideoConfig.h"
|
|
|
|
|
|
|
|
namespace
|
|
|
|
{
|
|
|
|
// From https://raw.githubusercontent.com/Microsoft/DirectXTex/master/DirectXTex/DDS.h
|
|
|
|
//
|
|
|
|
// This header defines constants and structures that are useful when parsing
|
|
|
|
// DDS files. DDS files were originally designed to use several structures
|
|
|
|
// and constants that are native to DirectDraw and are defined in ddraw.h,
|
|
|
|
// such as DDSURFACEDESC2 and DDSCAPS2. This file defines similar
|
|
|
|
// (compatible) constants and structures so that one can use DDS files
|
|
|
|
// without needing to include ddraw.h.
|
|
|
|
//
|
|
|
|
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
|
|
|
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
|
|
|
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
|
|
|
// PARTICULAR PURPOSE.
|
|
|
|
//
|
|
|
|
// Copyright (c) Microsoft Corporation. All rights reserved.
|
|
|
|
//
|
|
|
|
// http://go.microsoft.com/fwlink/?LinkId=248926
|
|
|
|
|
|
|
|
#pragma pack(push, 1)
|
|
|
|
|
|
|
|
const uint32_t DDS_MAGIC = 0x20534444; // "DDS "
|
|
|
|
|
|
|
|
struct DDS_PIXELFORMAT
|
|
|
|
{
|
|
|
|
uint32_t dwSize;
|
|
|
|
uint32_t dwFlags;
|
|
|
|
uint32_t dwFourCC;
|
|
|
|
uint32_t dwRGBBitCount;
|
|
|
|
uint32_t dwRBitMask;
|
|
|
|
uint32_t dwGBitMask;
|
|
|
|
uint32_t dwBBitMask;
|
|
|
|
uint32_t dwABitMask;
|
|
|
|
};
|
|
|
|
|
|
|
|
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
|
|
|
#define DDS_RGB 0x00000040 // DDPF_RGB
|
|
|
|
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
|
|
|
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
|
|
|
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
|
|
|
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
|
|
|
#define DDS_PAL8 0x00000020 // DDPF_PALETTEINDEXED8
|
|
|
|
#define DDS_PAL8A 0x00000021 // DDPF_PALETTEINDEXED8 | DDPF_ALPHAPIXELS
|
|
|
|
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
|
|
|
|
|
|
|
#ifndef MAKEFOURCC
|
|
|
|
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
|
|
|
|
((uint32_t)(uint8_t)(ch0) | ((uint32_t)(uint8_t)(ch1) << 8) | ((uint32_t)(uint8_t)(ch2) << 16) | \
|
|
|
|
((uint32_t)(uint8_t)(ch3) << 24))
|
|
|
|
#endif /* defined(MAKEFOURCC) */
|
|
|
|
|
|
|
|
#define DDS_HEADER_FLAGS_TEXTURE \
|
|
|
|
0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
|
|
|
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
|
|
|
#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
|
|
|
|
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
|
|
|
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
|
|
|
|
|
|
|
// Subset here matches D3D10_RESOURCE_DIMENSION and D3D11_RESOURCE_DIMENSION
|
|
|
|
enum DDS_RESOURCE_DIMENSION
|
|
|
|
{
|
|
|
|
DDS_DIMENSION_TEXTURE1D = 2,
|
|
|
|
DDS_DIMENSION_TEXTURE2D = 3,
|
|
|
|
DDS_DIMENSION_TEXTURE3D = 4,
|
|
|
|
};
|
|
|
|
|
|
|
|
struct DDS_HEADER
|
|
|
|
{
|
|
|
|
uint32_t dwSize;
|
|
|
|
uint32_t dwFlags;
|
|
|
|
uint32_t dwHeight;
|
|
|
|
uint32_t dwWidth;
|
|
|
|
uint32_t dwPitchOrLinearSize;
|
|
|
|
uint32_t dwDepth; // only if DDS_HEADER_FLAGS_VOLUME is set in dwFlags
|
|
|
|
uint32_t dwMipMapCount;
|
|
|
|
uint32_t dwReserved1[11];
|
|
