shashclp
49092de5db
+ Fixed LDR*/STR* opcodes (and other minor fixes) on the ARM core
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+ Fixed unaligned memory access on THUMB Core
2006-11-19 23:02:27 +00:00
cyberwarriorx
781b169175
-Fixed a few things that are causing compilation issues in VC++
2006-11-19 18:56:06 +00:00
cyberwarriorx
208ee003b1
-Fixed a few things that are causing compilation issues in VC++
2006-11-19 17:33:42 +00:00
cyberwarriorx
f8f4cb2b53
-Fixed a few things that are causing compilation issues in VC++
2006-11-19 01:45:22 +00:00
cyberwarriorx
acb66f2f29
-Fixed SoundBias so it's an ARM7 bios function again
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-Added GetSineTable
2006-11-18 01:10:55 +00:00
yabause
03933f1979
Some more fixes. Now it seems that first part of the process (creating
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the hierarchical structure) is working better.
2006-11-17 23:33:07 +00:00
amponzi
de49bd42c8
- Adjusted SoundBias code to smoothly adjust bias based on delay
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- Put SoundBias into ARM7 instead of ARM9 (Thank your father kids!)
2006-11-17 22:11:55 +00:00
yabause
b6a69effda
Fixed the fix that didn't fixed cflash... but it's still not working
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right...
Added some #include in SPU
2006-11-17 21:33:59 +00:00
cyberwarriorx
f0b477235f
-"Temporarily" removed hacks
2006-11-17 21:00:42 +00:00
amponzi
cf1ed40d5a
- Added special detection for games that use unusual EEPROM address calls
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- 4kbit EEPROM uses 9 bit and 2 bit autodetect sizes
- 64kbit EEPROM uses 12 bit and 22 bit autodetect sizes
2006-11-17 20:28:49 +00:00
amponzi
036aa32b57
- Added preliminary SoundBias BIOS function call
2006-11-17 20:27:35 +00:00
normmatt234
af9f659d6c
Added GetCrc16 bios function
2006-11-17 06:04:58 +00:00
cyberwarriorx
2a33a78ed4
-Added Backup Memory autodetection. Almost perfect, there may be a few odd games that still need to manually picked
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-Backup Memory is now loaded from file at the same time the rom is loaded.
-A slightly better algorithm for saving Backup Memory is being used, but it certainly needs improvement.
-Autodetection is now used by default
-Added menu option in windows port for autodetection
2006-11-17 03:12:22 +00:00
normmatt234
6fa03c3410
Updated to use DirectX instead of SDL for Audio
2006-11-17 01:27:51 +00:00
yabause
a51969bc52
Fixed cflash a bit, at least it doesn't have the same bugs anymore :p
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(Added string.h in sndsdl includes too)
2006-11-16 23:14:23 +00:00
cyberwarriorx
6a3bb84d0f
-Added proper logging for unimplemented bios functions. This should help when debugging non-working games.
2006-11-16 17:14:40 +00:00
cyberwarriorx
d868c0990f
-Added GetPitchTable and GetVolumeTable support. This should fix any remaining games with pitch and volume problems. Eventually the tables should be generated at runtime instead of being huge static arrays.
2006-11-15 15:39:32 +00:00
cyberwarriorx
3c7bb6ee38
-Fixed Read High/Write High commands on non-eeprom type 1 types
2006-11-14 19:28:28 +00:00
cyberwarriorx
8ebbff020e
-aponzi fixed 4kbit EEPROM support
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-Removed some unnecessary code
-Reading/Writing of file has been disabled until it can be rewritten
2006-11-14 17:21:01 +00:00
cyberwarriorx
8676cc7df5
-Fixed a few things that didn't make sense
2006-11-14 16:53:41 +00:00
normmatt234
1bc28afc50
mc .c/.h - Added realloc to realloc backup memory on the fly
2006-11-14 06:16:03 +00:00
normmatt234
287812803b
main.c - Now includes menu options to change save types on the fly
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resources .h/.rc - Added Config menu and Save Types options
2006-11-14 06:14:39 +00:00
normmatt234
614e99499c
- Opps missed out one SDL vs DirectX sound api issue
2006-11-14 04:44:58 +00:00
normmatt234
68b8404127
- Fixed sound hanging when you pause emulator
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- Fixed emulator not pausing when click open in the menu
2006-11-14 04:39:57 +00:00
normmatt234
69b1e5ae47
MMU .c/.h - Added a Clear Memory function
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NDSSystem.c - Call Clear Memory every time you run a rom to make sure all the the
memory is blank like it should be
mc.c - Added basic saving backup ram to file (it slows saving down ALOT though)
2006-11-14 04:35:54 +00:00
cyberwarriorx
fda3d8f7ab
-Fixed a bug where some sprites would have the wrong palette.
