damdoum
24f6a55c4c
some explicit conversions (less warnings)
...
better structure documentation
2007-02-22 15:04:11 +00:00
cyberwarriorx
f8f49dea25
-Tile and Palette view dialogs now update when the palette and memory area is changed
...
-Special thanks to Dmitry Krutskih for these patches
2007-02-18 20:01:10 +00:00
damdoum
671c7612cb
explicit conversion to disable some warnings
2007-02-18 07:16:17 +00:00
evilynux
a297f65bdb
Added FPS limiter. Only for the gtk ui at the moment.
2007-02-18 07:05:44 +00:00
shashclp
2e7ea2767e
- Fixed bugs reported by masscat here:
...
http://sourceforge.net/tracker/index.php?func=detail&aid=1661684&group_id=164579&atid=832291
and here:
http://sourceforge.net/tracker/index.php?func=detail&aid=1661661&group_id=164579&atid=832291
It fixes homebrew Tetris and probably a lot of others
2007-02-18 00:14:53 +00:00
cyberwarriorx
217d5c5393
-Code reverted again. Unified read/writes are -not- what we're doing. In fact, shash already told you not to do it, and yet you did it anyways.
2007-02-17 18:46:28 +00:00
damdoum
3ddb6fac02
-DVERSION erased for project options (was used for about dialog)
...
information for the about dialog moved to the glade file
2007-02-17 18:43:24 +00:00
damdoum
3fd94b6e71
about dialog :
...
now closing properly
version included
authors included
2007-02-17 18:42:10 +00:00
damdoum
9f5fbe02ff
some more functions about 3D
...
====
yabause : please don't revert with no reason
there was this part to use the old functions !!!
#define USE_OLD 1
#if USE_OLD
void FASTCALL MMU_write8(u32 proc, u32 adr, u8 val) {
MMU_write8_old(proc, adr, val);
}
void FASTCALL MMU_write16(u32 proc, u32 adr, u16 val) {
MMU_write16_old(proc, adr, val);
}
void FASTCALL MMU_write32(u32 proc, u32 adr, u32 val) {
MMU_write32_old(proc, adr, val);
}
#else
void FASTCALL MMU_write8(u32 proc, u32 adr, u8 val) {
MMU_writeXX(proc, adr, val,1);
}
void FASTCALL MMU_write16(u32 proc, u32 adr, u16 val) {
MMU_writeXX(proc, adr, val, 2);
}
void FASTCALL MMU_write32(u32 proc, u32 adr, u32 val) {
MMU_writeXX(proc, adr, val, 4);
}
#endif
2007-02-17 08:52:01 +00:00
damdoum
8d3c653976
added c file for tile viewer
2007-02-17 05:42:35 +00:00
damdoum
74e6cb4e92
.dev > unit count modified to compile with all files
2007-02-17 05:40:20 +00:00
damdoum
b8f69c33fa
added file to proj > modified unit count
2007-02-17 05:39:07 +00:00
yabause
bcb31b411a
Reverting to the last version before the unified memory access function
2007-02-16 22:47:17 +00:00
damdoum
4ee18c0a3c
defines of 3D commands
2007-02-16 17:08:15 +00:00
damdoum
18b2b6ebc4
MMU_writeXX : solved some issue because of address alignment
...
sound working now
to use the previous MMU_write functions set #define USE_OLD to 1
(it is enabled now)
2007-02-16 16:22:02 +00:00
damdoum
1c937b81e4
#endif was not at the right line (causing unreferenced symbols)
2007-02-16 15:45:40 +00:00
damdoum
771aede2b4
MMU : had been broken because of changes in former functions
2007-02-16 15:25:31 +00:00
damdoum
a33ed66e4a
adding gl_vertex.* to devcpp project files
2007-02-16 14:20:13 +00:00
damdoum
549e1f72cb
MMU : preparing big cleanup (use #define USE_OLD 0 in MMU.c to help me with that)
2007-02-16 13:46:34 +00:00
evilynux
5442bf1d78
- Fixed file reading resume, thanks to elhobbs.
...
- Fixed relative path file open for anything else than MS Windows (DIR_SEP).
- Using constants for filename size and filename extension size.
Files that are not 8+3 are still broken.
Even if you rename TowerDefense maps to 8+3, it crashes, to be debugged.
I'm commiting anyway as my tests show that it doesn't worsen current state. Please reverse if otherwise.
2007-02-16 06:16:22 +00:00
damdoum
fe3325e42d
MMU : forgot mask while factoring
2007-02-15 16:01:17 +00:00
damdoum
0013777236
* cleaning do_DMA
...
* factored some code in read/write_acl
* skeleton for 3D vertices
2007-02-15 15:49:51 +00:00
damdoum
8b44d9fade
tileviewer : still not functionnal
...
