Merge pull request #851 from dlbuhtig4096/master

Fix ensata sound register emulation.
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zeromus 2024-10-26 02:27:43 -04:00 committed by GitHub
commit fff5659879
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3 changed files with 63 additions and 30 deletions

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@ -1835,30 +1835,39 @@ static void writereg_POWCNT1(const int size, const u32 adr, const u32 val)
static INLINE void MMU_IPCSync(u8 proc, u32 val) static INLINE void MMU_IPCSync(u8 proc, u32 val)
{ {
//INFO("IPC%s sync 0x%04X (0x%02X|%02X)\n", proc?"7":"9", val, val >> 8, val & 0xFF);
u32 sync_l = T1ReadLong(MMU.MMU_MEM[proc][0x40], 0x180) & 0xFFFF; u32 sync_l = T1ReadLong(MMU.MMU_MEM[proc][0x40], 0x180) & 0xFFFF;
u32 sync_r = T1ReadLong(MMU.MMU_MEM[proc^1][0x40], 0x180) & 0xFFFF; u32 sync_r = T1ReadLong(MMU.MMU_MEM[proc^1][0x40], 0x180) & 0xFFFF;
u32 iter = (val & 0x0F00) >> 8;
sync_l = ( sync_l & 0x000F ) | ( val & 0x0F00 ); sync_l = ( sync_l & 0x000F ) | ( val & 0x6F00 );
sync_r = ( sync_r & 0x6F00 ) | ( (val >> 8) & 0x000F ); sync_r = ( sync_r & 0x6F00 ) | ( iter );
sync_l |= val & 0x6000; // For some reason, the arm9 doesn't handshake when ensata is detected.
// So we complete the protocol here, which is to mirror the values 8..0 back to
// The arm7 as they are written by the arm7
if (nds.ensataEmulation) {
if(nds.ensataEmulation && proc==1 && nds.ensataIpcSyncCounter<9) { if (proc) {
u32 iteration = (val&0x0F00)>>8; // However this hack would break soft reset because it also syncs through ipcsync.
// So we have to add some additional checks to ensure that it's handshake instead of reset.
if(iteration==8-nds.ensataIpcSyncCounter) if ((iter & 8) || (nds.ensataIpcSyncCounter)) {
nds.ensataIpcSyncCounter++; // sync_r = (sync_r & 0xF0FF) | (iter << 8); // This is not necessary.
else printf("ERROR: ENSATA IPC SYNC HACK FAILED; BAD THINGS MAY HAPPEN\n"); sync_l = (sync_l & 0xFFF0) | iter;
nds.ensataIpcSyncCounter = iter;
//for some reason, the arm9 doesn't handshake when ensata is detected.
//so we complete the protocol here, which is to mirror the values 8..0 back to
//the arm7 as they are written by the arm7
sync_r &= 0xF0FF;
sync_r |= (iteration<<8);
sync_l &= 0xFFF0;
sync_l |= iteration;
} }
}
else {
// After ensata handshake, arm9 will write 0x100 as a signal if Ensata is detected.
// This will prevent reset from working, so we have to ignore this.
if (nds.ensataHandshake == ENSATA_HANDSHAKE_complete) {
nds.ensataHandshake = ENSATA_HANDSHAKE_none;
return;
}
}
}
// printf("IPCSync(%d, %04x): %04x %04x %d\n", proc, val, sync_l, sync_r, nds.ensataIpcSyncCounter);
T1WriteLong(MMU.MMU_MEM[proc][0x40], 0x180, sync_l); T1WriteLong(MMU.MMU_MEM[proc][0x40], 0x180, sync_l);
T1WriteLong(MMU.MMU_MEM[proc^1][0x40], 0x180, sync_r); T1WriteLong(MMU.MMU_MEM[proc^1][0x40], 0x180, sync_r);
@ -2475,6 +2484,7 @@ bool validateIORegsWrite(u32 addr, u8 size, u32 val)
if(addrMasked == eng_3D_CLIPMTX_RESULT) return true; if(addrMasked == eng_3D_CLIPMTX_RESULT) return true;
if(addrMasked == 0x04FFF000) return true; if(addrMasked == 0x04FFF000) return true;
if(addrMasked == 0x04FFF010) return true; if(addrMasked == 0x04FFF010) return true;
if(addrMasked == 0x04FFF200) return true;
} }
switch (addrMasked) switch (addrMasked)
@ -3819,6 +3829,11 @@ void FASTCALL _MMU_ARM9_write08(u32 adr, u8 val)
MMU_VRAMmapControl(adr-REG_VRAMCNTA, val); MMU_VRAMmapControl(adr-REG_VRAMCNTA, val);
break; break;
// ensata sound register
case 0x04FFF200:
break;
#ifdef LOG_CARD #ifdef LOG_CARD
case 0x040001A0 : /* TODO (clear): ??? */ case 0x040001A0 : /* TODO (clear): ??? */
case 0x040001A1 : case 0x040001A1 :
@ -4963,7 +4978,7 @@ void FASTCALL _MMU_ARM9_write32(u32 adr, u32 val)
//todo - these are usually write only regs (these and 1000 more) //todo - these are usually write only regs (these and 1000 more)
//shouldnt we block them from getting written? ugh //shouldnt we block them from getting written? ugh
case eng_3D_CLIPMTX_RESULT: case eng_3D_CLIPMTX_RESULT:
if(nds.ensataEmulation && nds.ensataHandshake == ENSATA_HANDSHAKE_none && val==0x2468ace0) if(nds.ensataEmulation /* && nds.ensataHandshake == ENSATA_HANDSHAKE_none */&& val==0x2468ace0)
{ {
printf("ENSATA HANDSHAKE BEGIN\n"); printf("ENSATA HANDSHAKE BEGIN\n");
nds.ensataHandshake = ENSATA_HANDSHAKE_query; nds.ensataHandshake = ENSATA_HANDSHAKE_query;
@ -5482,6 +5497,10 @@ u32 FASTCALL _MMU_ARM9_read32(u32 adr)
case REG_KEYINPUT: case REG_KEYINPUT:
LagFrameFlag=0; LagFrameFlag=0;
break; break;
// Ensata sound register
case 0x04FFF200:
return 1;
} }
return T1ReadLong_guaranteedAligned(MMU.MMU_MEM[ARMCPU_ARM9][adr>>20], adr & MMU.MMU_MASK[ARMCPU_ARM9][adr>>20]); return T1ReadLong_guaranteedAligned(MMU.MMU_MEM[ARMCPU_ARM9][adr>>20], adr & MMU.MMU_MASK[ARMCPU_ARM9][adr>>20]);
} }