2006-11-13 18:00:33 +00:00
normmatt234
8f0d864922
Added SPU_Pause function
2006-11-13 08:28:37 +00:00
normmatt234
9270fb5225
Added support for FRAM and added some defines for save sizes
2006-11-13 07:26:03 +00:00
normmatt234
6d35308e69
updated to work with latest cvs code
2006-11-13 05:51:49 +00:00
cyberwarriorx
448c434118
-Sound is now enabled by default in linux port
2006-11-12 21:36:24 +00:00
cyberwarriorx
47f6ae7469
-Doh! Fixed another sound buffering bug, this time in the linux port
2006-11-12 21:34:54 +00:00
cyberwarriorx
55b6b9569b
-Sound output is now enabled by default for the windows port
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-Fixed a bug where the emulation thread wasn't being killed when the program finished
-Added new experimental auto frameskip/frame limit code.
2006-11-12 20:30:16 +00:00
cyberwarriorx
3f7f0c06df
-Fixed the formatting
2006-11-12 18:24:53 +00:00
cyberwarriorx
f48aaba03c
-Added new function that allows porters to change sound cores after emulation has been initialized.
2006-11-12 18:23:14 +00:00
cyberwarriorx
4731e9c7d4
-Removed some old code
2006-11-12 15:44:25 +00:00
cyberwarriorx
727fdeeb5d
-Fixed a bug where the emulator would crash if desmume.ini wasn't present
2006-11-10 23:39:21 +00:00
yabause
7cec16bb27
Fixed linux fs driver... cflash would need some rewriiting too...
2006-11-09 21:51:39 +00:00
cyberwarriorx
a4363cdcc6
-Oops. Forgot to commit windows sound support file
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-Added SDL sound support for linux port
2006-11-07 19:08:28 +00:00
cyberwarriorx
68338d72ee
Linux port should compile again
2006-11-07 16:33:31 +00:00
cyberwarriorx
f6c8be598c
-Added Get ROM chip ID Cartridge command. This should greatly increase compatibility.
2006-11-07 00:26:49 +00:00
cyberwarriorx
b603bcb9e0
-Added NDS Sound emulation(spu.c/spu.h)
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-Fixed a few odd bugs
-Added a new sound core system(pretty much taken right out of yabause)
-Added Wav file write core
-Added dummy core(it's currently set as the default)
-Added Direct Sound core(windows port only)
-There's still a number of issues with sound. I really don't understand what's causing them.
2006-11-06 18:49:01 +00:00
cyberwarriorx
c7a28e8fee
-Removed some unnecessary logging
2006-11-06 17:01:07 +00:00
yabause
4deeee38b4
Some more fixes to the linux filesystem driver, it seems to be
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working now.
2006-11-04 19:51:47 +00:00
yabause
41e306c054
Removed 8.3 filenames from linux filesystem "driver" as it can't works.
2006-11-04 14:52:22 +00:00
yabause
e6491a5e0b
Fixed a bug I introduced in GPU and made cflash working again
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(using the current directory instead of the rom directory, I
think it should be ok)
2006-11-04 14:09:36 +00:00
yabause
9ba3d19cde
Some more endianess fixes
2006-10-29 22:46:53 +00:00
yabause
81d23ee272
Almost all memory access are now using T1Memory functions, there's
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some u32 accesses that should use T2Memory left. u8 * casts are
still here too but they should be ok.
Most of those changes have been tested but not all, so there may be
problems...
2006-10-29 15:47:19 +00:00
yabause
94a1fdd743
Some more endianess fixes
2006-10-28 22:48:38 +00:00
yabause
85b9c3b32a
Added Yabause's T1Memory functions and used them to replace pointer
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casts. It should fix endianess issues. (still a work in progress)
2006-10-28 15:44:24 +00:00
yabause
fcf3d53474
Some minor fixes to the gtk port.
2006-10-16 19:14:25 +00:00