dolphin/Externals/glslang/StandAlone/CMakeLists.txt

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CMake
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add_library(glslang-default-resource-limits
${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp)
set_property(TARGET glslang-default-resource-limits PROPERTY FOLDER glslang)
set_property(TARGET glslang-default-resource-limits PROPERTY POSITION_INDEPENDENT_CODE ON)
target_include_directories(glslang-default-resource-limits
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
PUBLIC ${PROJECT_SOURCE_DIR})
set(SOURCES StandAlone.cpp DirStackFileIncluder.h)
set(REMAPPER_SOURCES spirv-remap.cpp)
add_executable(glslangValidator ${SOURCES})
add_executable(spirv-remap ${REMAPPER_SOURCES})
set_property(TARGET glslangValidator PROPERTY FOLDER tools)
set_property(TARGET spirv-remap PROPERTY FOLDER tools)
glslang_set_link_args(glslangValidator)
glslang_set_link_args(spirv-remap)
set(LIBRARIES
glslang
SPIRV
SPVRemapper
glslang-default-resource-limits)
if(WIN32)
set(LIBRARIES ${LIBRARIES} psapi)
elseif(UNIX)
if(NOT ANDROID)
set(LIBRARIES ${LIBRARIES} pthread)
endif()
endif(WIN32)
target_link_libraries(glslangValidator ${LIBRARIES})
target_link_libraries(spirv-remap ${LIBRARIES})
if(WIN32)
source_group("Source" FILES ${SOURCES})
endif(WIN32)
if(ENABLE_GLSLANG_INSTALL)
install(TARGETS glslangValidator
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
install(TARGETS spirv-remap
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
if(BUILD_SHARED_LIBS)
install(TARGETS glslang-default-resource-limits
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
endif(ENABLE_GLSLANG_INSTALL)