dolphin/Source/Core/VideoCommon/TextureConfig.cpp

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// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoCommon/TextureConfig.h"
#include <tuple>
2021-12-10 02:22:16 +00:00
#include "VideoCommon/AbstractTexture.h"
bool TextureConfig::operator==(const TextureConfig& o) const
{
return std::tie(width, height, levels, layers, samples, format, flags, type) ==
std::tie(o.width, o.height, o.levels, o.layers, o.samples, o.format, o.flags, o.type);
}
MathUtil::Rectangle<int> TextureConfig::GetRect() const
{
return {0, 0, static_cast<int>(width), static_cast<int>(height)};
}
MathUtil::Rectangle<int> TextureConfig::GetMipRect(u32 level) const
{
return {0, 0, static_cast<int>(std::max(width >> level, 1u)),
static_cast<int>(std::max(height >> level, 1u))};
}
size_t TextureConfig::GetStride() const
{
return AbstractTexture::CalculateStrideForFormat(format, width);
}
size_t TextureConfig::GetMipStride(u32 level) const
{
return AbstractTexture::CalculateStrideForFormat(format, std::max(width >> level, 1u));
}