|
|
DDS_PIXELFORMAT ddspf;
|
|
|
|
uint32_t dwCaps;
|
|
|
|
uint32_t dwCaps2;
|
|
|
|
uint32_t dwCaps3;
|
|
|
|
uint32_t dwCaps4;
|
|
|
|
uint32_t dwReserved2;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct DDS_HEADER_DXT10
|
|
|
|
{
|
|
|
|
uint32_t dxgiFormat;
|
|
|
|
uint32_t resourceDimension;
|
|
|
|
uint32_t miscFlag; // see DDS_RESOURCE_MISC_FLAG
|
|
|
|
uint32_t arraySize;
|
|
|
|
uint32_t miscFlags2; // see DDS_MISC_FLAGS2
|
|
|
|
};
|
|
|
|
|
|
|
|
#pragma pack(pop)
|
|
|
|
|
|
|
|
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
|
|
|
|
static_assert(sizeof(DDS_HEADER_DXT10) == 20, "DDS DX10 Extended Header size mismatch");
|
|
|
|
|
2017-04-21 10:50:17 +00:00
|
|
|
constexpr DDS_PIXELFORMAT DDSPF_A8R8G8B8 = {
|
|
|
|
sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000};
|
|
|
|
constexpr DDS_PIXELFORMAT DDSPF_X8R8G8B8 = {
|
|
|
|
sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000};
|
|
|
|
constexpr DDS_PIXELFORMAT DDSPF_A8B8G8R8 = {
|
|
|
|
sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000};
|
|
|
|
constexpr DDS_PIXELFORMAT DDSPF_X8B8G8R8 = {
|
|
|
|
sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000};
|
|
|
|
constexpr DDS_PIXELFORMAT DDSPF_R8G8B8 = {
|
|
|
|
sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 24, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000};
|
|
|
|
|
|
|
|
// End of Microsoft code from DDS.h.
|
|
|
|
|
|
|
|
bool DDSPixelFormatMatches(const DDS_PIXELFORMAT& pf1, const DDS_PIXELFORMAT& pf2)
|
|
|
|
{
|
|
|
|
return std::tie(pf1.dwSize, pf1.dwFlags, pf1.dwFourCC, pf1.dwRGBBitCount, pf1.dwRBitMask,
|
|
|
|
pf1.dwGBitMask, pf1.dwGBitMask, pf1.dwBBitMask, pf1.dwABitMask) ==
|
|
|
|
std::tie(pf2.dwSize, pf2.dwFlags, pf2.dwFourCC, pf2.dwRGBBitCount, pf2.dwRBitMask,
|
|
|
|
pf2.dwGBitMask, pf2.dwGBitMask, pf2.dwBBitMask, pf2.dwABitMask);
|
|
|
|
}
|
2017-04-16 09:30:11 +00:00
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
struct DDSLoadInfo
|
2017-04-16 09:30:11 +00:00
|
|
|
{
|
2017-04-16 14:24:16 +00:00
|
|
|
u32 block_size = 1;
|
|
|
|
u32 bytes_per_block = 4;
|
|
|
|
u32 width = 0;
|
|
|
|
u32 height = 0;
|
|
|
|
u32 mip_count = 0;
|
2017-06-12 17:37:28 +00:00
|
|
|
AbstractTextureFormat format = AbstractTextureFormat::RGBA8;
|
2017-04-16 14:24:16 +00:00
|
|
|
size_t first_mip_offset = 0;
|
|
|
|
size_t first_mip_size = 0;
|
|
|
|
u32 first_mip_row_length = 0;
|
2017-04-21 10:50:17 +00:00
|
|
|
|
|
|
|
std::function<void(HiresTexture::Level*)> conversion_function;
|
2017-04-16 14:24:16 +00:00
|
|
|
};
|
|
|
|
|
2017-04-21 10:50:17 +00:00
|
|
|
u32 GetBlockCount(u32 extent, u32 block_size)
|
2017-04-16 14:24:16 +00:00
|
|
|
{
|
|
|
|
return std::max(Common::AlignUp(extent, block_size) / block_size, 1u);
|
|
|
|
}
|
2017-04-16 09:30:11 +00:00
|
|
|
|
2017-04-21 10:50:17 +00:00
|
|
|
void ConvertTexture_X8B8G8R8(HiresTexture::Level* level)
|
|
|
|
{
|
2016-12-27 15:32:32 +00:00
|
|
|
u8* data_ptr = level->data.data();
|
2017-04-21 10:50:17 +00:00
|
|
|
for (u32 row = 0; row < level->height; row++)
|
|
|
|
{
|
|
|
|
for (u32 x = 0; x < level->row_length; x++)
|
|
|
|
{
|
|
|
|
// Set alpha channel to full intensity.
