gthread added for gtk-glade (may be used in near future)

gtk-glade : fixed bug where Quad was drawn to context 0 (no guard
condition)
This commit is contained in:
damdoum 2007-02-14 00:41:53 +00:00
parent c0cb024969
commit cc81b6a215
6 changed files with 308 additions and 35 deletions

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@ -0,0 +1,236 @@
Installation Instructions
*************************
Copyright (C) 1994, 1995, 1996, 1999, 2000, 2001, 2002, 2004, 2005 Free
Software Foundation, Inc.
This file is free documentation; the Free Software Foundation gives
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==================
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====================================
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==================
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==========================
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================
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Defining Variables
==================
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them in the `configure' command line, using `VAR=value'. For example:
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causes the specified `gcc' to be used as the C compiler (unless it is
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/bin/bash ./configure CONFIG_SHELL=/bin/bash
Here the `CONFIG_SHELL=/bin/bash' operand causes subsequent
configuration-related scripts to be executed by `/bin/bash'.
`configure' Invocation
======================
`configure' recognizes the following options to control how it operates.
`--help'
`-h'
Print a summary of the options to `configure', and exit.
`--version'
`-V'
Print the version of Autoconf used to generate the `configure'
script, and exit.
`--cache-file=FILE'
Enable the cache: use and save the results of the tests in FILE,
traditionally `config.cache'. FILE defaults to `/dev/null' to
disable caching.
`--config-cache'
`-C'
Alias for `--cache-file=config.cache'.
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`-q'
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suppress all normal output, redirect it to `/dev/null' (any error
messages will still be shown).
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`configure' can determine that directory automatically.
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`configure --help' for more details.

View File

@ -61,6 +61,14 @@ if test ! "x$HAVE_PKG" = "x" ; then
AC_SUBST(GDKGLEXT_CFLAGS)
AC_SUBST(GDKGLEXT_LIBS)
PKG_CHECK_MODULES(GTHREAD,
"gthread-2.0",
HAVE_GTHREAD=yes,
HAVE_GTHREAD=no)
AC_SUBST(GTHREAD_CFLAGS)
AC_SUBST(GTHREAD_LIBS)
AC_CHECK_LIB(gdkglext-x11-1.0, gdk_gl_init)
PKG_CHECK_MODULES(LIBGLADE,

View File

@ -16,8 +16,8 @@ desmume_glade_SOURCES = \
gladedir = $(datadir)/desmume/glade
glade_DATA = glade/DeSmuMe_Dtools.glade glade/DeSmuMe.glade glade/DeSmuME.xpm
desmume_glade_LDADD = ../libdesmume.a $(SDL_LIBS) $(GDKGLEXT_LIBS) $(LIBGLADE_LIBS)
desmume_glade_CFLAGS = $(SDL_CFLAGS) $(GDKGLEXT_CFLAGS) $(LIBGLADE_CFLAGS) -DDATADIR=\"$(gladedir)/\"
desmume_glade_LDADD = ../libdesmume.a $(SDL_LIBS) $(GDKGLEXT_LIBS) $(LIBGLADE_LIBS) $(GTHREAD_LIBS)
desmume_glade_CFLAGS = $(SDL_CFLAGS) $(GDKGLEXT_CFLAGS) $(LIBGLADE_CFLAGS) $(GTHREAD_CFLAGS) -DDATADIR=\"$(gladedir)/\"
desmume_glade_LDFLAGS = -rdynamic
EXTRA_DIST = DeSmuME.dev $(glade_DATA)

View File

@ -102,22 +102,17 @@ static void refresh() {
u16 * pal;
int tile_n, index;
guint Textures;
return;
if (!init) return;
// this little thing doesnt display properly
// quad gets drawn in the wrong place ?
if (!my_gl_Begin(gl_context_num)) return;
my_gl_Identity();
// nothing drawn...
glClearColor(0.5,0.5,0.5,1.0);
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
if (!my_gl_Begin(gl_context_num)) return;
my_gl_DrawBeautifulQuad();
my_gl_End(gl_context_num);
return;
if (!my_gl_Begin(gl_context_num)) return;
glEnable(GL_TEXTURE_2D);
glGenTextures(1, &Textures);
@ -187,7 +182,6 @@ static void refresh() {
static void initialize() {
GtkComboBox * combo;
if (init) return;
init=TRUE;
wPaint= glade_xml_get_widget(xml_tools, "wDraw_Tile");
wSpin = (GtkSpinButton*)glade_xml_get_widget(xml_tools, "wtools_4_palnum");
@ -198,6 +192,7 @@ static void initialize() {
gl_context_num = init_GL_free(wPaint);
gtk_widget_show(wPaint);
init=TRUE;
}
@ -215,19 +210,19 @@ void on_wtools_4_palette_changed (GtkComboBox *combo, gpointer user_d
palindex = gtk_combo_box_get_active(combo);
gtk_widget_set_sensitive((GtkWidget*)wSpin,(palindex >=4));
gtk_spin_button_set_value(wSpin,0);
refresh();
gtk_widget_queue_draw(wPaint);
}
void on_wtools_4_palnum_value_changed (GtkSpinButton *spin, gpointer user_data) {
palnum = gtk_spin_button_get_value_as_int(spin);
refresh();
gtk_widget_queue_draw(wPaint);
}
void on_wtools_4_memory_changed (GtkComboBox *combo, gpointer user_data) {
memnum = gtk_combo_box_get_active(combo);
refresh();
gtk_widget_queue_draw(wPaint);
}
void on_wtools_4_rXX_toggled (GtkToggleButton *togglebutton, gpointer user_data) {
colnum = dyn_CAST(int,user_data);
refresh();
gtk_widget_queue_draw(wPaint);
}
gboolean on_wDraw_Tile_expose_event (GtkWidget * w, GdkEventExpose * e, gpointer user_data) {
refresh();

