2013-04-18 03:29:41 +00:00
|
|
|
// Copyright 2013 Dolphin Emulator Project
|
|
|
|
// Licensed under GPLv2
|
|
|
|
// Refer to the license.txt file included.
|
2010-07-06 16:16:07 +00:00
|
|
|
|
|
|
|
#ifndef _DEBUGUTIL_H
|
|
|
|
#define _DEBUGUTIL_H
|
|
|
|
|
|
|
|
namespace DebugUtil
|
|
|
|
{
|
2013-04-14 03:54:02 +00:00
|
|
|
void Init();
|
2010-07-06 16:16:07 +00:00
|
|
|
|
2013-04-14 03:54:02 +00:00
|
|
|
void GetTextureBGRA(u8 *dst, u32 texmap, s32 mip, u32 width, u32 height);
|
2010-07-06 16:16:07 +00:00
|
|
|
|
2013-04-14 03:54:02 +00:00
|
|
|
void DumpActiveTextures();
|
2010-07-06 16:16:07 +00:00
|
|
|
|
2013-04-14 03:54:02 +00:00
|
|
|
void OnObjectBegin();
|
|
|
|
void OnObjectEnd();
|
2010-07-06 16:16:07 +00:00
|
|
|
|
2013-04-14 03:54:02 +00:00
|
|
|
void OnFrameEnd();
|
2010-07-06 16:16:07 +00:00
|
|
|
|
2013-04-14 03:54:02 +00:00
|
|
|
void DrawObjectBuffer(s16 x, s16 y, u8 *color, int bufferBase, int subBuffer, const char *name);
|
2010-12-02 05:38:48 +00:00
|
|
|
|
|
|
|
void DrawTempBuffer(u8 *color, int buffer);
|
|
|
|
void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char *name);
|
2010-07-06 16:16:07 +00:00
|
|
|
}
|
|
|
|
|
2009-11-15 22:26:39 +00:00
|
|
|
#endif
|