rogerman
54626689cf
JIT:
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- Fix a low-level bug on 32-bit processors. This was most noticeable with 3D graphics corruption in games like Golden Sun: Dark Dawn.
2012-11-02 21:42:30 +00:00
zeromus
02882f9483
fix bugs in slot-1 init that made non-default choices fail to init at emulator boot-up time
2012-10-24 18:14:48 +00:00
zeromus
e6216b978a
improve WRAMCNT memory mapping
2012-10-21 21:17:07 +00:00
zeromus
e2fcf5eadb
support WRAMCNT memory mapping, and do some other code cleanup and documentation
2012-10-21 19:44:16 +00:00
rogerman
059b396d97
Cocoa Port:
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- Remove code for Eject Card functionality. (Function is currently unimplemented, and has been obsoleted in r4392.)
2012-10-21 05:42:21 +00:00
zeromus
b514a4b0a2
fix #3574181 Readme: wrong forum address
2012-10-21 00:08:42 +00:00
zeromus
3295e71825
rough draft of new RTC dialog
2012-10-18 00:52:03 +00:00
zeromus
89aa770a82
windows-fix bug in FEX interface which made archive opening effectively useless. apparently fex_seek_arc takes an offset into the archive which must be got by fex_tell_arc; it doesnt take an archive index. am i right?
2012-10-17 05:44:16 +00:00
hi-coder
35b6d80a62
add hot key to toggle cursor on and off win - english
2012-10-15 06:28:21 +00:00
mtabachenko
0b689ec20d
OpenGL:
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- fix program crash when graphics card not support FBO;
WinPort:
- fix create console in Windows XP;
2012-10-06 10:21:01 +00:00
mtabachenko
9bc148b9cc
JIT:
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- speed up optimization;
2012-09-30 00:43:41 +00:00
pengvado
9a2eaad15c
JIT: fix compilation on gcc
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regression in r4372
2012-09-19 16:34:21 +00:00
mtabachenko
231b9dfe08
JIT:
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- fix bug in BX/BLX THUMB instructions (fix set CPU T-flag);
- more optimizations;
2012-09-19 09:24:06 +00:00
mtabachenko
7001f8c533
winport:
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- fix compile windows builds when HAVE_JIT undefined;
2012-09-15 06:53:00 +00:00
mtabachenko
1b77d8b3e3
JIT:
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- fix bug in arithmetic shifts when imm>32;
- a bit speed optimizations;
2012-09-13 11:48:24 +00:00
zeromus
e7b9bc7765
add es to LINGUAS file
2012-09-13 01:28:49 +00:00
zeromus
d65b92517d
add spanish .po file
2012-09-13 01:23:57 +00:00
zeromus
b2a81e3ea5
fix asmjit to at least give me _something_ to disable its typedefs of int32_t etc so that we can avoid them redundantly declaring themselves in builds that include EXPERIMENTAL_WIFI_COMM. asmjit is a bit too smart for its own good.
2012-09-11 19:09:35 +00:00
zeromus
fe6b99a7a0
default jit to disabled, i think
2012-09-06 20:58:00 +00:00
mtabachenko
532209dd61
winport:
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- fix x64 builds;
2012-08-31 10:51:49 +00:00
zeromus
a6742bbe6a
fix regression by me from r4129 of code added in r3698 by crazymax to emulate 8bit DIVCNT reads. fixes nostalgia options screen. add some clarification so the related code isnt quite so mystic.
2012-08-30 18:27:22 +00:00
zeromus
8ef50bfa7c
remove eject from win32 menu items and make card eject IRQ fire whenever slot-1 devices change. a note to this effect is in the slot 1 config dialog. this means we no longer reset when the slot-1 device changes. why did we need to do that, anyway? was it copied from the slot-2 config? why do we need to do that for slot-2?
...
rationale: i think some users were picking this menu item on accident and scrambling their games, and we had needed to do this eventually anyway as part of logicalization of systems
2012-08-30 17:25:24 +00:00
zeromus
1f6181db81
win32-7z.exe was necessary for building, for dearchiving the lib deps. readded
2012-08-30 17:09:33 +00:00
gocha
43020c4c3f
Fix to load StylusJitter setting on startup
2012-08-29 23:13:51 +00:00
zeromus
7f8f86905a
fix link errors with CRC stuff - crc.cpp from utils/decrypt was overwriting crc.obj from FEX; changed so that crc.cpp from utils/decrypt builds to a different dir
2012-08-28 23:33:37 +00:00
gocha
4b424e3dba
rasterize: fix pixel poly regression at r3954
2012-08-28 15:06:30 +00:00
zeromus
38778e34e5
fix bug compiling in old visual studios due to mistaken use of stdint.h. we could add stdint.h if we need to but fex compiles fine without it
2012-08-27 16:45:04 +00:00
gocha
671b1a95f1
Replace non-ASCII quotes.