View File

@ -29,16 +29,36 @@
GLuint Textures[2];
// free number we can use in tools 0-1 reserved for screens
int free_gl_drawable=2;
static int free_gl_drawable=2;
GdkGLConfig *my_glConfig=NULL;
GdkGLContext *my_glContext[8]={ _DUP8(NULL) };
GdkGLDrawable *my_glDrawable[8]={ _DUP8(NULL) };
GdkGLContext *my_glContext[8]={_DUP8(NULL)};
GdkGLDrawable *my_glDrawable[8]={_DUP8(NULL)};
GtkWidget *pDrawingTexArea;
#undef _DUP8
#undef _DUP4
#undef _DUP2
/************************************************/
/* BEGIN & END */
/************************************************/
BOOL my_gl_Begin (int screen) {
return gdk_gl_drawable_gl_begin(my_glDrawable[screen], my_glContext[screen]);
}
void my_gl_End (int screen) {
if (gdk_gl_drawable_is_double_buffered (my_glDrawable[screen]))
gdk_gl_drawable_swap_buffers (my_glDrawable[screen]);
else
glFlush();
gdk_gl_drawable_gl_end(my_glDrawable[screen]);
}
/************************************************/
/* OTHER GL COMMANDS */
/************************************************/
void my_gl_Identity() {
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
@ -64,18 +84,6 @@ void my_gl_DrawLogo() {
}
BOOL my_gl_Begin (int screen) {
return gdk_gl_drawable_gl_begin(my_glDrawable[screen], my_glContext[screen]);
}
void my_gl_End (int screen) {
if (gdk_gl_drawable_is_double_buffered (my_glDrawable[screen]))
gdk_gl_drawable_swap_buffers (my_glDrawable[screen]);
else
glFlush();
gdk_gl_drawable_gl_end(my_glDrawable[screen]);
}
void my_gl_Clear(int screen) {
if (!my_gl_Begin(screen)) return;
@ -89,8 +97,17 @@ void my_gl_Clear(int screen) {
my_gl_End(screen);
}
/************************************************/
/* INITIALIZATION */
/************************************************/
void init_GL(GtkWidget * widget, int screen, int share_num) {
int n;
// for (n=gtk_events_pending(); n>0; n--)
// gtk_main_iteration();
// init GL capability
my_glContext[screen]=NULL;
my_glDrawable[screen]=NULL;
if (!gtk_widget_set_gl_capability(
widget, my_glConfig,
my_glContext[share_num],
@ -103,7 +120,8 @@ void init_GL(GtkWidget * widget, int screen, int share_num) {
// realize so that we get a GdkWindow
gtk_widget_realize(widget);
// make sure we realize
// while (gtk_events_pending()) gtk_main_iteration();
gdk_flush();
my_glDrawable[screen] = gtk_widget_get_gl_drawable(widget);
if (screen == share_num) {
@ -118,17 +136,20 @@ void init_GL(GtkWidget * widget, int screen, int share_num) {
int init_GL_free_s(GtkWidget * widget, int share_num) {
int r = free_gl_drawable; free_gl_drawable++;
my_glContext[r]=NULL;
init_GL(widget, r, share_num);
return r;
}
int init_GL_free(GtkWidget * widget) {
int r = free_gl_drawable; free_gl_drawable++;
my_glContext[r]=NULL;
init_GL(widget, r, r);
return r;
}
void init_GL_capabilities() {
void init_GL_capabilities() {
my_glConfig = gdk_gl_config_new_by_mode (
GDK_GL_MODE_RGB
| GDK_GL_MODE_DEPTH
@ -149,6 +170,10 @@ void init_GL_capabilities() {
my_gl_Clear(1);
}
/************************************************/
/* RESHAPE */
/************************************************/
void reshape (GtkWidget * widget, int screen) {
if (my_glDrawable[screen] == NULL ||
!my_gl_Begin(screen)) return;
@ -159,7 +184,11 @@ void reshape (GtkWidget * widget, int screen) {
my_gl_End(screen);
}
INLINE void my_gl_Texture2D() {
/************************************************/
/* TEXTURING */
/************************************************/
void my_gl_Texture2D() {
glBindTexture(GL_TEXTURE_2D, Textures[0]);
#define MyFILTER GL_LINEAR
//#define MyFILTER GL_NEAREST
@ -168,7 +197,7 @@ INLINE void my_gl_Texture2D() {
#undef MyFILTER
}
INLINE void my_gl_ScreenTex() {
void my_gl_ScreenTex() {
// glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
// pause effect
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
@ -189,6 +218,10 @@ void my_gl_ScreenTexApply(int screen) {
glEnd();
}
/************************************************/
/* RENDERING */
/************************************************/
gboolean screen (GtkWidget * widget, int viewportscreen) {
int H,W,screen;

View File

@ -221,6 +221,7 @@ int main(int argc, char *argv[]) {
const char *commandLine_File = NULL;
gtk_init(&argc, &argv);
#ifdef HAVE_LIBGDKGLEXT_X11_1_0
g_thread_init(NULL);
gtk_gl_init(&argc, &argv);
register_gl_fun(my_gl_Begin,my_gl_End);
#endif