dolphin/Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp

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// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt/GCMemcardCreateNewDialog.h"
#include <QComboBox>
#include <QDialogButtonBox>
#include <QFileDialog>
#include <QGridLayout>
#include <QLabel>
#include <QPushButton>
#include <QRadioButton>
#include "Common/FileUtil.h"
#include "Common/MsgHandler.h"
#include "Core/HW/GCMemcard/GCMemcard.h"
GCMemcardCreateNewDialog::GCMemcardCreateNewDialog(QWidget* parent) : QDialog(parent)
{
m_combobox_size = new QComboBox();
m_combobox_size->addItem(tr("4 Mbit (59 blocks)"), 4);
m_combobox_size->addItem(tr("8 Mbit (123 blocks)"), 8);
m_combobox_size->addItem(tr("16 Mbit (251 blocks)"), 16);
m_combobox_size->addItem(tr("32 Mbit (507 blocks)"), 32);
m_combobox_size->addItem(tr("64 Mbit (1019 blocks)"), 64);
m_combobox_size->addItem(tr("128 Mbit (2043 blocks)"), 128);
m_combobox_size->setCurrentIndex(5);
m_radio_western = new QRadioButton(tr("Western (Windows-1252)"));
// i18n: The translation of this string should be consistent with the translation of the
// string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
// "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
m_radio_shiftjis = new QRadioButton(tr("Japanese (Shift-JIS)"));
m_radio_western->setChecked(true);
auto* card_size_label = new QLabel(tr("Card Size"));
// i18n: Character encoding
auto* card_encoding_label = new QLabel(tr("Encoding"));
auto* button_box = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
button_box->button(QDialogButtonBox::Ok)->setText(tr("Create..."));
auto* layout = new QGridLayout();
layout->addWidget(card_size_label, 0, 0);
layout->addWidget(m_combobox_size, 0, 1);
layout->addWidget(card_encoding_label, 1, 0);
layout->addWidget(m_radio_western, 1, 1);
layout->addWidget(m_radio_shiftjis, 2, 1);
layout->addWidget(button_box, 3, 0, 1, 2, Qt::AlignRight);
setLayout(layout);
connect(button_box, &QDialogButtonBox::rejected, this, &QDialog::reject);
connect(button_box, &QDialogButtonBox::accepted, [this] {
if (CreateCard())
accept();
});
setWindowTitle(tr("Create New Memory Card"));
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
}
GCMemcardCreateNewDialog::~GCMemcardCreateNewDialog() = default;
bool GCMemcardCreateNewDialog::CreateCard()
{
const u16 size = static_cast<u16>(m_combobox_size->currentData().toInt());
const bool is_shift_jis = m_radio_shiftjis->isChecked();
const QString path = QFileDialog::getSaveFileName(
this, tr("Create New Memory Card"), QString::fromStdString(File::GetUserPath(D_GCUSER_IDX)),
tr("GameCube Memory Cards (*.raw *.gcp)") + QStringLiteral(";;") + tr("All Files (*)"));
if (path.isEmpty())
return false;
const std::string p = path.toStdString();
auto memcard = Memcard::GCMemcard::Create(p, size, is_shift_jis);
if (memcard && memcard->Save())
{
m_card_path = p;
return true;
}
return false;
}
std::string GCMemcardCreateNewDialog::GetMemoryCardPath() const
{
return m_card_path;
}