dolphin/Source/Core/VideoBackends/D3D/VideoBackend.h

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#pragma once
#include "VideoCommon/VideoBackendBase.h"
namespace DX11
{
class VideoBackend : public VideoBackendHardware
{
bool Initialize(void *&);
void Shutdown();
std::string GetName();
std::string GetDisplayName();
void Video_Prepare();
void Video_Cleanup();
void ShowConfig(void* parent);
void UpdateFPSDisplay(const char*);
unsigned int PeekMessages();
};
}