winport - plumb S9X_JOY_NEUTRAL through inifile:
[Controls] DigitalizationThreshold=50
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@ -51,6 +51,13 @@
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#include "main.h"
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#include "main.h"
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#include "winutil.h"
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#include "winutil.h"
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//60 is a poor choice for a threshold; the theoretical maximum you can get even at an exact 45 degree angle is 70
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//Sloshy sticks or slightly-off angles make it impossible to reach 60, as it's far too close to 70.
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//Too-small values feel bad, too
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//50 is a more normal choice
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//#define S9X_JOY_NEUTRAL 60
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int S9X_JOY_NEUTRAL = 50;
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// Gamepad Dialog Strings
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// Gamepad Dialog Strings
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// Support Unicode display
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// Support Unicode display
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//#define INPUTCONFIG_TITLE "Input Configuration"
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//#define INPUTCONFIG_TITLE "Input Configuration"
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@ -520,6 +527,9 @@ BOOL di_init()
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{
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{
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HWND hParentWnd = MainWindow->getHWnd();
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HWND hParentWnd = MainWindow->getHWnd();
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S9X_JOY_NEUTRAL = GetPrivateProfileInt("Controls", "DigitalizationThreshold", S9X_JOY_NEUTRAL, IniName);
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pDI = NULL;
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pDI = NULL;
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memset(cDIBuf, 0, sizeof(cDIBuf));
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memset(cDIBuf, 0, sizeof(cDIBuf));
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@ -669,14 +679,6 @@ int FunkyNormalize(int cur, int min, int max)
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return Result;
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return Result;
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}
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}
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//60 is a poor choice for a threshold; the theoretical maximum you can get even at an exact 45 degree angle is 70
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//Sloshy sticks or slightly-off angles make it impossible to reach 60, as it's far too close to 70.
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//Too-small values feel bad, too
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//50 is a more normal choice
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//#define S9X_JOY_NEUTRAL 60
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#define S9X_JOY_NEUTRAL 50
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void CheckAxis (short joy, short control, int val,
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void CheckAxis (short joy, short control, int val,
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int min, int max,
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int min, int max,
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bool &first, bool &second)
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bool &first, bool &second)
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