|
|
|
|
data_ptr[3] = 0xFF;
|
|
|
|
data_ptr += sizeof(u32);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ConvertTexture_A8R8G8B8(HiresTexture::Level* level)
|
|
|
|
{
|
2016-12-27 15:32:32 +00:00
|
|
|
u8* data_ptr = level->data.data();
|
2017-04-21 10:50:17 +00:00
|
|
|
for (u32 row = 0; row < level->height; row++)
|
|
|
|
{
|
|
|
|
for (u32 x = 0; x < level->row_length; x++)
|
|
|
|
{
|
|
|
|
// Byte swap ABGR -> RGBA
|
|
|
|
u32 val;
|
|
|
|
std::memcpy(&val, data_ptr, sizeof(val));
|
|
|
|
val = ((val & 0xFF00FF00) | ((val >> 16) & 0xFF) | ((val << 16) & 0xFF0000));
|
|
|
|
std::memcpy(data_ptr, &val, sizeof(u32));
|
|
|
|
data_ptr += sizeof(u32);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ConvertTexture_X8R8G8B8(HiresTexture::Level* level)
|
|
|
|
{
|
2016-12-27 15:32:32 +00:00
|
|
|
u8* data_ptr = level->data.data();
|
2017-04-21 10:50:17 +00:00
|
|
|
for (u32 row = 0; row < level->height; row++)
|
|
|
|
{
|
|
|
|
for (u32 x = 0; x < level->row_length; x++)
|
|
|
|
{
|
|
|
|
// Byte swap XBGR -> RGBX, and set alpha to full intensity.
|
|
|
|
u32 val;
|
|
|
|
std::memcpy(&val, data_ptr, sizeof(val));
|
|
|
|
val = ((val & 0x0000FF00) | ((val >> 16) & 0xFF) | ((val << 16) & 0xFF0000)) | 0xFF000000;
|
|
|
|
std::memcpy(data_ptr, &val, sizeof(u32));
|
|
|
|
data_ptr += sizeof(u32);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ConvertTexture_R8G8B8(HiresTexture::Level* level)
|
|
|
|
{
|
2016-12-27 15:32:32 +00:00
|
|
|
std::vector<u8> new_data(level->row_length * level->height * sizeof(u32));
|
2017-04-21 10:50:17 +00:00
|
|
|
|
2016-12-27 15:32:32 +00:00
|
|
|
const u8* rgb_data_ptr = level->data.data();
|
|
|
|
u8* data_ptr = new_data.data();
|
2017-04-21 10:50:17 +00:00
|
|
|
|
|
|
|
for (u32 row = 0; row < level->height; row++)
|
|
|
|
{
|
|
|
|
for (u32 x = 0; x < level->row_length; x++)
|
|
|
|
{
|
|
|
|
// This is BGR in memory.
