Commit Graph

2351 Commits

Author SHA1 Message Date
zeromus 72e3422810 get rid of the old false positive virus infected subwcrev.exe 2010-11-04 02:51:29 +00:00
gocha 959818bb33 win32: fix SubWCRev.bat 2009-08-18 06:23:37 +00:00
gocha 6f90dd87a9 port r2768 from trunk "make 'samples' (in SPU.cpp) to be zero at reset (to prevent desyncs)" 2009-08-18 05:45:06 +00:00
riccardom d266acb66f Fix compilation with EXPERIMENTAL_WIFI not set. 2009-08-04 16:25:32 +00:00
riccardom 5f34275608 Backport the compile fix from r2441. 2009-08-04 16:17:53 +00:00
zeromus cefa3dbcf5 add a hack for fixing game sessions that were carelessly initialized with the wrong save size. it may or may not work in any given case, depending on how the game works 2009-08-04 15:36:46 +00:00
gocha 8fd6cfb8fc r2692 for 0.9.4 (sorry for commiting same content for three times...) 2009-07-31 06:39:21 +00:00
zeromus cb13753fe1 checked in a change i didnt mean to 2009-07-27 10:16:04 +00:00
zeromus 5b98c330e1 desync fixes 2009-07-27 10:14:43 +00:00
gocha 624c72fd49 port some of small fixes from trunk; disable autohold while playing a movie (r2624), fix movie length (r2629), keyrepeat improvement (r2641-2643) 2009-07-22 04:35:12 +00:00
wntrmute 3263ba4ef0 add cflash.cpp/.h, enable universal binary 2009-07-10 22:54:00 +00:00
yabause 02f8316756 Updated version number in autotools scripts. 2009-07-08 08:06:44 +00:00
zeromus 54661ee933 094 branch: update readme.win 2009-07-02 03:46:47 +00:00
p989 ac07d87e78 merged 2466 from trunk 2009-07-01 01:13:22 +00:00
zeromus 51e215c900 094 changelog and dsm spec and version number bumps 2009-06-28 18:18:44 +00:00
yabause 3152a14a7d Creating 0.9.4 release branch. 2009-06-25 19:57:27 +00:00
zeromus eac2b05c70 gfx3d: fix advance wars invisible tiles yet again. 2009-06-25 17:08:52 +00:00
luigi__ 92464f0c84 Re-enable wifi usec trigger which was accidentally(?) commented out.
Also, I changed my way so it's more like zero's one, but the decrement value for nds.wifiCycle makes more sense to me. zero, could you consider it please?
Also added some comments.
2009-06-24 23:20:17 +00:00
riccardom 3c184e0cfd make FCEUSS_SaveSRAM static and fixup whitespace on a line. 2009-06-24 21:14:48 +00:00
p989 07df6a630a reset recording 2009-06-24 21:10:10 +00:00
zeromus bcf3b9be14 win32: fix danish language menu selection as reported in forums 2009-06-24 20:35:37 +00:00
zeromus d647b9f481 gfx3d: a refinement to poly sorting 2009-06-24 19:23:37 +00:00
zeromus fc43f75b70 gpu: change affine bg drawing to use more accurate vram mapping. fixes some display issues, costs some speed. 2009-06-24 06:03:19 +00:00
zeromus 8ca0cddb7c gfx3d: add a default clear depth of maximum value (most distant) for games which never set it. 2009-06-24 05:17:32 +00:00
zeromus 1b44158f75 gfx3d: fix an ancient bug in matrix set position. fixes some mispositioned verts e.g. diddy kong racing 2009-06-24 00:40:40 +00:00
riccardom d489599bc6 Add X includes on darwin platform to allow cli frontend build on mac os x out
of the box. .lart^Wthanks giskard for the help.
2009-06-23 18:15:00 +00:00
zeromus 7789ebb3f1 oops 2009-06-23 04:45:47 +00:00
zeromus 263617e84b add some persons's osx chinese translation 2009-06-23 04:24:55 +00:00
zeromus 6b9f3f6b5b osx: apply save type selection patch 2009-06-23 04:14:17 +00:00
zeromus dd704aa865 win32: add background pause 2009-06-23 03:56:38 +00:00
zeromus 197392788a win32: fix bug in rc and add 2.5x window size 2009-06-22 20:50:24 +00:00
zeromus d8cb1ea638 rasterize: fix depth buffering again. 2009-06-22 18:05:47 +00:00
riccardom e9ebd7df18 Fix compilation with EXPERIMENTAL_GBASLOT defined. 2009-06-22 07:53:38 +00:00
zeromus af53b8e106 gpu: add experimental handling for a case of translucent bmp obj blending 2009-06-22 06:09:37 +00:00
zeromus 41a953f4a6 rasterize: fix highlight rendering 2009-06-21 19:26:13 +00:00
matusz 15b2a7cbc1 gtk-port WIP: building cheat searching dialog 2009-06-21 17:26:27 +00:00
riccardom 643d8f460c Shut up a couple of signed vs unsigned gcc warnings. 2009-06-21 09:14:10 +00:00
zeromus 83d9d24747 rasterize: remove a recent depth buffering regression in advance wars tile rendering 2009-06-21 06:26:09 +00:00
p989 642cbae742 store ext bios / swi settings 2009-06-20 21:47:58 +00:00
zeromus 4489fcd31f win32: fix svn version reporting in some cases 2009-06-20 21:29:04 +00:00
zeromus 0340f67a5f rasterize: fix toon shading when no texture is set (mario kart star powerup) 2009-06-20 19:27:22 +00:00
zeromus 6550d01a86 shut up gcc 2009-06-20 17:58:12 +00:00
zeromus a410b2f610 win32: fix warning in rc 2009-06-20 17:50:13 +00:00
matusz 7dc2c12bc8 include added parameters in save_movie 2009-06-20 17:49:59 +00:00
zeromus ec3a46782a rasterize: fix battles of prince of persia display failure regression 2009-06-20 17:45:39 +00:00
luigi__ 869ecc2788 Fixed PSG sound which would sometimes not play (regression).
By the way, SPU.cpp should be cleaned up. Some parts are messy and it takes hours to get compiled.
2009-06-20 13:55:56 +00:00
luigi__ c46ab0ca31 uh? need to commit again? 2009-06-20 13:18:50 +00:00
luigi__ f192604d10 Changed intermediate directory to '.VS2010'. 2009-06-20 13:15:07 +00:00
riccardom 35b67fb337 Add a toogle to disable / enable fps limiter while playing. The purpose of this is to fast
forward attack animations from. We don't have patience :) 

This patch is a modified version of the one from szigor from bug #2806869. Please note i've
used the already available boost key (SDLK_o) instead of the tab.
2009-06-20 10:02:37 +00:00
zeromus 1dcbe7b83a oops, left a hack uncommented 2009-06-20 08:02:54 +00:00