rogerman
1af87a2a68
Cocoa Port:
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- Update all info .plist files to v0.9.9 for future SVN builds.
- Update translation scripts to use absolute file paths from $SRCROOT instead of assuming that the path is relative to $SRCROOT.
- Add a new build script that creates an application package that merges the ppc and ppc64 binaries from an Xcode 3 universal binary build to the i386 and x86_64 binaries from an Xcode 4 Intel-only build. Basically, this makes a build that combines the best of both builds. This means that everyone can now easily make a build that is more like an official release build.
2012-04-18 03:21:29 +00:00
zeromus
a775c75a69
gpu-fix bug leftover from r4073/r4227 which caused some games (AC:WW) to fail to clear their backdrops depending on BLDCNT configurations ( fixes #3518648 )
2012-04-17 18:37:46 +00:00
zeromus
d5003c4db6
bump version number in trunk for future svn builds
2012-04-09 20:34:07 +00:00
riccardom
97699cd7dd
po: Add some windows file to POTFILES.skip
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So it looks like some gettext stuff got into windows/ and
our build system is not happy about it. So ignore them.
2012-04-09 18:42:49 +00:00
riccardom
c5346930fd
Fix autogen.sh
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These files are needed for autogen.sh so please do not
remove them :)
2012-04-09 18:39:02 +00:00
yabause
9205cf987d
Removed src/cocoa/Makefile from configure'd files.
2012-04-09 07:55:13 +00:00
yabause
0f3feb7f51
Some fixes for autotools based distribution:
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- removed README.TRANSLATION from distributed files
- moved cocoa from SUBDIRS to EXTRA_DIST as it seems the cocoa
port doesn't use autotools to build
2012-04-09 07:24:56 +00:00
mtabachenko
07fde97215
core:
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- fix crash ADVANsCEne DB import;
2012-04-02 22:01:55 +00:00
zeromus
fa7710b3ff
authors file needed updating
2012-04-02 16:45:41 +00:00
zeromus
fcc986b068
fix 2005 vcproj and version number
2012-04-02 16:20:06 +00:00
rogerman
24c859fe44
Cocoa Port:
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- Fix building in all Xcode projects by removing the now defunct README.TRANSLATION file.
2012-04-02 06:25:05 +00:00
rogerman
037e08f1ee
Documentation:
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- Add the System Requirements section to the Read Me for Macintosh.
2012-04-01 05:44:21 +00:00
rogerman
15f022f90a
Documentation:
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- Delete obsolete NEWS and TODO files.
2012-04-01 04:33:40 +00:00
rogerman
45ff50478c
Documentation:
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- Fix line reference in README.
- Delete README.TRANSLATION, now that the information is obsolete.
2012-04-01 04:28:04 +00:00
rogerman
afccc7226b
Documentation:
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- Update formatting, style, and licensing of README.
- Add the actual IRC link in the Read Me for Macintosh.
- Do some minor formatting fixes in the Read Me for Macintosh.
2012-04-01 04:12:22 +00:00
rogerman
ad1a8ee505
Documentation:
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- Fix the line number references in the Read Me for Macintosh.
2012-04-01 02:44:23 +00:00
rogerman
f74459ea46
Documentation:
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- Update Read Me for Macintosh to reflect current knowledge, procedure, support references, and licensing.
2012-04-01 02:32:25 +00:00
zeromus
b4462b3862
update changelog
2012-03-30 19:21:43 +00:00
zeromus
04f8434bb1
license cleanup (but none of the linux port files yet)
2012-03-30 08:27:53 +00:00
zeromus
cf6345497b
gpu-backtrack a little bit from r4073, which introduced bugs involved with flashing colors during fully-faded transitions between game modes. i left insufficient records at the time to know what i was trying to fix by r4073, so I can't double check it, but I think this checkin is even better than before while fixing the noted regressions.
2012-03-30 05:50:39 +00:00
zeromus
25b77c1b31
win32-did not mean to check in this hack
2012-03-30 05:27:10 +00:00
zeromus
a67f084bbe
other license cleanup
2012-03-30 04:18:23 +00:00
zeromus
16dd75b1e4
fix regression from r4111 in store/restore matrix operations regarding stack size and overflow. also fix regression from other time in the handling of push/pop commands regarding stack size and overflow (fixes sims games and spiderman games). also a bunch of unrelated license cleanup i foolishly mixed in here
2012-03-30 04:11:00 +00:00
rogerman
d546cd53c5
Cocoa Port:
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- Disable SSE4.1 and SSE4.2 in build settings.
- Disable SSSE3 in build settings for 32-bit builds (remains enabled for 64-bit).
