cleaner code (using macros)

This commit is contained in:
damdoum 2007-01-07 14:18:03 +00:00
parent 7476a02675
commit fb586a2359
1 changed files with 73 additions and 86 deletions

View File

@ -657,7 +657,7 @@ INLINE void renderline_textBG(GPU * gpu, u8 num, u8 * DST, u16 X, u16 Y, u16 LG)
tile = (u8*) gpu->BG_tile_ram[num];
if((!tile) || (!gpu->BG_map_ram[num])) return; /* no tiles or no map*/
xoff = X;
if(!(bgprop & 0x80)) /* color: 16 palette entries */
if(!(bgprop & 0x80)) /* color: 16 palette entries */
{
yoff = ((Y&7)<<2);
pal = ARM9Mem.ARM9_VMEM + gpu->core * 0x400;
@ -677,37 +677,32 @@ INLINE void renderline_textBG(GPU * gpu, u8 num, u8 * DST, u16 X, u16 Y, u16 LG)
if (xfin > LG)
xfin = LG;
#define RENDERL(c,m) \
if (c) renderline_setFinalColor(gpu,0,num,dst,T1ReadWord(pal, ((c) + ((mapinfovalue>>12)&0xF) * m) << 1)) ; \
dst += 2; x++; xoff++;
if((mapinfovalue) & 0x400)
{
line += 3 - ((xoff&7)>>1);
for(; x < xfin; )
{
if((*line)>>4) renderline_setFinalColor(gpu,0,num,dst,T1ReadWord(pal, (((*line)>>4) + ((mapinfovalue>>12)&0xF) * 0x10) << 1)) ;
// was: T2WriteWord(dst, 0, T1ReadWord(pal, (((*line)>>4) + ((mapinfovalue>>12)&0xF) * 0x10) << 1));
dst += 2; x++; xoff++;
if((*line)&0xF) renderline_setFinalColor(gpu,0,num,dst,T1ReadWord(pal, (((*line)&0xF) + ((mapinfovalue>>12)&0xF) * 0x10) << 1)) ;
// was: T2WriteWord(dst, 0, T1ReadWord(pal, (((*line)&0xF) + ((mapinfovalue>>12)&0xF) * 0x10) << 1));
dst += 2; x++; xoff++;
line += 3 - ((xoff&7)>>1);
for(; x < xfin; ) {
// XXX
RENDERL(((*line)>>4),0x10)
RENDERL(((*line)&0xF),0x10)
line--;
}
} else
{
} else {
line += ((xoff&7)>>1);
for(; x < xfin; )
{
if((*line)&0xF) renderline_setFinalColor(gpu,0,num,dst,T1ReadWord(pal, (((*line)&0xF) + ((mapinfovalue>>12)&0xF) * 0x10) << 1)) ;
// was: T2WriteWord(dst, 0, T1ReadWord(pal, (((*line)&0xF) + ((mapinfovalue>>12)&0xF) * 0x10) << 1));
dst += 2; x++; xoff++;
if((*line)>>4) renderline_setFinalColor(gpu,0,num,dst,T1ReadWord(pal, (((*line)>>4) + ((mapinfovalue>>12)&0xF) * 0x10) << 1)) ;
// was: T2WriteWord(dst, 0, T1ReadWord(pal, (((*line)>>4) + ((mapinfovalue>>12)&0xF) * 0x10) << 1));
dst += 2; x++; xoff++;
for(; x < xfin; ) {
// XXX
RENDERL(((*line)&0xF),0x10)
RENDERL(((*line)>>4),0x10)
line++;
}
}
}
return;
}
if(!(gpu->prop & 0x40000000)) /* color: no extended palette */
if(!(gpu->prop & 0x40000000)) /* color: no extended palette */
{
yoff = ((Y&7)<<3);
pal = ARM9Mem.ARM9_VMEM + gpu->core * 0x400;
@ -724,7 +719,7 @@ INLINE void renderline_textBG(GPU * gpu, u8 num, u8 * DST, u16 X, u16 Y, u16 LG)
if(tmp > 31) mapinfo += 32*32*2;
mapinfovalue = T1ReadWord(mapinfo, 0);
line = (u8 * )tile + ((mapinfovalue&0x3FF)*0x40) + (((mapinfovalue)& 0x800 ? (7*8)-yoff : yoff));
xfin = x + (8 - (xoff&7));
if (xfin > LG)
@ -733,21 +728,17 @@ INLINE void renderline_textBG(GPU * gpu, u8 num, u8 * DST, u16 X, u16 Y, u16 LG)
if((mapinfovalue)& 0x400)
{
line += (7 - (xoff&7));
for(; x < xfin; ++x, ++xoff)
for(; x < xfin; )
{
if(*line) renderline_setFinalColor(gpu,0,num,dst,T1ReadWord(pal, *line << 1)) ;
// was: T2WriteWord(dst, 0, T1ReadWord(pal, *line << 1));
dst += 2;
RENDERL((*line),0)
line--;
}
} else
{
line += (xoff&7);
for(; x < xfin; ++x, ++xoff)
for(; x < xfin; )
{
if(*line) renderline_setFinalColor(gpu,0,num,dst,T1ReadWord(pal, *line << 1)) ;
// was: T2WriteWord(dst, 0, T1ReadWord(pal, *line << 1));
dst += 2;
