zeromus
80e807c6da
return Z1 and Z2 from TSC (fix scummvm mouse); and fix a creepy looking bug with IME setting in swi intrWaitARM
2010-04-14 06:12:19 +00:00
zeromus
8d72769735
win32: fix start-paused commandline
2010-04-14 03:59:27 +00:00
zeromus
c034385553
merge 3520-3522 from release branch, add reload rom hotkey, and change label in control config dialog to no longer mention grayed out keys since theyre now all supported. and, as usual, unnecessarily touch 1000 files.
2010-04-14 03:31:43 +00:00
gocha
582db02edc
Import resource file from 0.9.6 branch
2010-04-12 13:16:18 +00:00
gocha
b9ee75878a
Imported resource file from 0.9.6 branch
2010-04-11 05:55:31 +00:00
zeromus
1b8973649f
fix spu loadstate crashes
2010-04-09 20:34:03 +00:00
mtabachenko
a477807219
core:
...
- fix LDR definitions in table of instructions;
2010-04-09 16:58:33 +00:00
zeromus
264dc80808
win32: add feature: dump all memory (new button in memory viewer; inspect debug.cpp for a map of the file)
2010-04-08 20:33:12 +00:00
mtabachenko
2f01b6c2a0
- again ADC/SBC :(
2010-04-07 21:11:24 +00:00
yabause
c627c6b8ad
Added missing agg flags.
2010-04-07 20:57:51 +00:00
luigi__
3bd57c4c95
Add more TODO, and nuke the useless OP_LDR_M_IMM_OFF_POSTIND2.
2010-04-07 16:54:12 +00:00
riccardom
f0ca368148
Switch hud related switches to proper widget too.
2010-04-07 16:53:54 +00:00
luigi__
26643f18eb
ARM: Add more missing opcodes to the table (it should be fine now).
...
Also, more clean formatting, each line has got its index shown in binary to help looking for one particular opcode...
2010-04-07 16:36:09 +00:00
riccardom
634c2f31d4
Correct menu layers widgets to be checked check item.
2010-04-07 16:27:30 +00:00
riccardom
d0f2fdc2e8
Update wx frontend per GPU changes.
2010-04-07 16:18:06 +00:00
riccardom
0fffdaca01
Move cli frontend event processing to process_ctrls_event
...
Unify the switch Instead of evaluating sdl events both
in ctrlsdl and cli frontend.
With this change now ctrlsdl gets in touch with both
GPU_osd and fake mic code.
2010-04-07 12:51:47 +00:00
mtabachenko
e2dfe00574
- fix CPSR flags in ADC/SBC :P
2010-04-06 21:28:14 +00:00
zeromus
01ef774e13
win32: make layer toggling not so glitchy when switching roms or loading states, and fix a spu related crash when opening a new rom
2010-04-06 21:10:11 +00:00
zeromus
7909a3f8c2
spu: fix crash in loadstate with sound enabled
2010-04-06 18:41:19 +00:00
mtabachenko
833f4fcdb9
THUMB:
...
- fix Carry & Negative flags in ADC, SBC opcodes;
2010-04-06 17:24:31 +00:00
normmatt234
d2d18907c3
fix a couple of thumb opcode regressions.
...
allow ds, ds/dsi hybrid and dsi only nds files to be opened.
2010-04-06 16:20:48 +00:00
mtabachenko
3eb9de4614
core:
...
- fix CP15 register 1 (control register);
- fix CP15 register 2 (TCM size);
- remove CP15 from ARM7;
- fix some CPU bugs in THUMB mode (added comments from official reference);
- added loops for HLE BIOS exceptions;
2010-04-06 15:44:03 +00:00
zeromus
47bb26f093
and lo, the lies were abated and the untruth receded from the land
2010-04-05 22:47:46 +00:00
riccardom
6b88ebf513
Move initialization stuff not strictly related with the
...
wx frontend in DesmumeFrame::NDSInitialize(). While at
it add dummy firmware.
