adelikat
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ae847d37e2
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Win32 - Ramwatch - oops
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2009-05-09 01:40:54 +00:00 |
adelikat
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e80b91bd56
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Win32 - Ramwatch - fixed AskSave() when called from main window
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2009-05-09 01:10:08 +00:00 |
matusz
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ed89660799
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gtk-port: give pause/run focus
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2009-05-08 22:32:16 +00:00 |
riccardom
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550a71e640
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Move a couple of includes at top of the file
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2009-05-08 22:20:22 +00:00 |
riccardom
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3dbed90795
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Cleanup SetRotation() a bit: use a single switch instead of multiple if, instead of exiting with a not correct angle just reset it to 0.
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2009-05-08 22:03:50 +00:00 |
riccardom
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0c937d7f98
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Remove some unneeded code from gpu_screen_to_rgb().
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2009-05-08 21:16:38 +00:00 |
riccardom
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3fd744b810
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Set the current dir for the gtk file chooser to user home dir instead of the current path.
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2009-05-08 19:51:15 +00:00 |
riccardom
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ece807b605
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Let nds filter in the file chooser match againt upper case extensions.
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2009-05-08 19:41:35 +00:00 |
adelikat
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dc86077865
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credz
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2009-05-08 13:57:42 +00:00 |
adelikat
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5936de5a32
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Win32 - main.cpp now keeps track of current RomName. Set up a GetRomName() function to return name of ROM (useful for default filenames on OPENFILENAME dialogs. Ramwatch - uses romname for default .wch filename.
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2009-05-08 13:52:28 +00:00 |
adelikat
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63200b09c8
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Win32 - RamWatch - code cleanup
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2009-05-08 13:18:38 +00:00 |
adelikat
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f085acf680
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Win32 - RamWatch and RamSearch update values when Load As is selected
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2009-05-08 12:50:43 +00:00 |
adelikat
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871f7b3aee
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win32 - ramwatch - now updates values on loadstate
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2009-05-08 12:43:06 +00:00 |
zeromus
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f068dfda3b
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win32: fix auto ramwatch load getting ignored (and making it always autoload)
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2009-05-08 05:32:00 +00:00 |
zeromus
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7c24040c97
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fix bug introduced in rev 2092 which made switching 3d renderers crashy. thanks pokefan
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2009-05-08 05:24:24 +00:00 |
adelikat
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cd564d1a8f
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Win32 - Ram Search - Watch button hooked up. Also, prompt dialog added to resource file (this could be useful for other generic input as well).
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2009-05-08 00:21:49 +00:00 |
adelikat
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9ff5be6f67
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Win32 - Added Update_Ram_Search() and Update_Ram_Watch() to loadstate function. However, the values still do not update until the dialog refreshes (such as minimizing and restoring)
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2009-05-08 00:09:43 +00:00 |
yabause
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edbfe3f066
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More endian fixes. Now the first screen with 3D in SPP
displays correctly.
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2009-05-07 23:49:03 +00:00 |
matusz
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821141414c
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gtk-port: make interface elements hideable
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2009-05-07 20:17:27 +00:00 |
adelikat
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e62fa0e2bb
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Win32 - Added an accel table for Ram Watch, key combos with shift or ctrl are unfinished since you can't add shift or ctrl with RESEdit. Woo, RESEdit.
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2009-05-07 17:19:51 +00:00 |
adelikat
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131a3a989b
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Win32 - Prevent loading Ram Watch and Ram Search dialog if no rom is loaded.
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2009-05-07 17:11:06 +00:00 |
adelikat
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4485db61eb
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Win32 - RamWatch - main window will load the watch file now
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2009-05-07 16:47:53 +00:00 |
adelikat
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2915400b9b
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Win32 - Ramwatch - autoload now auto-loads the watch file. However, only when opening the dialog manually, not when desmume main does.
