- fix crash ADVANsCEne DB import;
This commit is contained in:
mtabachenko 2012-04-02 21:59:55 +00:00
parent 9f4cdf16f7
commit fc6ff91a31
1 changed files with 7 additions and 1 deletions

View File

@ -25,6 +25,7 @@
#include "movie.h" #include "movie.h"
#include "readwrite.h" #include "readwrite.h"
#include "NDSSystem.h" #include "NDSSystem.h"
#define TIXML_USE_STL
#include "utils/tinyxml/tinyxml.h" #include "utils/tinyxml/tinyxml.h"
//temporary hack until we have better error reporting facilities //temporary hack until we have better error reporting facilities
@ -1453,6 +1454,7 @@ u32 ADVANsCEne::convertDB(const char *in_filaname)
u32 crc32 = 0; u32 crc32 = 0;
u32 reserved = 0; u32 reserved = 0;
printf("Converting DB...\n");
if (getXMLConfig(in_filaname)) if (getXMLConfig(in_filaname))
{ {
if (!datName) return 0; if (!datName) return 0;
@ -1531,8 +1533,12 @@ u32 ADVANsCEne::convertDB(const char *in_filaname)
count++; count++;
el = el->NextSiblingElement("game"); el = el->NextSiblingElement("game");
} }
printf("ADVANsCEne converter: %i found\n", count);
delete xml; delete xml;
fclose(fp); fclose(fp);
if (count > 0)
printf("done\n");
else
printf("error\n");
printf("ADVANsCEne converter: %i found\n", count);
return count; return count;
} }