"master brightness" done by hardware
2007-02-15 11:17:33 +00:00
evilynux
3505b8c7ce
g_thread_init(NULL) was breaking compilation, commented out for the moment.
2007-02-14 05:05:13 +00:00
evilynux
5925b937db
All reads are binary in libfat, doing the same here.
2007-02-14 04:47:16 +00:00
damdoum
cc81b6a215
gthread added for gtk-glade (may be used in near future)
...
gtk-glade : fixed bug where Quad was drawn to context 0 (no guard
condition)
2007-02-14 00:41:53 +00:00
shashclp
c0cb024969
- Fix reported by masscat here: http://sourceforge.net/tracker/index.php?func=detail&aid=1659060&group_id=164579&atid=832291
2007-02-14 00:20:12 +00:00
damdoum
4080704c88
blending effect for pause
2007-02-13 17:50:15 +00:00
evilynux
0d76a6288a
Added credits to about dialog.
2007-02-13 17:10:51 +00:00
evilynux
a52fbce6f9
This should fix the about dialog not closing on MS Windows.
2007-02-13 16:49:49 +00:00
evilynux
fce25b7921
Minor simplification, GtkButton is no longer needed for axis configuration.
2007-02-13 07:44:39 +00:00
evilynux
d2fd40bda2
Fixed joystick axis configuration. I had broken it on the last modification.
2007-02-13 07:43:24 +00:00
evilynux
82853af179
Reduced number of keyboard and joystick configuration callbacks from 28 to 3.
2007-02-13 07:27:29 +00:00
evilynux
47cfe6109e
This should fix FAT support for MS Windows and GNU/Linux.
...
Thanks to elhobbs for the clues.
2007-02-13 03:50:37 +00:00
damdoum
902f673ab4
misc. function changes (to be a little more generic to claim a GL
...
context)
added tile viewer backbone
2007-02-12 20:12:33 +00:00
cyberwarriorx
768f32ef69
-Pssst... When adding arguments to functions, don't forget to make sure all calls to the function are fixed too.
2007-02-12 20:09:26 +00:00
damdoum
50deb34e86
fixed true gap / rightscreen to work again
...
(rightscreen was not working because table wasn't notified of a change)
(gap screen was not working because ScreenRotate had become a float)
2007-02-11 19:41:45 +00:00
damdoum
8119e076f3
oops debug stuff (square in the middle) removed
2007-02-11 16:26:30 +00:00
yabause
39da0c1701
Fixed a bug in gtk-glade Makefile.am
2007-02-11 16:18:43 +00:00
damdoum
ffe08e1972
tried to fix 64b problem with callback arguments
...
changed glade layout for better "rightscreen" implementation
fixed a little problem with double clicks
2007-02-11 15:06:38 +00:00
yabause
eef54629a0
Added desmume.desktop.in for gtk port and desmume-glade.desktop.in
...
for glade one (http://bugs.gentoo.org/show_bug.cgi?id=163868 )
Hope it's ok to use .in files instead of plain .desktop... at least
we won't have version number mismatch this way :)
2007-02-11 13:20:11 +00:00
evilynux
247dfdcf37
Fixed 64bit compatibility. There are still two areas where it needs to be fixed: screen resize via the menu and screen rotation via the menu.
...
Note: *((float*)&my_gpointer) doesn't work!? Is there a problem with floats in Glade?
2007-02-11 07:37:25 +00:00
cyberwarriorx
d81a01b6b4
-Fixed potential memory leak(Thanks to Dmitry Krutskih!)
...
-Quotes are now handled correctly on the command line in the windows port(Thanks to Dmitry Krutskih!)
2007-02-10 18:30:13 +00:00
damdoum
026bd14902
enabling gl for windows / corrected .dev file
...
you need to replace paths though
2007-02-10 09:36:02 +00:00
cyberwarriorx
892fe07a1d
-Support for importing *.duc files added to windows port
2007-02-10 02:13:09 +00:00
cyberwarriorx
1c93a66573
-Oops, forgot a file
2007-02-10 02:10:55 +00:00
cyberwarriorx
392e879e52
-Noticed a couple of files with missing copyrights. I hope it's correct now.
...
-Added support for importing *.duc files. You just have to call NDS_ImportSave with a valid filename specified and it should load any *.duc file
2007-02-10 02:09:48 +00:00
damdoum
e1d53d42dc
missing file (autoconnects signal the way i wanted)
2007-02-09 16:35:34 +00:00
damdoum
391bb6ad64
hardware rendering enabled
...
scaling & rotation OK
2007-02-09 16:33:58 +00:00
shashclp
0db6f29315
- Fixed regression in graphics on "Bubble Bobble Revolution", and probably others
...
using 8bit rotated tiled backgrounds.
2007-02-09 07:10:12 +00:00