cyberwarriorx
01cf7ba067
-Should be accurate now
2006-12-23 21:50:45 +00:00
yabause
8f82dbf5bc
Added an autopackage configuration file and updated autotools scripts.
2006-12-23 21:26:21 +00:00
yabause
29145e43d4
Added README.LIN and fixed a typo in README.WIN
2006-12-23 21:15:42 +00:00
cyberwarriorx
2094f3ef0c
-Updated version. configure,etc. still needs to be rebuilt though
2006-12-23 16:04:17 +00:00
cyberwarriorx
2ba466dc4c
-Added a couple of contributors
2006-12-23 16:03:45 +00:00
cyberwarriorx
fb4c33691f
-Oops, missed a couple of things
2006-12-23 13:44:11 +00:00
cyberwarriorx
b5c1113d27
-Argh, I hope there isn't anything important I missed.
2006-12-23 13:43:21 +00:00
cyberwarriorx
0758beb223
-Updated authors list. I'm pretty sure this will have to be changed yet
2006-12-23 11:49:12 +00:00
cyberwarriorx
9404a9c018
-Added main readme file
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-Fixed a grammar issue that Normmatt found
-Fixed a formatting issue
2006-12-23 11:39:19 +00:00
cyberwarriorx
87e22db992
-Added readme for windows's port in preparation of release
2006-12-23 10:31:24 +00:00
cyberwarriorx
6290798a34
-Added some SWI changes Mighty Max sent me. Relocating SWI routines should work now.
2006-12-23 00:52:11 +00:00
yabause
81ab59f1c1
fixed compilation issues for gtk port.
2006-12-17 11:04:58 +00:00
cyberwarriorx
de191ffbde
-Couple of backup memory fixes
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-Changed NDS_LoadROM so it takes two more additional arguements(backup memory type and size)
-Changed windows port so it preserves the setting for backup memory when loading a new rom, this should fix some backup memory corruption issues
2006-12-10 03:26:01 +00:00
cyberwarriorx
ec82759ce9
-Frameskipping is now configurable. Settings are also loaded and saved from/to the ini file
2006-12-09 23:47:01 +00:00
cyberwarriorx
ecf988f2aa
-Closing the IO register dialog no longer crashes the program anymore
2006-12-09 07:12:18 +00:00
cyberwarriorx
f7c0fef2dc
-Fixed a bug that only showed up when I was compiling with mingw(I guess microsoft compilers must handle free()'s to invalid pointers a lot better)
2006-12-09 05:19:56 +00:00
cyberwarriorx
0be52c52cb
-Added a new register define
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-Changed MMU.c to use register defines
2006-12-09 05:04:04 +00:00
cyberwarriorx
6937833d71
-Code is no longer dependent on libnds
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-Fixed a bug where the old backup memory file handle wasn't being freed before opening a new one.
2006-12-09 01:05:26 +00:00
cyberwarriorx
c7993df7f7
-Fixed a memory leak in Rom Info dialog
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-Rom Info and Reset menu options are now only enabled after a ROM has been loaded
2006-12-08 06:40:02 +00:00
cyberwarriorx
6ff9052fc5
-A few more internal variables are now being reset
2006-12-08 05:26:50 +00:00
cyberwarriorx
6fcda13a41
-Reworked rom loading so you can load a different rom without any problems
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-Finished NDS_Reset. Now the emulation can be reset even while running.
2006-12-08 04:03:18 +00:00
cyberwarriorx
0cdbf81848
-Fixed a bug in the SPU_Reset function
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-Removed an unused variable
2006-12-07 03:55:41 +00:00
cyberwarriorx
4639b5d682
-Added quick save state saving/loading to the windows port's menu
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-Added shortcut keys for quick save state saving/loading to the window's port. Use shift+F1-F10 keys for saving, and F1-F10 for loading
2006-12-01 23:56:05 +00:00
yabause
4e6873c35f
Changed GPU_screen to u8 *
2006-12-01 21:33:45 +00:00
cyberwarriorx
be2257b7b7
-Fixed a couple of warnings
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-Added a few menu options for accessing the website, forums, and for submitting bugs.
