win32: lag counter

This commit is contained in:
p989 2009-04-02 22:05:51 +00:00
parent 4d6ac95a44
commit fd09b81b07
7 changed files with 38 additions and 0 deletions

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@ -52,6 +52,7 @@
#define ASSERT_UNALIGNED(x)
#endif
int LagFrameFlag=0;
//http://home.utah.edu/~nahaj/factoring/isqrt.c.html
@ -2863,6 +2864,12 @@ void FASTCALL _MMU_ARM9_write32(u32 adr, u32 val)
T1WriteLong(MMU.MMU_MEM[ARMCPU_ARM9][adr>>20], adr&MMU.MMU_MASK[ARMCPU_ARM9][adr>>20], val);
}
void CheckLag(u32 adr) {
if (adr == 0x04000130 || 0x04000136)
LagFrameFlag=0;
}
//================================================= MMU ARM9 read 08
u8 FASTCALL _MMU_ARM9_read08(u32 adr)
{
@ -2884,6 +2891,7 @@ u8 FASTCALL _MMU_ARM9_read08(u32 adr)
if ((adr>=0x9000000)&&(adr<0x9900000))
return (unsigned char)cflash_read(adr);
#endif
CheckLag(adr);
#ifdef _MMU_DEBUG
mmu_log_debug_ARM9(adr, "(read08) %0x%X",
@ -2918,6 +2926,8 @@ u16 FASTCALL _MMU_ARM9_read16(u32 adr)
adr &= 0x0FFFFFFF;
CheckLag(adr);
if (adr >> 24 == 4)
{
/* Address is an IO register */
@ -3001,6 +3011,8 @@ u32 FASTCALL _MMU_ARM9_read32(u32 adr)
adr &= 0x0FFFFFFF;
CheckLag(adr);
// Address is an IO register
if((adr >> 24) == 4)
{

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@ -126,6 +126,7 @@ struct MMU_struct {
extern MMU_struct MMU;
extern int LagFrameFlag;
struct armcpu_memory_iface {
/** the 32 bit instruction prefetch */

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@ -64,6 +64,8 @@ BOOL fw_success = FALSE;
NDSSystem nds;
int lagframecounter=0;
/* ------------------------------------------------------------------------- */
/* FIRMWARE DECRYPTION */
@ -1420,6 +1422,8 @@ u32 NDS_exec(s32 nb)
{
int i, j;
LagFrameFlag=1;
nb += nds.cycles;//(nds.cycles>>26)<<26;
//increase this to execute more instructions in each batch (reducing overhead)
@ -2208,6 +2212,9 @@ u32 NDS_exec(s32 nb)
}
}
if(LagFrameFlag)
lagframecounter++;
return nds.cycles;
}

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@ -235,6 +235,8 @@ void NDS_SkipFrame(bool skip);
template<bool FORCE>
u32 NDS_exec(s32 nb);
extern int lagframecounter;
inline u32 NDS_exec(s32 nb) { return NDS_exec<false>(nb); }
static INLINE void NDS_ARM9HBlankInt(void)

