dolphin/Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp

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// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <wx/choice.h>
#include <wx/sizer.h>
#include <wx/stattext.h>
#include "Core/NetPlayClient.h"
#include "Core/NetPlayProto.h"
#include "Core/NetPlayServer.h"
#include "DolphinWX/NetPlay/PadMapDialog.h"
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// Removed Wiimote UI elements due to Wiimotes being flat out broken in netplay.
PadMapDialog::PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client)
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: wxDialog(parent, wxID_ANY, _("Controller Ports"))
, m_pad_mapping(server->GetPadMapping())
, m_player_list(client->GetPlayers())
{
wxBoxSizer* const h_szr = new wxBoxSizer(wxHORIZONTAL);
h_szr->AddSpacer(10);
wxArrayString player_names;
player_names.Add(_("None"));
for (auto& player : m_player_list)
player_names.Add(player->name);
for (unsigned int i = 0; i < 4; ++i)
{
wxBoxSizer* const v_szr = new wxBoxSizer(wxVERTICAL);
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v_szr->Add(new wxStaticText(this, wxID_ANY, (wxString(_("GC Port ")) + (wxChar)('1' + i))),
1, wxALIGN_CENTER_HORIZONTAL);
m_map_cbox[i] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
m_map_cbox[i]->Bind(wxEVT_CHOICE, &PadMapDialog::OnAdjust, this);
if (m_pad_mapping[i] == -1)
{
m_map_cbox[i]->Select(0);
}
else
{
for (unsigned int j = 0; j < m_player_list.size(); j++)
{
if (m_pad_mapping[i] == m_player_list[j]->pid)
m_map_cbox[i]->Select(j + 1);
}
}
v_szr->Add(m_map_cbox[i], 1);
h_szr->Add(v_szr, 1, wxTOP | wxEXPAND, 20);
h_szr->AddSpacer(10);
}
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
main_szr->Add(h_szr);
main_szr->AddSpacer(5);
main_szr->Add(CreateButtonSizer(wxOK), 0, wxEXPAND | wxLEFT | wxRIGHT, 20);
main_szr->AddSpacer(5);
SetSizerAndFit(main_szr);
SetFocus();
}
PadMappingArray PadMapDialog::GetModifiedPadMappings() const
{
return m_pad_mapping;
}
void PadMapDialog::OnAdjust(wxCommandEvent& WXUNUSED(event))
{
for (unsigned int i = 0; i < 4; i++)
{
int player_idx = m_map_cbox[i]->GetSelection();
if (player_idx > 0)
m_pad_mapping[i] = m_player_list[player_idx - 1]->pid;
else
m_pad_mapping[i] = -1;
}
}