mightymax
f2afcf5893
changed default to not use the LuT. Lookup tables instead of a few integer operations will nearly allways _reduce_ performance massively on x86 systems. This is because the it can simply do several (and partitial simultaneous) integer operations on registers in the time it accesses one memory cell outside the cache
2007-01-28 19:33:03 +00:00
damdoum
2a5e45e6b3
moved GPU_ligne from header to source
...
added tabular functions for master brightness
2007-01-28 11:02:13 +00:00
mightymax
3c03be0deb
remote ipc fifo not empty works again
2007-01-28 00:11:04 +00:00
mightymax
f1f7bc52eb
fixed invalid hw register overwriting (would i.e. deadlock some homebrew), fixed first ipcfifo init now not setting recv clear when the other side was not initiated
2007-01-27 23:09:18 +00:00
ex-cyber
2ecc8a0406
add newline at end of file
2007-01-27 20:04:05 +00:00
amponzi
dd2932cc63
- Win32 always has to be special, works on Linux again
2007-01-27 19:38:04 +00:00
amponzi
b7369a6984
- Reverted back to using strcasecmp
...
- Defined strcasecmp for Win32 systems to be stricmp
- This fixes issues in all OSes
2007-01-27 19:03:16 +00:00
ex-cyber
f7d799ecc6
follow sdl-config #include convention
2007-01-27 18:09:04 +00:00
amponzi
4e1e994987
- strcasecmp is a deprecated command, used one that allows compiling when #HAVE_LIBZ is defined in VC++
2007-01-27 17:28:37 +00:00
damdoum
64892e09b9
text replacement (more clear this way)
2007-01-27 12:15:42 +00:00
mightymax
08900ee198
added name to my nick
2007-01-27 11:03:46 +00:00
mightymax
be3dac0ea4
fixed IRQ throwing of IPC-FIFO
2007-01-27 10:32:37 +00:00
ex-cyber
1707c20eae
follow sdl-config #include convention
2007-01-27 07:26:22 +00:00
damdoum
0493245d87
trying to fix "hollow" sprite
...
(displayed because priority is set, but bckgnd color)
2007-01-26 16:26:43 +00:00
damdoum
4396a117c7
windows were not properly handled
2007-01-26 13:19:38 +00:00
damdoum
13ceddc3b2
made saves restore gpu state in a better way
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(backward compatible with save version 010)
2007-01-26 10:01:17 +00:00
damdoum
92165da269
saves / restores GPU (less glitches when using savestates)
2007-01-26 09:33:42 +00:00
damdoum
4cbe98b94a
fixed bug where some sprites were not displayed
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(because there were more than 255 pixels :/ )
2007-01-26 08:50:45 +00:00
shashclp
da35e1cea0
- Fixed a replace mistake, fixes regression on info boxes in Yoshi's Island
2007-01-26 08:35:17 +00:00
amponzi
0d7cfed8a6
- Instead of (De)magnify, new options for Window Sizes (1x-4x)
2007-01-26 08:08:01 +00:00
evilynux
adc1ef6ea4
Added copyright header.
...
Please add your name to the copyright notice if you've contributed to it.
I haven't taken the liberty to your names even tho some of yours appear in the CVS.
2007-01-26 07:18:27 +00:00
evilynux
9017f5d73f
Fixed project name is header.
2007-01-26 07:15:50 +00:00
evilynux
a0c29f68f2
Updated copyright.
2007-01-26 07:13:57 +00:00
evilynux
2535d6ab00
Added copyright headers.
...
Please add your name to the copyright notice if you've contributed to it.
I haven't taken the liberty to your names even tho some of yours appear in the CVS.
2007-01-26 07:12:36 +00:00
evilynux
858f3cf1e0
My bad, it was also broken in the gtk ui as the configuration dialog still had the X and Y buttons inversed.
2007-01-26 07:08:07 +00:00
evilynux
1364592d67
Updated copyright notices.
2007-01-26 07:01:30 +00:00
evilynux
0f6811b6e8
Added the modifs i did or participated to.
2007-01-26 06:51:29 +00:00
cyberwarriorx
9c816b2a50
-Optimizations to frame buffer drawing
2007-01-26 06:32:39 +00:00
shashclp
4f32c12385
- Rearranged and made window checks just when needed, to get a bit more speed
2007-01-26 06:28:32 +00:00
mightymax
18b51141ca
whoops, commited too much
2007-01-25 20:09:20 +00:00
mightymax
8c098bde24
encapsuled wifi abilities in #ifdef EXPERIMENTAL_WIFI, first TX implementation
2007-01-25 19:59:21 +00:00
mightymax
a408099120
encapsuled wifi abilities in #ifdef EXPERIMENTAL_WIFI
2007-01-25 19:58:15 +00:00
damdoum
7e91c55b0a
simplified 16c sprite rendering
2007-01-25 19:48:37 +00:00
amponzi
8319efb6ee
- Added the huge big super awesome (very little) feature I made
2007-01-25 18:57:38 +00:00
thoduv
0a0e08f938
Added fixed-points types needed by 3D engine (oops, added some macros I had forgotten).
2007-01-24 21:04:00 +00:00
thoduv
256a3336c4
Added fixed-point types used by 3D engine.
2007-01-24 20:55:55 +00:00
mightymax
68f8400636
fixed: select was blocking (stupid error), select is now performed less often to incerase speed
2007-01-24 18:12:05 +00:00
shashclp
ccd404af6b
- Added a type cast, so devcpp doesn't complain :)
2007-01-24 02:43:57 +00:00
shashclp
455a4b65bb
- Added winsock lib so devcpp compiles
2007-01-24 02:33:59 +00:00
shashclp
1b39d03c87
- Added WIFI_Init, so it compiles on devcpp
2007-01-24 02:31:23 +00:00
mightymax
b4152941fa
added wifi init on system startup
2007-01-23 22:41:31 +00:00
mightymax
5c45934ca1
added WIFI_Host_ functions, added more Wifi I/O Register handling, added RF frequency -> channel calculation, fixed possible malicious bufferindizes, added defines for raw data expected in firmware, fixed some typos
2007-01-23 22:32:05 +00:00
damdoum
c01c55e1bd
typo
2007-01-23 20:37:15 +00:00
damdoum
2b6328fa7d
rendering seems back
2007-01-23 20:34:57 +00:00
damdoum
0c8041e744
ok broken BG rendering routine disabled
2007-01-23 19:57:29 +00:00
amponzi
ac783022f5
Adjusted a function to maintain VC++ compatibility
2007-01-23 18:01:45 +00:00
damdoum
3820a04bda
...
...
DO NOT REVERT WORKING CODE !!!
* never seen a well-formed typedef harming anybody.
http://yabause.free.fr/wikini/wakka.php?wiki=CodePractices
* files do not need to be STABLE though
* if it compiles and work for some cases, why revert ?
* why revert to an existing version ? ppl can get the STABLE versions
if we just tell them which ones they are...
2007-01-23 11:41:29 +00:00
amponzi
febadd0da5
Added "Force Maintain Ratio" option (see main.c)
2007-01-23 01:44:01 +00:00
amponzi
c7d324d4eb
Added "Force Maintain Ratio" option (automatically adjusts game window width to two-thirds of game window height when window is resized [same ratio as real NDS])
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Changed Magnify/Demagnify to increase by 25% to avoid round-off skewing
2007-01-23 01:43:23 +00:00
shashclp
28ac0acea8
- Reverted to keep desmume compilable
2007-01-22 22:08:21 +00:00