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@ -225,6 +225,7 @@ bool frameAdvance = false;
bool frameCounterDisplay = false;
bool FpsDisplay = false;
bool ShowInputDisplay = false;
bool ShowLagFrameCounter = false;
unsigned short windowSize = 0;
unsigned int lastSaveState = 0; //Keeps track of last savestate used for quick save/load functions
@ -1014,6 +1015,7 @@ DWORD WINAPI run()
frameCounter++;
if (frameCounterDisplay) osd->addFixed(0, 25, "%d",frameCounter);
if (ShowInputDisplay) osd->addFixed(0, 45, "%s",InputDisplayString.c_str());
if (ShowLagFrameCounter) osd->addFixed(0, 65, "%d",lagframecounter);
DisplayMessage();
CheckMessages();
}
@ -1072,6 +1074,7 @@ BOOL LoadROM(char * filename, const char *cflash_disk_image)
{
INFO("Loading %s was successful\n",filename);
frameCounter=0;
lagframecounter=0;
UpdateRecentRoms(filename);
osd->setRotate(GPU_rotation);
return TRUE;
@ -1108,6 +1111,7 @@ int MenuInit()
MainWindow->checkMenu(ID_VIEW_DISPLAYFPS, FpsDisplay ? MF_CHECKED : MF_UNCHECKED);
MainWindow->checkMenu(ID_VIEW_DISPLAYINPUT, ShowInputDisplay ? MF_CHECKED : MF_UNCHECKED);
MainWindow->checkMenu(ID_VIEW_DISPLAYLAG, ShowLagFrameCounter ? MF_CHECKED : MF_UNCHECKED);
MainWindow->checkMenu(IDC_WINDOW1X, MF_BYCOMMAND | ((windowSize==1)?MF_CHECKED:MF_UNCHECKED));
MainWindow->checkMenu(IDC_WINDOW1_5X, MF_BYCOMMAND | ((windowSize==65535)?MF_CHECKED:MF_UNCHECKED));
@ -1344,6 +1348,7 @@ int WINAPI WinMain (HINSTANCE hThisInstance,
WndY = GetPrivateProfileInt("Video","WindowPosY", CW_USEDEFAULT, IniName);
frameCounterDisplay = GetPrivateProfileInt("Display","FrameCounter", 0, IniName);
ShowInputDisplay = GetPrivateProfileInt("Display","Display Input", 0, IniName);
ShowLagFrameCounter = GetPrivateProfileInt("Display","Display Lag Counter", 0, IniName);
ScreenGap = GetPrivateProfileInt("Display", "ScreenGap", 0, IniName);
FrameLimit = GetPrivateProfileInt("FrameLimit", "FrameLimit", 1, IniName);
//sprintf(text, "%s", DESMUME_NAME_AND_VERSION);
@ -2756,6 +2761,13 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
osd->clear();
return 0;
case ID_VIEW_DISPLAYLAG:
ShowLagFrameCounter ^= 1;
MainWindow->checkMenu(ID_VIEW_DISPLAYINPUT, ShowLagFrameCounter ? MF_CHECKED : MF_UNCHECKED);
WritePrivateProfileInt("Display", "Display Lag Counter", ShowLagFrameCounter, IniName);
osd->clear();
return 0;
#define clearsaver() \
MainWindow->checkMenu(IDC_SAVETYPE1, MF_BYCOMMAND | MF_UNCHECKED); \
MainWindow->checkMenu(IDC_SAVETYPE2, MF_BYCOMMAND | MF_UNCHECKED); \

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@ -416,6 +416,7 @@
#define ID_VIEW_FRAMECOUNTER 40009
#define ID_VIEW_DISPLAYFPS 40010
#define ID_VIEW_DISPLAYINPUT 40011
#define ID_VIEW_DISPLAYLAG 40012
#define IDM_FILE_RECORDAVI 40015
#define IDM_FILE_STOPAVI 40016
#define ACCEL_CTRL_O 40032

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@ -114,6 +114,7 @@ BEGIN
MENUITEM "Display Frame Counter", ID_VIEW_FRAMECOUNTER
MENUITEM "Display Fps", ID_VIEW_DISPLAYFPS
MENUITEM "Display Input", ID_VIEW_DISPLAYINPUT
MENUITEM "Display Lag Counter", ID_VIEW_DISPLAYLAG
END
POPUP "&Konfigure"
BEGIN
@ -282,6 +283,7 @@ BEGIN
MENUITEM "Display Frame Counter", ID_VIEW_FRAMECOUNTER
MENUITEM "Display FPS", ID_VIEW_DISPLAYFPS
MENUITEM "Display Input", ID_VIEW_DISPLAYINPUT
MENUITEM "Display Lag Counter", ID_VIEW_DISPLAYLAG
END
POPUP "&Config"
BEGIN
@ -449,6 +451,7 @@ BEGIN
MENUITEM "Compteur d'images", ID_VIEW_FRAMECOUNTER
MENUITEM "Framerate", ID_VIEW_DISPLAYFPS
MENUITEM "Display Input", ID_VIEW_DISPLAYINPUT
MENUITEM "Display Lag Counter", ID_VIEW_DISPLAYLAG
END
POPUP "&Config"
BEGIN