2012-03-30 03:53:33 +00:00
zeromus
30f6881980
core-switch some hardcoded PROCNUM checks in opcode handlers to checks against the arm architecture version, which is what they really were
2012-03-29 23:03:06 +00:00
zeromus
1adec8da24
re-time LCD state machine to conform more closely to reality. also, delay IRQ for vmatch and vblank by 1 dot from their flag settings to act very crudely like a pipeline and fix games with race conditions between flag-read and irq by allowing the flag-read to win sometimes (e.g. egokoro kyoushitsu). check for regressions in any raster fx.
2012-03-29 22:45:05 +00:00
mtabachenko
b2547e767b
core:
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- fix swi 0x03 (CRC16) R3 contains the last processed halfword;
2012-03-29 21:01:24 +00:00
zeromus
f18e4a4df2
core-add ldrex and strex instructions to arm
2012-03-20 01:18:01 +00:00
mtabachenko
afc0eef0b7
core:
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- fix MRC instruction;
2012-03-19 00:56:12 +00:00
riccardom
8fecdad891
gfx3d.cpp: correct memset size for vertlists and polylists
2012-03-18 16:39:47 +00:00
riccardom
0093cc9648
mc: correct assignment to the right variable
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This was introduced in r3875.
2012-03-18 16:25:37 +00:00
riccardom
2bcac4e190
GPU: add default case in GPU::setFinalColorBG draw switch
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In practice it cannot happen but this silences more than
100 lines of gcc warnings so...
2012-03-18 15:53:33 +00:00
riccardom
a931324050
Fix compilation with gcc 4.7
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Add missing headers
From Andrea Musuruane, #3507136
2012-03-18 10:08:21 +00:00
riccardom
855a6db00f
mc: add some brackets to make gcc happy and code easier to follow
2012-03-17 20:01:50 +00:00
riccardom
b2467a6032
metaspu: make GetAlignedBufferSize static
2012-03-17 19:56:32 +00:00
riccardom
d6935d07f7
mmu: put braces to avoid gcc warning us we may are doing something fishy
2012-03-17 19:53:35 +00:00
riccardom
4134d2556b
wifi: put WIFI_RXQueuePacket under EXPERIMENTAL_WIFI_COMM
2012-03-17 19:48:47 +00:00
riccardom
35bde51221
FIFO: remove unused variable proc_remote
2012-03-17 19:46:57 +00:00
riccardom
a5ba9829c5
commandline: make mytoupper static
2012-03-17 19:40:16 +00:00
riccardom
6e86aa288a
commandline: correct autodetect_method check
2012-03-17 19:39:26 +00:00
rogerman
7f6e9074f4
Cocoa Port:
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- Fix potential deadlock on application exit.
- Misc. code cleanup.
2012-03-16 04:21:28 +00:00
rogerman
f6f1678eca
Cocoa Port:
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- Throttle execution speed using mach_wait_until() instead of usleep(). This improves execution timing, and reduces screen tearing when running the video at >= 60FPS.
- Improve thread safety when changing the execution speed.
- Do some miscellaneous minor optimizations to the execution loop and frame skip.
2012-03-13 01:59:32 +00:00
rogerman
7ae952f366
Cocoa Port:
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- Reverse locking mechanics for the core emulation loop's producer/consumer threads. (Instead of the producer telling consumers to lock, now consumers check if the producer is locked.)
- Add additional error check for the execution state within the core emulation loop.
- Reduce spin lock time when setting the GPU state flags.
- Improve thread safety when changing the execution state.
2012-03-10 20:42:49 +00:00
rogerman
0fdb9308c1
Cocoa Port:
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- Lower the Xcode and Interface Builder version requirements from v3.2 to v3.1 in the Legacy project.
- Clean up build settings in the Xcode 3 project.
2012-03-09 04:27:50 +00:00
wntrmute
86408a37ab
Xcode 3.1.4 has llvm gcc 4.2
2012-03-07 20:10:59 +00:00
rogerman
753bb09007
Cocoa Port:
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- Also lower IB version requirements to IB v3.1.
- Add a build target that forces the standard app to build with GCC in the Xcode 3 project.
2012-03-07 17:18:13 +00:00
rogerman
45f01066c5
Cocoa Port:
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- Lower Xcode version requirements to Xcode v3.1 in the Xcode 3 project.
2012-03-07 16:32:00 +00:00
rogerman
7ca5067856
Cocoa OpenEmu Plug-in:
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- Change system identifier from openemu.system.nintendods to openemu.system.nds.
- Integrate touch pad support.
2012-03-07 08:27:48 +00:00
rogerman
8839973caa
Cocoa Port:
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- Reduce spin lock time when setting the displayType property.
2012-03-07 04:49:59 +00:00
rogerman
e214a9b6c7
Cocoa OpenEmu Plug-in:
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- Ensure that the OpenEmu data directory exists before ROM loading.
- Add future support for changing the DS display mode. (Not yet implemented.)
- A lot of general code cleanup.
2012-03-07 02:25:22 +00:00