|
|
|
|
u32 val;
|
|
|
|
std::memcpy(&val, rgb_data_ptr, sizeof(val));
|
|
|
|
val = ((val & 0x0000FF00) | ((val >> 16) & 0xFF) | ((val << 16) & 0xFF0000)) | 0xFF000000;
|
|
|
|
std::memcpy(data_ptr, &val, sizeof(u32));
|
|
|
|
data_ptr += sizeof(u32);
|
|
|
|
rgb_data_ptr += 3;
|
|
|
|
}
|
|
|
|
}
|
2016-12-27 15:32:32 +00:00
|
|
|
|
|
|
|
level->data = std::move(new_data);
|
2017-04-21 10:50:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool ParseDDSHeader(File::IOFile& file, DDSLoadInfo* info)
|
2017-04-16 14:24:16 +00:00
|
|
|
{
|
2017-04-16 09:30:11 +00:00
|
|
|
// Exit as early as possible for non-DDS textures, since all extensions are currently
|
|
|
|
// passed through this function.
|
2017-04-16 14:24:16 +00:00
|
|
|
u32 magic;
|
|
|
|
if (!file.ReadBytes(&magic, sizeof(magic)) || magic != DDS_MAGIC)
|
2017-04-16 09:30:11 +00:00
|
|
|
return false;
|
|
|
|
|
|
|
|
DDS_HEADER header;
|
2017-04-21 09:33:05 +00:00
|
|
|
size_t header_size = sizeof(header);
|
|
|
|
if (!file.ReadBytes(&header, header_size) || header.dwSize < header_size)
|
2017-04-16 09:30:11 +00:00
|
|
|
return false;
|
|
|
|
|
|
|
|
// Required fields.
|
|
|
|
if ((header.dwFlags & DDS_HEADER_FLAGS_TEXTURE) != DDS_HEADER_FLAGS_TEXTURE)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Image should be 2D.
|
|
|
|
if (header.dwFlags & DDS_HEADER_FLAGS_VOLUME)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Presence of width/height fields is already tested by DDS_HEADER_FLAGS_TEXTURE.
|
2017-04-16 14:24:16 +00:00
|
|
|
info->width = header.dwWidth;
|
|
|
|
info->height = header.dwHeight;
|
|
|
|
if (info->width == 0 || info->height == 0)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Check for mip levels.
|
|
|
|
if (header.dwFlags & DDS_HEADER_FLAGS_MIPMAP)
|
|
|
|
{
|
|
|
|
info->mip_count = header.dwMipMapCount;
|
2017-04-21 09:53:03 +00:00
|
|
|
if (header.dwMipMapCount != 0)
|
|
|
|
info->mip_count = header.dwMipMapCount;
|
2017-04-16 14:24:16 +00:00
|
|
|
else
|
2017-04-21 09:53:03 +00:00
|
|
|
info->mip_count = HiresTexture::CalculateMipCount(info->width, info->height);
|
2017-04-16 14:24:16 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
info->mip_count = 1;
|
|
|
|
}
|
2017-04-16 09:30:11 +00:00
|
|
|
|
2017-04-21 09:33:05 +00:00
|
|
|
// Handle fourcc formats vs uncompressed formats.
|
|
|
|
bool has_fourcc = (header.ddspf.dwFlags & DDS_FOURCC) != 0;
|
2017-04-16 09:30:11 +00:00
|
|
|
bool needs_s3tc = false;
|
2017-04-21 09:33:05 +00:00
|
|
|
if (has_fourcc)
|
2017-04-16 09:30:11 +00:00
|
|
|
{
|
2017-04-21 09:33:05 +00:00
|
|
|
// Handle DX10 extension header.
|
|
|
|
u32 dxt10_format = 0;
|
|
|
|
if (header.ddspf.dwFourCC == MAKEFOURCC('D', 'X', '1', '0'))
|
|
|
|
{
|
|
|
|
DDS_HEADER_DXT10 dxt10_header;
|
|
|
|
if (!file.ReadBytes(&dxt10_header, sizeof(dxt10_header)))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Can't handle array textures here. Doesn't make sense to use them, anyway.
|
|
|
|
if (dxt10_header.resourceDimension != DDS_DIMENSION_TEXTURE2D || dxt10_header.arraySize != 1)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
header_size += sizeof(dxt10_header);
|
|
|
|
dxt10_format = dxt10_header.dxgiFormat;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Currently, we only handle compressed textures here, and leave the rest to the SOIL loader.