RENDERL((*line),0)
line++;
}
}
@ -782,23 +773,19 @@ INLINE void renderline_textBG(GPU * gpu, u8 num, u8 * DST, u16 X, u16 Y, u16 LG)
if((mapinfovalue)& 0x400)
{
line += (7 - (xoff&7));
for(; x < xfin; ++x, ++xoff)
for(; x < xfin;)
{
/* this is was adapted */
if(*line) renderline_setFinalColor(gpu,0,num,dst,T1ReadWord(pal, (*line + ((mapinfovalue>>12)&0xF)*0x100) << 1)) ;
// was: T2WriteWord(dst, 0, T1ReadWord(pal, (*line + ((mapinfovalue>>12)&0xF)*0x100) << 1));
dst += 2;
RENDERL((*line),0x100)
line--;
}
} else
{
line += (xoff&7);
for(; x < xfin; ++x, ++xoff)
for(; x < xfin; )
{
/* this is was adapted */
if(*line) renderline_setFinalColor(gpu,0,num,dst,T1ReadWord(pal, (*line + ((mapinfovalue>>12)&0xF)*0x100) << 1)) ;
// was: T2WriteWord(dst, 0, T1ReadWord(pal, (*line + ((mapinfovalue>>12)&0xF)*0x100) << 1));
dst += 2;
RENDERL((*line),0x100)
line++;
}
}
@ -808,21 +795,21 @@ INLINE void renderline_textBG(GPU * gpu, u8 num, u8 * DST, u16 X, u16 Y, u16 LG)
INLINE void rotBG2(GPU * gpu, u8 num, u8 * DST, u16 H, s32 X, s32 Y, s16 PA, s16 PB, s16 PC, s16 PD, u16 LG)
{
u32 bgprop = gpu->BGProp[num];
s32 x = X + (s32)PB*(s32)H;
s32 y = Y + (s32)PD*(s32)H;
s32 dx = (s32)PA;
s32 dy = (s32)PC;
s32 auxX;
s32 auxY;
s32 lg = gpu->BGSize[num][0];
s32 ht = gpu->BGSize[num][1];
s32 lgmap = (lg>>3);
u8 * map = gpu->BG_map_ram[num];
u8 * tile = (u8 *)gpu->BG_tile_ram[num];
u8 * dst = DST;
@ -838,13 +825,13 @@ INLINE void rotBG2(GPU * gpu, u8 num, u8 * DST, u16 H, s32 X, s32 Y, s16 PA, s16
{
auxX = x>>8;
auxY = y>>8;
if(bgprop&(1<<13))
{
auxX &= (lg-1);
auxY &= (ht-1);
}
if ((auxX >= 0) && (auxX < lg) && (auxY >= 0) && (auxY < ht))
{
mapinfo = map[(auxX>>3) + ((auxY>>3) * lgmap)];
@ -861,20 +848,20 @@ INLINE void rotBG2(GPU * gpu, u8 num, u8 * DST, u16 H, s32 X, s32 Y, s16 PA, s16
INLINE void extRotBG2(GPU * gpu, u8 num, u8 * DST, u16 H, s32 X, s32 Y, s16 PA, s16 PB, s16 PC, s16 PD, s16 LG)
{
u32 bgprop = gpu->BGProp[num];
s32 x = X + (s32)PB*(s32)H;
s32 y = Y + (s32)PD*(s32)H;
s32 dx = PA;
s32 dy = PC;
s32 auxX;
s32 auxY;
s16 lg = gpu->BGSize[num][0];
s16 ht = gpu->BGSize[num][1];
u16 lgmap = (lg>>3);
u8 * tile = (u8 *)gpu->BG_tile_ram[num];
u8 * dst = DST;
u16 mapinfo;
@ -894,7 +881,7 @@ INLINE void extRotBG2(GPU * gpu, u8 num, u8 * DST, u16 H, s32 X, s32 Y, s16 PA,
{
auxX = x>>8;
auxY = y>>8;
if(bgprop&(1<<13))
{
auxX &= (lg-1);
@ -979,7 +966,7 @@ void lineText(GPU * gpu, u8 num, u16 l, u8 * DST)
void lineRot(GPU * gpu, u8 num, u16 l, u8 * DST)
{
rotBG2(gpu, num, DST, l,
rotBG2(gpu, num, DST, l,
gpu->BGX[num],
gpu->BGY[num],
gpu->BGPA[num],
@ -991,7 +978,7 @@ void lineRot(GPU * gpu, u8 num, u16 l, u8 * DST)
void lineExtRot(GPU * gpu, u8 num, u16 l, u8 * DST)
{
extRotBG2(gpu, num, DST, l,
extRotBG2(gpu, num, DST, l,
gpu->BGX[num],
gpu->BGY[num],
gpu->BGPA[num],
@ -1030,7 +1017,7 @@ void sprite1D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
{
if (!gpu->sprEnable) return ;
OAM * aux = gpu->oam + (nbShow-1);// + 127;
u8 block = gpu->sprBlock;
u16 i;
@ -1049,9 +1036,9 @@ void sprite1D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
sprX = ((s32)(sprX<<23))>>23;
sprY = aux->attr0 & 0xFF;
sprSize = sprSizeTab[(aux->attr1>>14)][(aux->attr0>>14)];
lg = sprSize.x;
if(sprY>192)
@ -1061,7 +1048,7 @@ void sprite1D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
(l<sprY)||(l>=sprY+sprSize.y) ||
(sprX==256) )
continue;
