dolphin/Source/Core/DolphinWX/X11Utils.h

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "Common.h"
#if defined(HAVE_WX) && HAVE_WX
#include <wx/wx.h>
#include <gtk/gtk.h>
#include <gdk/gdkx.h>
#endif
#include <X11/Xlib.h>
#if defined(HAVE_XRANDR) && HAVE_XRANDR
#include <X11/extensions/Xrandr.h>
#endif
#include "Core.h"
#include "ConfigManager.h"
// EWMH state actions, see
// http://freedesktop.org/wiki/Specifications/wm-spec?action=show&redirect=Standards%2Fwm-spec
#define _NET_WM_STATE_REMOVE 0 // remove/unset property
#define _NET_WM_STATE_ADD 1 // add/set property
#define _NET_WM_STATE_TOGGLE 2 // toggle property
namespace X11Utils
{
void SendButtonEvent(Display *dpy, int button, int x, int y, bool pressed);
void SendMotionEvent(Display *dpy, int x, int y);
void EWMH_Fullscreen(Display *dpy, int action);
#if defined(HAVE_WX) && HAVE_WX
Window XWindowFromHandle(void *Handle);
Display *XDisplayFromHandle(void *Handle);
#endif
void InhibitScreensaver(Display *dpy, Window win, bool suspend);
#if defined(HAVE_XRANDR) && HAVE_XRANDR
class XRRConfiguration
{
public:
XRRConfiguration(Display *_dpy, Window _win);
~XRRConfiguration();
void Update();
void ToggleDisplayMode(bool bFullscreen);
#if defined(HAVE_WX) && HAVE_WX
void AddResolutions(wxArrayString& arrayStringFor_FullscreenResolution);
#endif
private:
Display *dpy;
Window win;
int screen;
XRRScreenResources *screenResources;
XRROutputInfo *outputInfo;
XRRCrtcInfo *crtcInfo;
RRMode fullMode;
int fb_width, fb_height, fb_width_mm, fb_height_mm;
int fs_fb_width, fs_fb_height, fs_fb_width_mm, fs_fb_height_mm;
bool bValid;
bool bIsFullscreen;
};
#endif
}