dolphin/Source/Core/VideoCommon/TextureInfo.h

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// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <string>
#include <string_view>
#include <vector>
#include "Common/CommonTypes.h"
enum class TextureFormat;
enum class TLUTFormat;
class TextureInfo
{
public:
static TextureInfo FromStage(u32 stage);
TextureInfo(const u8* ptr, const u8* tlut_ptr, u32 address, TextureFormat texture_format,
TLUTFormat tlut_format, u32 width, u32 height, bool from_tmem, const u8* tmem_odd,
const u8* tmem_even, std::optional<u32> mip_count);
struct NameDetails
{
std::string base_name;
std::string tlut_name;
std::string format_name;
std::string GetFullName() const { return base_name + tlut_name + format_name; }
};
NameDetails CalculateTextureName();
const u8* GetData() const;
const u8* GetTlutAddress() const;
u32 GetRawAddress() const;
bool IsFromTmem() const;
const u8* GetTmemOddAddress() const;
TextureFormat GetTextureFormat() const;
TLUTFormat GetTlutFormat() const;
std::optional<u32> GetPaletteSize() const;
u32 GetTextureSize() const;
u32 GetBlockWidth() const;
u32 GetBlockHeight() const;
u32 GetExpandedWidth() const;
u32 GetExpandedHeight() const;
u32 GetRawWidth() const;
u32 GetRawHeight() const;
class MipLevel
{
public:
MipLevel(u32 level, const TextureInfo& parent, bool from_tmem, const u8*& src_data,
const u8*& ptr_even, const u8*& ptr_odd);
const u8* GetData() const;
u32 GetTextureSize() const;
u32 GetExpandedWidth() const;
u32 GetExpandedHeight() const;
u32 GetRawWidth() const;
u32 GetRawHeight() const;
private:
const u8* m_ptr;
u32 m_texture_size = 0;
u32 m_expanded_width;
u32 m_raw_width;
u32 m_expanded_height;
u32 m_raw_height;
};
bool HasMipMaps() const;
u32 GetLevelCount() const;
const MipLevel* GetMipMapLevel(u32 level) const;
u32 GetFullLevelSize() const;
static constexpr std::string_view format_prefix{"tex1_"};
private:
const u8* m_ptr;
const u8* m_tlut_ptr;
u32 m_address;
bool m_from_tmem;
const u8* m_tmem_odd;
TextureFormat m_texture_format;
TLUTFormat m_tlut_format;
bool m_mipmaps_enabled = false;
std::vector<MipLevel> m_mip_levels;
u32 m_texture_size = 0;
std::optional<u32> m_palette_size;
u32 m_block_width;
u32 m_expanded_width;
u32 m_raw_width;
u32 m_block_height;
u32 m_expanded_height;
u32 m_raw_height;
};