if(sprX<0)
{
if(sprX+sprSize.x<=0) continue;
@ -1072,12 +1059,12 @@ void sprite1D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
else
if(sprX+sprSize.x>256)
lg = 255 - sprX;
y = l - sprY;
prio = (aux->attr2>>10)&3;
if(aux->attr1&(1<<13)) y = sprSize.y - y -1;
if((aux->attr0&(3<<10))==(3<<10))
{
u16 i;
@ -1087,7 +1074,7 @@ void sprite1D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
{
x = sprSize.x -x - 1;
for(i = 0; i < lg; ++i, --x, ++sprX)
{
{
u8 c = src[x];
if((c>>15) && (prioTab[sprX]>=prio)) // What's the point in shifting down by 15 when c is 8-bits?
{
@ -1108,7 +1095,7 @@ void sprite1D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
}
continue;
}
if(aux->attr0&(1<<13))
{
u16 i;
@ -1133,17 +1120,17 @@ void sprite1D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
}
continue;
}
for(i = 0; i < lg; ++i, ++x, ++sprX)
{
u8 c = src[(x&0x7) + ((x&0xFFF8)<<3)];
if((c) && (prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, c << 1));
prioTab[sprX] = prio;
}
}
}
continue;
}
src = gpu->sprMem + ((aux->attr2&0x3FF)<<block) + ((y>>3)*sprSize.x*4) + ((y&0x7)*4);
@ -1203,7 +1190,7 @@ void sprite1D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
prioTab[sprX] = prio;
}
++sprX;
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
@ -1213,25 +1200,25 @@ void sprite1D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
}
continue;
}
for(j = 0; j < lg; ++j, ++x)
{
u8 c = src[(x&0x3) + ((x&0xFFFC)<<3)];
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
if((c>>4)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c>>4)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
}
}
}
}
@ -1256,9 +1243,9 @@ void sprite2D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
sprX = ((s32)(sprX<<23))>>23;
sprY = aux->attr0 & 0xFF;
sprSize = sprSizeTab[(aux->attr1>>14)][(aux->attr0>>14)];
lg = sprSize.x;
if(sprY>192)
@ -1268,7 +1255,7 @@ void sprite2D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
(l<sprY)||(l>=sprY+sprSize.y) ||
(sprX==256) )
continue;
if(sprX<0)
{
if(sprX+sprSize.x<=0) continue;
@ -1279,12 +1266,12 @@ void sprite2D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
else
if(sprX+sprSize.x>256)
lg = 255 - sprX;
y = l - sprY;
prio = (aux->attr2>>10)&3;
if(aux->attr1&(1<<13)) y = sprSize.y - y -1;
if((aux->attr0&(3<<10))==(3<<10))
{
u16 i;
@ -1317,7 +1304,7 @@ void sprite2D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
}//
continue;
}
if(aux->attr0&(1<<13))
{
u16 i;
@ -1338,17 +1325,17 @@ void sprite2D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
}
continue;
}
for(i = 0; i < lg; ++i, ++x, ++sprX)
{
u8 c = src[(x&0x7) + ((x&0xFFF8)<<3)];
if((c) && (prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, c << 1));
prioTab[sprX] = prio;
}
}
}
continue;
}
src = gpu->sprMem + ((aux->attr2&0x3FF)<<5) + ((y>>3)<<10) + ((y&0x7)*4);
@ -1407,7 +1394,7 @@ void sprite2D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
prioTab[sprX] = prio;
}
++sprX;
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
@ -1417,25 +1404,25 @@ void sprite2D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
}
continue;
}
for(j = 0; j < lg; ++j, ++x)
{
u8 c = src[(x&0x3) + ((x&0xFFFC)<<3)];
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
if((c>>4)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c>>4)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
}
}
}
}