![]() - Fix compiling when using Xcode 3. - Don’t set the output frame size with multiple glViewport() calls per frame. Just set it once for the output. - Do some minor code cleanup. |
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desmume | ||
tools |
![]() - Fix compiling when using Xcode 3. - Don’t set the output frame size with multiple glViewport() calls per frame. Just set it once for the output. - Do some minor code cleanup. |
||
---|---|---|
desmume | ||
tools |