2012-08-27 12:25:45 +00:00
rogerman
c1f4a60a9e
Cocoa Port:
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- Change the default DS frame rate to what it should be - 59.8261 FPS.
2012-08-26 05:08:33 +00:00
gocha
0f70aa87c0
Fix ARM9 intrWaitARM_state save/load
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Revert MMU.reg_DISP3DCNT_bits load (it should be read from MMU.ARM9_REG only if it's old savestate)
2012-08-26 03:53:30 +00:00
zeromus
7414084aec
fix a pretty obvious bug in savestating gxstat
2012-08-26 00:37:16 +00:00
rogerman
6e9a041176
movie.cpp:
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- Fix a buffer overrun bug by disabling reading the ROM checksum in .dsm files for now. (Reading the checksum doesn't work correctly anyways, and nothing currently uses it in practice.)
2012-08-24 23:09:08 +00:00
rogerman
58faffaa26
xstring.cpp:
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- Fix potential buffer overruns in FromUtf8() on non-Windows systems.
2012-08-24 23:04:42 +00:00
rogerman
1a48e36abb
Cocoa Port:
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- Fix bugs with window resizing with certain configurations of display orientation and using a minimum display size of less than 1x.
2012-08-24 04:20:59 +00:00
rogerman
1a1f92877c
Cocoa Port:
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- Fix bug where File menu items were being permanently disabled when the file migration sheet was used.
- Fix bug where closeRom: would occasionally not work correctly.
2012-08-23 20:00:57 +00:00
kode54
de4922c339
Fixed up project files
2012-08-22 04:49:04 +00:00
kode54
1b5a49d5b1
Replaced 7-Zip dynamic library with File_Extractor
2012-08-22 04:08:53 +00:00
mtabachenko
956b6d2f89
JIT:
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- add simple CPU profiler;
2012-08-19 18:10:03 +00:00
rogerman
61ae419858
SPU:
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- Fix r4306 regression that caused audio recording to fail if the user was using Dual SPU Synch/Asynch mode.
2012-08-19 07:13:57 +00:00
rogerman
8bc04ea411
Cocoa Port:
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- Support full version reporting
- Tweak the About box to look nicer and give more detailed build info
2012-08-19 04:42:17 +00:00
rogerman
9f1744e2a3
Versioning:
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- Detect more processor architectures
- Detect more compilers and report their version numbers
- Minor code cleanup
2012-08-19 01:11:32 +00:00
rogerman
9f1a392803
Cocoa Port:
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- Video filters are now multithreaded! This significantly improves video filter performance on multiprocessor machines.
2012-08-17 23:58:48 +00:00
rogerman
2b82193674
Cocoa Port:
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- Rewrite the display code to be much more flexible (the OpenGL blitter now uses cached vertices instead of calculating the vertices per frame).
- New feature: The DS screens can now be arranged horizontally as well as vertically.
- New feature: The order of the DS screens can now be set.
- Misc. code cleanup.
2012-08-17 06:56:35 +00:00
hi-coder
df04471b41
autoload lua script if filename matches - ID: 3558045
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added option for to autoload lua scripts when loading a rom.
Config->Path Settings->Auto-load Lua scripts with ROM
Windows/English
2012-08-16 23:38:24 +00:00
rogerman
874b469cf0
Cocoa Port:
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- Fix one more bug related to main window positioning, which occurs when the status bar is shown when the main window is too large for the desktop content area.
2012-08-16 00:51:06 +00:00
rogerman
d960b4c061
Cocoa Port:
...
- The main window now remembers if the status bar is shown or hidden.
- Fix a bug with the status bar where if the status bar was to be shown when the main window was larger than the desktop's content area, then the status bar wouldn't show properly until the user resized or rotated the DS display. Now, the main window shrinks in size as necessary to accommodate the status bar.
2012-08-16 00:36:22 +00:00
rogerman
fa17fa0554
Cocoa Port:
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- Show the ROM icon and ROM name in the main window's title bar.
- Support OS X's standard document handling UI in the main window's title bar.
2012-08-15 22:44:31 +00:00
rogerman
d0c70eccb3
Cocoa Port:
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- Replace deprecated [NSSavePanel setRequiredFileType:] method when compiling for OS X v10.6 or later.
2012-08-15 22:03:12 +00:00
rogerman
c148c440e1
Cocoa Port:
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- Simplify method names in CocoaDSRom
- Change some names to improve code readability
2012-08-15 20:25:45 +00:00
rogerman
bd1e0eec6a
Cocoa Port:
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- Add preprocessor macros for DEBUG and NDEBUG, since, apparently, Xcode doesn't do this for us :(
- Add Windows-style preprocessor macro for _DEBUG (AsmJit uses this)
2012-08-11 17:20:57 +00:00