2006-12-01 06:36:02 +00:00
cyberwarriorx
afa457db65
-Fixed a number of warnings
2006-12-01 06:34:13 +00:00
cyberwarriorx
1f77ecc26f
-files now compile in VC++
2006-12-01 03:45:58 +00:00
yabause
ae787ba579
Added "volatile" to execute in cli and gtk ports.
2006-11-30 22:35:11 +00:00
yabause
f7e9b9d0e8
Applied freebsd patch by stsp :)
2006-11-30 22:19:57 +00:00
cyberwarriorx
48f1263818
-files now compile in VC++
2006-11-30 21:43:48 +00:00
cyberwarriorx
f9830ed595
-files now compile in VC++
2006-11-30 20:34:02 +00:00
cyberwarriorx
06b373dff6
-file now compiles in VC++
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-Commented a couple of spots that need to be fixed.
2006-11-30 19:58:46 +00:00
cyberwarriorx
3a2d8a35cc
-files now compile in VC++
2006-11-30 18:52:28 +00:00
cyberwarriorx
2fae553dee
-packed structures in fat.h now compile in VC++
2006-11-30 09:36:14 +00:00
shashclp
f9228841e9
+ Fixed LDR*/STR* opcodes, and other minor fixes
2006-11-30 07:29:35 +00:00
cyberwarriorx
bdfa6bf18a
-Moved control configuration and sound settings options to "Config" menu
2006-11-30 06:13:16 +00:00
cyberwarriorx
f32a7d88c2
-Cleaned up some of my old code
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-Removed a few duplicate extern's
-Added Sound Settings dialog - You can now select which sound core to use, the sound buffer size, and the volume level
-All sound settings are loaded from and saved to desmume.ini
2006-11-30 06:09:17 +00:00
cyberwarriorx
c726848f42
-Added *.ds.gba to list of file types in rom open dialog
2006-11-29 23:32:53 +00:00
cyberwarriorx
8c23c6853d
-Reworked savestate code a bit. Should be more accurate now.
2006-11-29 02:44:41 +00:00
yabause
9e49b17c1f
Added some missing copyright notices
2006-11-28 21:58:02 +00:00
cyberwarriorx
9ee0022712
-Added copyright notice at the top of files. Anyone who's made contributions to the files should add their name at the top
2006-11-28 21:49:02 +00:00
cyberwarriorx
2f2616dd34
-Rewrote the framebuffer code. Now it supports VRAM blocks A-D
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-Added support for Display Mode 0(Display Off)
-Added the basic framework for Display Mode 3(Display from Main RAM)
2006-11-27 20:11:20 +00:00
cyberwarriorx
c5c1ded489
-Added support for Master volume
2006-11-22 21:24:54 +00:00
cyberwarriorx
ce056098f4
-fps display now work again in windows port
2006-11-22 19:09:09 +00:00
yabause
d223b0d41d
Commited autotools patch by Anthony Molinaro, it looks like he know
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autotools fat better than I do :D
2006-11-22 18:57:04 +00:00
yabause
4f6a77a88b
Added T2Memory functions and used them to rewrite GPU_screen accesses,
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it should fix some more endianess bugs. Not all accesses have been
rewritten yet.
It shouldn't have broke anything...
2006-11-21 23:01:35 +00:00
cyberwarriorx
166fa5791c
-Reverted back to 1.2 code. 1.3 changes are too broken. There's also so many stupid little things that got changed that don't functionally change anything. It makes it next to impossible to debug.
2006-11-20 02:22:35 +00:00
shashclp
49092de5db
+ Fixed LDR*/STR* opcodes (and other minor fixes) on the ARM core
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+ Fixed unaligned memory access on THUMB Core
2006-11-19 23:02:27 +00:00
cyberwarriorx
781b169175
-Fixed a few things that are causing compilation issues in VC++
2006-11-19 18:56:06 +00:00
cyberwarriorx
208ee003b1
-Fixed a few things that are causing compilation issues in VC++
2006-11-19 17:33:42 +00:00