DeSmuME is a Nintendo DS emulator
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rogerman a0f8b7a894 GPU: Fix crashing bug where target.lineLayerID can be overrun at custom framebuffer sizes.
Fixes SourceForge issue #1600. (Regression from r5512.)
2016-12-02 10:40:14 -08:00
desmume GPU: Fix crashing bug where target.lineLayerID can be overrun at custom framebuffer sizes. 2016-12-02 10:40:14 -08:00
tools delete vio2sf; kode54 decided to maintain it. see https://bitbucket.org/kode54/vio2sf 2016-03-19 07:37:36 +00:00
.gitignore Ignore .xcscmblueprint files for now. 2016-11-26 17:39:24 -08:00