Commit Graph

772 Commits

Author SHA1 Message Date
masscat 5ec0b265dc Made the light vector a 4 element array as it should be. 2007-05-06 18:18:26 +00:00
shashclp 857bfacf1c - Fixed master brightness 2007-05-03 00:03:00 +00:00
masscat 53b3034e8b Added Enhanced DSP Extension STRD and LDRD instructions. 2007-05-01 13:54:20 +00:00
masscat ba8dcdfde2 Added Enhanced DSP Extension STRD and LRDD instructions. 2007-05-01 13:53:07 +00:00
masscat 131d6a3b19 Added Enhanced DSP Extension STRD and LRDD instructions. Corrected R15 setting mask. 2007-05-01 13:52:33 +00:00
masscat b6fa464beb Added command line arguments information for GTK port. 2007-04-25 16:52:40 +00:00
masscat 95c8052e4c Added GTK and GTK-Glade port changes. 2007-04-25 16:51:58 +00:00
masscat e45ec4d686 Added Texture Slot handling. Improved compressed texture decode. 2007-04-25 16:38:48 +00:00
masscat 3802362545 Added basic texture slot handling. 2007-04-25 16:32:32 +00:00
masscat eeb6d847e9 Added pointer for the texture slots. 2007-04-25 16:30:40 +00:00
shashclp 7eb22ce304 - Fixed normal transformation, as, obviously, normals MUST NOT be transformed by a 4x4 matrix: translation is meaningless on normals :P
- Added matrix.h to the .vcproj
2007-04-24 21:07:10 +00:00
shashclp 9b8467cbd9 - Moved vertex and normal transformation to software
- Applied masscat's fix to compressed textures code
- Enabled the mirrored textures code
2007-04-24 20:16:05 +00:00
masscat 7b60955628 Removed GDK_GL_MODE_ALPHA flag which is unnecessary and causes problems on non-linux platforms. 2007-04-24 16:22:57 +00:00
masscat 1277839a47 Corrected mtx_mult_4x4 function (forgot fix2float). Corrected compressed textures generation. 2007-04-24 16:20:28 +00:00
cyberwarriorx 96446ffbf9 -Added my changes 2007-04-23 16:56:46 +00:00
evilynux 341f73f24a Added OpenGL 3D code to gtk-glade UI (adapted from gtk code by Masscat).
Warning: on my nvidia, execution is faster with "--gdk-gl-force-indirect".
2007-04-21 19:45:08 +00:00
evilynux 84dc5d98ef Cleanly closing opened joysticks. 2007-04-21 17:34:03 +00:00
masscat 64c033021a Change to software vertex transformation as NDS can change the ModelView matrix during primitives. Move the polygon attribute handling to the begin handler. 2007-04-21 16:47:53 +00:00
evilynux b4bd8c6dbf Fixed joystick support. Video is required for joystick events to work!! 2007-04-21 14:27:07 +00:00
masscat bdc40f94de Fixed number of stored parameters in call list handler. Added the forgot mult 4x4 and 4x3 processing functions. 2007-04-20 16:44:38 +00:00
masscat c51d64f228 Added platform function for gl flushing/buffer switching to allow double buffering or similar. 2007-04-20 12:42:58 +00:00
masscat 8c880d91b2 Added support for XY,XZ,YZ vertex commands. Brought supported feature up to (or close) to that of the Windows 3D emulation. 2007-04-20 12:41:13 +00:00
masscat 0386d47979 x for z typo again in process_vtx_10. 2007-04-19 19:41:10 +00:00
masscat 657708cb6f Fixed x for z typo in process_vtx_16. 2007-04-19 18:21:07 +00:00
masscat 0ed4ef5356 Fixed handling call list commands with zero parameters. 2007-04-18 13:37:33 +00:00
masscat ecaad084af Change of internal function names as they are not reliant on GTK. 2007-04-18 11:02:12 +00:00
evilynux 2dc8d4876b Fixed texture coordinate, thanks shash. 2007-04-18 03:41:42 +00:00
masscat 08e5e7e605 Added 3D emulation. 2007-04-17 16:54:06 +00:00
masscat 450b8aadb4 Added OpenGL 3D emulation. 2007-04-17 16:53:38 +00:00
masscat abcf15af08 Added OpenGL 3D emulation and matrix functions. 2007-04-17 16:53:11 +00:00
masscat 27afb26309 Added a check for OpenGL 2007-04-17 16:52:20 +00:00
masscat dd9ffc732f The gtkGLext based 3D emulation. 2007-04-17 16:49:33 +00:00
masscat 430ede676b Non platform specific OpenGL based 3D emulation. Collect the NDS commands and execute in a single run. 2007-04-17 16:47:11 +00:00
masscat ce61a89510 Added place marker for command line argument parsing on win32. 2007-04-17 09:31:25 +00:00
shashclp 9cdcec2edd - Credited my changes 2007-04-17 01:14:31 +00:00
shashclp e92db9691b - Fixed opengl initialization to use double buffer (huge speed increase)
- Fixed texture coordinates
2007-04-17 00:27:58 +00:00
masscat 0fb3bbb3c3 Changed to GTKGLEXT definitions to correctly reflect library name. 2007-04-16 20:02:07 +00:00
masscat cbee7248c0 Added command line options and openGL screen rendering. 2007-04-16 20:00:56 +00:00
masscat e7f28ff180 Added disable sound option. 2007-04-16 20:00:14 +00:00
masscat 94c8424882 Added gtkGLext c and link flags. 2007-04-16 19:58:59 +00:00
masscat 4fbb8a5f42 Added gtkGLext C macro instead of using X11 library test. Changed to HAVE_GTKGLEXT to correctly reflect library name. 2007-04-16 19:57:59 +00:00
evilynux 835a56593d Fixed fix2float and fix10_2float macros for amd64 and emt64 CPUs. 2007-04-15 15:41:22 +00:00
normmatt234 1e76bf083e ConfigKeys - Added Copyright info
DeSmuME.dev - Added FirmConfig.h and FirmConfig.c
main.c - Added menu option for Firmware Settings
resources.rc - Added menu option and dialog for Firmware Settings
2007-03-27 05:00:00 +00:00
normmatt234 03a7ac37da Initial Commit 2007-03-27 04:56:52 +00:00
shashclp 4ac1b2accb - Changed a few functions not returning data when they should 2007-03-27 02:57:36 +00:00
shashclp c3443ea1e4 - Changed to reflect real framerate, as it was really
off by 20-30% (on frameskip 0)
2007-03-27 02:54:13 +00:00
shashclp 29ada541d4 - Reenabled the 3D core, that was disabled for no good reason. Please avoid doing so without commenting it on the commit message or informing other devs 2007-03-26 20:51:47 +00:00
normmatt234 54b74b114c NDSSystem - Made it load the firmware settings from struct
matrix - Fixed compiler warnings
2007-03-25 04:44:02 +00:00
normmatt234 62248f17da ConfigKeys.c - Changed the upcase KEYS/KEY_ etc to Keys/Key_
DeSmuME.dev - Fixed to compile and changed version number to v0.7
OGLRender.c - Fixed compiler warnings
main.c - Added the ability to read firmware settings from the ini file .... still
 needs a nice form to edit them though
yopyop_private.h - Updated the version number to v0.7
2007-03-25 04:42:46 +00:00
shashclp e1d1e376d1 - Manually expanded a macro, so debugging and profiling is not a mess 2007-03-20 12:22:41 +00:00