|
|
|
|
// In the future, this could be extended, but these isn't much benefit in doing so currently.
|
|
|
|
if (header.ddspf.dwFourCC == MAKEFOURCC('D', 'X', 'T', '1') || dxt10_format == 71)
|
|
|
|
{
|
2017-06-12 17:37:28 +00:00
|
|
|
info->format = AbstractTextureFormat::DXT1;
|
2017-04-21 09:33:05 +00:00
|
|
|
info->block_size = 4;
|
|
|
|
info->bytes_per_block = 8;
|
|
|
|
needs_s3tc = true;
|
|
|
|
}
|
|
|
|
else if (header.ddspf.dwFourCC == MAKEFOURCC('D', 'X', 'T', '3') || dxt10_format == 74)
|
|
|
|
{
|
2017-06-12 17:37:28 +00:00
|
|
|
info->format = AbstractTextureFormat::DXT3;
|
2017-04-21 09:33:05 +00:00
|
|
|
info->block_size = 4;
|
|
|
|
info->bytes_per_block = 16;
|
|
|
|
needs_s3tc = true;
|
|
|
|
}
|
|
|
|
else if (header.ddspf.dwFourCC == MAKEFOURCC('D', 'X', 'T', '5') || dxt10_format == 77)
|
|
|
|
{
|
2017-06-12 17:37:28 +00:00
|
|
|
info->format = AbstractTextureFormat::DXT5;
|
2017-04-21 09:33:05 +00:00
|
|
|
info->block_size = 4;
|
|
|
|
info->bytes_per_block = 16;
|
|
|
|
needs_s3tc = true;
|
|
|
|
}
|
2017-07-27 12:00:04 +00:00
|
|
|
else if (dxt10_format == 98)
|
|
|
|
{
|
|
|
|
info->format = AbstractTextureFormat::BPTC;
|
|
|
|
info->block_size = 4;
|
|
|
|
info->bytes_per_block = 16;
|
|
|
|
if (!g_ActiveConfig.backend_info.bSupportsBPTCTextures)
|
|
|
|
return false;
|
|
|
|
}
|
2017-04-21 09:33:05 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
// Leave all remaining formats to SOIL.
|
|
|
|
return false;
|
|
|
|
}
|
2017-04-16 09:30:11 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-04-21 10:50:17 +00:00
|
|
|
if (DDSPixelFormatMatches(header.ddspf, DDSPF_A8R8G8B8))
|
|
|
|
{
|
|
|
|
info->conversion_function = ConvertTexture_A8R8G8B8;
|
|
|
|
}
|
|
|
|
else if (DDSPixelFormatMatches(header.ddspf, DDSPF_X8R8G8B8))
|
|
|
|
{
|
|
|
|
info->conversion_function = ConvertTexture_X8R8G8B8;
|
|
|
|
}
|
|
|
|
else if (DDSPixelFormatMatches(header.ddspf, DDSPF_X8B8G8R8))
|
|
|
|
{
|
|
|
|
info->conversion_function = ConvertTexture_X8B8G8R8;
|
|
|
|
}
|
|
|
|
else if (DDSPixelFormatMatches(header.ddspf, DDSPF_R8G8B8))
|
|
|
|
{
|
|
|
|
info->conversion_function = ConvertTexture_R8G8B8;
|
|
|
|
}
|
|
|
|
else if (DDSPixelFormatMatches(header.ddspf, DDSPF_A8B8G8R8))
|
|
|
|
{
|
|
|
|
// This format is already in RGBA order, so no conversion necessary.