2010-04-05 17:03:06 +00:00
riccardom
867ac232e9
No need to include wx/isql.h (!) for a typedef. Brown
...
paper bag for me.
2010-04-05 16:33:24 +00:00
riccardom
914d91da2c
Cleanup the code a bit wrt, unused functions and functions
...
that can be declared static.
2010-04-05 16:11:29 +00:00
riccardom
320fa688f1
Make our stub code for not shipping lua a bit less lame.
2010-04-05 15:16:37 +00:00
riccardom
76d9a939ed
Reorder initialization order of some classes to shut up
...
gcc warnings about having them in a different order
where defined.
2010-04-05 15:03:51 +00:00
riccardom
ba023fa075
Remember to destroy the 3d dialog
...
If we don't call Destroy() on close event callback i'm not
able to quit fully from wx frontend if i've previously
launched the 3d viewer.
2010-04-05 14:40:08 +00:00
riccardom
168c08ae11
Remove wx integration demo from gtk frontend
...
It works but since we have the 3d viewer available in the
wx frontend it does little sense to keep this here.
2010-04-05 14:30:46 +00:00
riccardom
b12c226333
Does this FASTCALL definition helps? how much? in the mean
...
time just don't enable it for clang since it breaks
arm_instruction.cpp compilation with that. clang finally
compiles desmume \o/
2010-04-05 13:07:30 +00:00
riccardom
e324dc1e9a
Add missing cast.
2010-04-05 13:00:51 +00:00
zeromus
c4c8592f7f
spu: fix regression in some sound capture cases and support reverb better
2010-04-05 06:24:12 +00:00
zeromus
3882ebb4e7
dont checkin debug code
2010-04-04 09:23:53 +00:00
gocha
8db331c5ff
Do not memcpy the destination itself
2010-04-04 09:12:55 +00:00
zeromus
99ccf835b8
add soundview toys
2010-04-04 09:06:29 +00:00
gocha
ee7244e382
Give movies firmware settings as well as bios settings. (For now, it's write only!)
2010-04-04 08:43:32 +00:00
zeromus
61e06aea02
oops typo
2010-04-04 08:25:42 +00:00
zeromus
796364c337
tweak boot from card flag
2010-04-04 07:28:00 +00:00
gocha
4c5e700318
Add dirty dirty() calls for clearing Lua drawings even when no HUD parts are displayed.
2010-04-04 03:59:10 +00:00
gocha
7bca51aa57
Fix toBCD(), RTC read date should work right again.
2010-04-03 23:11:48 +00:00
luigi__
90ff47e8fe
ARM: fix a bug in the instruction table.
...
Fixes issue #2977277 (undefined instruction 0x54F13001).
2010-04-03 19:14:44 +00:00
gocha
50c7b966e2
Add RTC display for movie recording, and small modifications.
2010-04-03 15:18:57 +00:00
riccardom
67465b636f
Fixup movie.cpp compilation.
2010-04-03 13:04:55 +00:00
gocha
1d0743861b
Add new field 'rtcStart' to the movie. It specifies the time of RTC at the beginning of the movie. (needs more test!)
...
TODO: record firmware settings as well.
2010-04-03 07:11:29 +00:00
zeromus
196170a5c0
win32: why wasnt the debug key enabled?
2010-04-02 19:38:15 +00:00
zeromus
725159d943
add --advanced-timing for nonwindows users
2010-04-02 18:06:21 +00:00
riccardom
f0b76ada6d
Shutdown the machine before exiting, otherwise we can
...
segfault if a rom is playing. It also cleanups valgrind
output when looking for leaks.
2010-04-02 13:49:57 +00:00
riccardom
40d342e48f
ROMfullName is already zero'ed before, no need to do it
...
for each entry.
I swear, i was looking there for another issue.
2010-04-02 13:45:54 +00:00
riccardom
a4ffedc8df
...So there's no need to call NDSInitialize everytime
...
we load a rom.
2010-04-01 17:01:29 +00:00