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2009-05-07 16:41:51 +00:00 |
adelikat
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1f6b5a2f6d
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Win32 - Ramwatch - Auto-load hooked up to main
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2009-05-07 16:32:55 +00:00 |
adelikat
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68c8951648
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Win32 - RamWatch - Recent Watch menu now hooked up
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2009-05-07 16:17:22 +00:00 |
matusz
|
90b14dccfd
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gtk-port: 'load from' and 'save to' for savestates
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2009-05-07 12:05:45 +00:00 |
zeromus
|
54350d19b3
|
maybe id better not check that in with the debug texture dumping enabled
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2009-05-07 06:19:23 +00:00 |
zeromus
|
f6cf1e4ee1
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fix bug in 16bpp texturing across vram banks
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2009-05-07 06:14:38 +00:00 |
zeromus
|
832d168be0
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fix a crash in matrix stack handling which was corrupting emulator state
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2009-05-07 06:05:43 +00:00 |
zeromus
|
1de5957a3e
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gpu: fix a bug added today which causes the backdrop not to get drawn sometimes
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2009-05-07 04:51:54 +00:00 |
zeromus
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23c6438dc0
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fix tex coord transform mode 3, which had been entirely broken since rev 1411; this will fix some cases of 3d ortho sprites
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2009-05-06 20:50:26 +00:00 |
zeromus
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34ea5aaa5f
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fix #2787953 (2D windows and colour effects on the backdrop)
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2009-05-06 19:57:08 +00:00 |
zeromus
|
152a7b132f
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fix bug where dma length > 128k words was misinterpreted, causing catastrophic failure.
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2009-05-06 06:58:40 +00:00 |
zeromus
|
300a8b996d
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win32: fix tile viewer lcdc mode which broke due to changed memory mapping
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2009-05-06 04:49:58 +00:00 |
p989
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444c3a0b0a
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integrate previous with trunk
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2009-05-06 04:48:39 +00:00 |
zeromus
|
642baafe9d
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win32: rollback filename parsing patch. it can't handle filenames with spaces. i know that was the point, but it doesnt even work with quoted paths.
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2009-05-06 04:13:46 +00:00 |
riccardom
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7c386f0310
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Last hunk of ldesnogue patch to make desmume more 64 bit architectures friendly: convert Ceil28_4 to use int instead of long.
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2009-05-05 19:00:13 +00:00 |
zeromus
|
cec7b68614
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win32: apply HerrDoktorTuba patch 2787336 for better commandline parsing
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2009-05-05 17:45:13 +00:00 |
zeromus
|
8057953b1c
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take out the thing that made vc2008 express not compile
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2009-05-05 16:36:38 +00:00 |
adelikat
|
cb18c55aa2
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Win32 - RamWatch Hooked up AskSave() to the main window closing function. However, AskSave() fails to open the message box when called from there.
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2009-05-05 16:15:18 +00:00 |
adelikat
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a13f65d415
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Win32 - RamWatch- saves "Save Window position" bool, and saves window position values in .ini
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2009-05-05 16:03:12 +00:00 |
zeromus
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4832522315
|
a handful of tiny optimizations and important bugfixes in gfx3d savestates. also add a MSC_FORCEINLINE macro for people to use instead when they doing like my FORCEINLINES and are thinking about removing them. at least then we know which ones didnt work on gcc.
|
2009-05-05 07:30:27 +00:00 |
zeromus
|
712b23d512
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win32: fix #2785867 (date & timestamp not shown on savestate slot immediately)
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2009-05-05 00:02:43 +00:00 |
zeromus
|
a30cf51c7d
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import latest from rerecording branch
|
2009-05-04 23:36:46 +00:00 |
riccardom
|
fbbe9da5ef
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Use cast instead of implicit conversion in rasterize.cpp.
Taken from ldesnogue's patch at #2752961.
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2009-05-04 19:13:57 +00:00 |
riccardom
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2bf05b75fb
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Apply GPU.h hunk of ldesnogue's integer type patch at patch #2752961.
Patch modified to use u32 instead of int for pointer math.
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2009-05-04 18:09:09 +00:00 |
zeromus
|
0ce99ce869
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integrate 2087 from rerecording_0_9_2
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2009-05-04 07:29:08 +00:00 |
luigi__
|
ffb4ea538c
|
Oops... fixed the invisible scrollbars.
By the way I also fixed the French version of the pal viewer which had two auto update checkboxes.
|
2009-05-03 21:45:10 +00:00 |
luigi__
|
cee2f02928
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Fixed the "None" and "Clear" menu items of the recent roms menu.
Also there's one half of the new I/O reg viewer. I'm working on the other half :P
|
2009-05-03 21:39:33 +00:00 |
luigi__
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a71f16f390
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Moved the IDM_RESERVED_* identifiers to common.h, like the timer IDs.
Because if they stay in resource.h they'll get wiped out by Resedit. :(
|
2009-05-03 21:30:31 +00:00 |