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// All these formats are RGBA, just with byte swapping.
|
2017-06-12 17:37:28 +00:00
|
|
|
info->format = AbstractTextureFormat::RGBA8;
|
2017-04-21 10:50:17 +00:00
|
|
|
info->block_size = 1;
|
|
|
|
info->bytes_per_block = header.ddspf.dwRGBBitCount / 8;
|
2017-04-16 09:30:11 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// We also need to ensure the backend supports these formats natively before loading them,
|
|
|
|
// otherwise, fallback to SOIL, which will decompress them to RGBA.
|
|
|
|
if (needs_s3tc && !g_ActiveConfig.backend_info.bSupportsST3CTextures)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Mip levels smaller than the block size are padded to multiples of the block size.
|
2017-04-16 14:24:16 +00:00
|
|
|
u32 blocks_wide = GetBlockCount(info->width, info->block_size);
|
|
|
|
u32 blocks_high = GetBlockCount(info->height, info->block_size);
|
2017-04-16 09:30:11 +00:00
|
|
|
|
|
|
|
// Pitch can be specified in the header, otherwise we can derive it from the dimensions. For
|
|
|
|
// compressed formats, both DDS_HEADER_FLAGS_LINEARSIZE and DDS_HEADER_FLAGS_PITCH should be
|
|
|
|
// set. See https://msdn.microsoft.com/en-us/library/windows/desktop/bb943982(v=vs.85).aspx
|
|
|
|
if (header.dwFlags & DDS_HEADER_FLAGS_PITCH && header.dwFlags & DDS_HEADER_FLAGS_LINEARSIZE)
|
|
|
|
{
|
|
|
|
// Convert pitch (in bytes) to texels/row length.
|
2017-04-16 14:24:16 +00:00
|
|
|
if (header.dwPitchOrLinearSize < info->bytes_per_block)
|
2017-04-16 09:30:11 +00:00
|
|
|
{
|
|
|
|
// Likely a corrupted or invalid file.
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
info->first_mip_row_length =
|
|
|
|
std::max(header.dwPitchOrLinearSize / info->bytes_per_block, 1u) * info->block_size;
|
|
|
|
info->first_mip_size = static_cast<size_t>(info->first_mip_row_length / info->block_size) *
|
|
|
|
info->block_size * blocks_high;
|
2017-04-16 09:30:11 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Assume no padding between rows of blocks.
|
2017-04-16 14:24:16 +00:00
|
|
|
info->first_mip_row_length = blocks_wide * info->block_size;
|
|
|
|
info->first_mip_size = blocks_wide * static_cast<size_t>(info->bytes_per_block) * blocks_high;
|
2017-04-16 09:30:11 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Check for truncated or corrupted files.
|
2017-04-21 09:33:05 +00:00
|
|
|
info->first_mip_offset = sizeof(magic) + header_size;
|
2017-04-16 14:24:16 +00:00
|
|
|
if (info->first_mip_offset >= file.GetSize())
|
2017-04-16 09:30:11 +00:00
|
|
|
return false;
|
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2018-05-22 06:13:54 +00:00
|
|
|
bool ReadMipLevel(HiresTexture::Level* level, File::IOFile& file, const std::string& filename,
|
|
|
|
u32 mip_level, const DDSLoadInfo& info, u32 width, u32 height, u32 row_length,
|
|
|
|
size_t size)
|
2017-04-16 14:24:16 +00:00
|
|
|
{
|
2018-05-22 06:13:54 +00:00
|
|
|
// D3D11 cannot handle block compressed textures where the first mip level is
|
|
|
|
// not a multiple of the block size.
|
|
|
|
if (mip_level == 0 && info.block_size > 1 &&
|
|
|
|
((width % info.block_size) != 0 || (height % info.block_size) != 0))
|
|
|
|
{
|
2020-11-14 03:33:26 +00:00
|
|
|
ERROR_LOG_FMT(VIDEO,
|
|
|
|
"Invalid dimensions for DDS texture {}. For compressed textures of this format, "
|
|
|
|
"the width/height of the first mip level must be a multiple of {}.",
|
|
|
|
filename, info.block_size);
|
2018-05-22 06:13:54 +00:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2016-12-27 15:32:32 +00:00
|
|
|
// Copy to the final storage location.