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@ -119,6 +119,8 @@ void OpenConsole()
//stdout is already connected to something. keep using it and dont let the console interfere //stdout is already connected to something. keep using it and dont let the console interfere
bool shouldRedirectStdout = fileType == FILE_TYPE_UNKNOWN; bool shouldRedirectStdout = fileType == FILE_TYPE_UNKNOWN;
bool attached = false; bool attached = false;
#if 0
if (!AllocConsole()) if (!AllocConsole())
{ {
HMODULE lib = LoadLibrary("kernel32.dll"); HMODULE lib = LoadLibrary("kernel32.dll");
@ -143,6 +145,9 @@ void OpenConsole()
SetConsoleCP(GetACP()); SetConsoleCP(GetACP());
SetConsoleOutputCP(GetACP()); SetConsoleOutputCP(GetACP());
} }
#else
attached = AttachConsole(-1) || AllocConsole();
#endif
//newer and improved console title: //newer and improved console title:
SetConsoleTitleW(SkipEverythingButProgramInCommandLine(GetCommandLineW()).c_str()); SetConsoleTitleW(SkipEverythingButProgramInCommandLine(GetCommandLineW()).c_str());

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@ -30,7 +30,7 @@
#include <io.h> #include <io.h>
#define BUFFER_SIZE 100 #define BUFFER_SIZE 100
HANDLE hConsole; HANDLE hConsole = NULL;
void OpenConsole() void OpenConsole()
{ {
COORD csize; COORD csize;
@ -41,20 +41,23 @@ void OpenConsole()
//dont do anything if we're already attached //dont do anything if we're already attached
if (hConsole) return; if (hConsole) return;
#if 0
//attach to an existing console (if we can; this is circuitous because AttachConsole wasnt added until XP) //attach to an existing console (if we can; this is circuitous because AttachConsole wasnt added until XP)
//remember to abstract this late bound function notion if we end up having to do this anywhere else //remember to abstract this late bound function notion if we end up having to do this anywhere else
bool attached = false; bool attached = false;
HMODULE lib = LoadLibrary("kernel32.dll");
// kernel32.dll is always loaded on windows.
HMODULE lib = GetModuleHandleA("kernel32.dll"); // LoadLibrary("kernel32.dll");
if (lib) if (lib)
{ {
typedef BOOL (WINAPI *_TAttachConsole)(DWORD dwProcessId); typedef BOOL (WINAPI *_TAttachConsole)(DWORD dwProcessId);
_TAttachConsole _AttachConsole = (_TAttachConsole)GetProcAddress(lib,"AttachConsole"); _TAttachConsole _AttachConsole = (_TAttachConsole)GetProcAddress(lib,"AttachConsole");
if (_AttachConsole) if (_AttachConsole)
{ {
if(_AttachConsole(-1)) attached = (bool)_AttachConsole(-1);
attached = true;
} }
FreeLibrary(lib); // You cannot free kernel32.dll
// FreeLibrary(lib);
} }
//if we failed to attach, then alloc a new console //if we failed to attach, then alloc a new console
@ -62,6 +65,9 @@ void OpenConsole()
{ {
AllocConsole(); AllocConsole();
} }
#else
if (!AttachConsole(-1)) { AllocConsole(); }
#endif
hConsole = GetStdHandle(STD_OUTPUT_HANDLE); hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
@ -91,8 +97,11 @@ void OpenConsole()
srect.Right = srect.Left + 99; srect.Right = srect.Left + 99;
srect.Bottom = srect.Top + 64; srect.Bottom = srect.Top + 64;
SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &srect); SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &srect);
SetConsoleCP(GetACP());
SetConsoleOutputCP(GetACP()); // Use default code page.
// SetConsoleCP(GetACP());
// SetConsoleOutputCP(GetACP());
if (attached) printf("\n"); if (attached) printf("\n");
printf("%s\n",_TITLE); printf("%s\n",_TITLE);
printf("- compiled: %s %s\n\n",__DATE__,__TIME__); printf("- compiled: %s %s\n\n",__DATE__,__TIME__);