|
2017-04-21 10:50:17 +00:00
|
|
|
level->width = width;
|
|
|
|
level->height = height;
|
|
|
|
level->format = info.format;
|
|
|
|
level->row_length = row_length;
|
2016-12-27 15:32:32 +00:00
|
|
|
level->data.resize(size);
|
|
|
|
if (!file.ReadBytes(level->data.data(), level->data.size()))
|
2017-04-16 14:24:16 +00:00
|
|
|
return false;
|
|
|
|
|
2017-04-21 10:50:17 +00:00
|
|
|
// Apply conversion function for uncompressed textures.
|
|
|
|
if (info.conversion_function)
|
|
|
|
info.conversion_function(level);
|
|
|
|
|
2017-04-16 09:30:11 +00:00
|
|
|
return true;
|
|
|
|
}
|
2017-04-16 14:24:16 +00:00
|
|
|
|
2017-04-21 10:50:17 +00:00
|
|
|
} // namespace
|
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
bool HiresTexture::LoadDDSTexture(HiresTexture* tex, const std::string& filename)
|
|
|
|
{
|
|
|
|
File::IOFile file;
|
|
|
|
file.Open(filename, "rb");
|
|
|
|
if (!file.IsOpen())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
DDSLoadInfo info;
|
|
|
|
if (!ParseDDSHeader(file, &info))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Read first mip level, as it may have a custom pitch.
|
|
|
|
Level first_level;
|
|
|
|
if (!file.Seek(info.first_mip_offset, SEEK_SET) ||
|
2018-05-22 06:13:54 +00:00
|
|
|
!ReadMipLevel(&first_level, file, filename, 0, info, info.width, info.height,
|
|
|
|
info.first_mip_row_length, info.first_mip_size))
|
2017-04-16 14:24:16 +00:00
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
tex->m_levels.push_back(std::move(first_level));
|
|
|
|
|
|
|
|
// Read in any remaining mip levels in the file.
|
|
|
|
// If the .dds file does not contain a full mip chain, we'll fall back to the old path.
|
2017-04-21 09:53:03 +00:00
|
|
|
u32 mip_width = info.width;
|
|
|
|
u32 mip_height = info.height;
|
2017-04-16 14:24:16 +00:00
|
|
|
for (u32 i = 1; i < info.mip_count; i++)
|
|
|
|
{
|
2017-04-21 09:53:03 +00:00
|
|
|
mip_width = std::max(mip_width / 2, 1u);
|
|
|
|
mip_height = std::max(mip_height / 2, 1u);
|
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
// Pitch can't be specified with each mip level, so we have to calculate it ourselves.
|
|
|
|
u32 blocks_wide = GetBlockCount(mip_width, info.block_size);
|
|
|
|
u32 blocks_high = GetBlockCount(mip_height, info.block_size);
|
|
|
|
u32 mip_row_length = blocks_wide * info.block_size;
|
|
|
|
size_t mip_size = blocks_wide * static_cast<size_t>(info.bytes_per_block) * blocks_high;
|
|
|
|
Level level;
|
2018-05-22 06:13:54 +00:00
|
|
|
if (!ReadMipLevel(&level, file, filename, i, info, mip_width, mip_height, mip_row_length,
|
|
|
|
mip_size))
|
2017-04-16 14:24:16 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
tex->m_levels.push_back(std::move(level));
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2018-05-22 06:13:54 +00:00
|
|
|
bool HiresTexture::LoadDDSTexture(Level& level, const std::string& filename, u32 mip_level)
|
2017-04-16 14:24:16 +00:00
|
|
|
{
|
|
|
|
// Only loading a single mip level.
|
|
|
|
File::IOFile file;
|
|
|
|
file.Open(filename, "rb");
|
|
|
|
if (!file.IsOpen())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
DDSLoadInfo info;
|
|
|
|
if (!ParseDDSHeader(file, &info))
|
|
|
|
return false;
|
|
|
|
|
2018-05-22 06:13:54 +00:00
|
|
|
return ReadMipLevel(&level, file, filename, mip_level, info, info.width, info.height,
|
|
|
|
info.first_mip_row_length, info.first_mip_size);
|
2017-04-16 14:24:16 +00:00
|
|
|
}
|